1 /* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2006 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken (at) libsdl.org 21 */ 22 #include "SDL_config.h" 23 24 /* StormMesa implementation of SDL OpenGL support */ 25 26 #include "../SDL_sysvideo.h" 27 28 #define _THIS SDL_VideoDevice *_this 29 30 #if SDL_VIDEO_OPENGL 31 #include <GL/Amigamesa.h> 32 extern void *AmiGetGLProc(const char *proc); 33 #endif /* SDL_VIDEO_OPENGL */ 34 35 struct SDL_PrivateGLData { 36 int gl_active; 37 }; 38 39 /* OpenGL functions */ 40 extern int CGX_GL_Init(_THIS); 41 extern void CGX_GL_Quit(_THIS); 42 extern int CGX_GL_Update(_THIS); 43 #if SDL_VIDEO_OPENGL 44 extern int CGX_GL_MakeCurrent(_THIS); 45 extern int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); 46 extern void CGX_GL_SwapBuffers(_THIS); 47 extern void *CGX_GL_GetProcAddress(_THIS, const char *proc); 48 extern int CGX_GL_LoadLibrary(_THIS, const char *path); 49 #endif 50 51 #undef _THIS 52