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      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2006 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Lesser General Public
      7     License as published by the Free Software Foundation; either
      8     version 2.1 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Lesser General Public License for more details.
     14 
     15     You should have received a copy of the GNU Lesser General Public
     16     License along with this library; if not, write to the Free Software
     17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 #include "SDL_config.h"
     23 
     24 #ifndef _SDL_coreaudio_h
     25 #define _SDL_coreaudio_h
     26 
     27 #include "../SDL_sysaudio.h"
     28 #include <AudioUnit/AUNTComponent.h>
     29 
     30 /* Hidden "this" pointer for the video functions */
     31 #define _THIS	SDL_AudioDevice *this
     32 
     33 struct SDL_PrivateAudioData {
     34 	AudioUnit outputAudioUnit;
     35 	void *buffer;
     36 	UInt32 bufferOffset;
     37 	UInt32 bufferSize;
     38 };
     39 
     40 /* Old variable names */
     41 #define outputAudioUnit		(this->hidden->outputAudioUnit)
     42 #define buffer		(this->hidden->buffer)
     43 #define bufferOffset		(this->hidden->bufferOffset)
     44 #define bufferSize		(this->hidden->bufferSize)
     45 
     46 #endif /* _SDL_coreaudio_h */
     47