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      1 /*==========================================================================;
      2  *
      3  *  Copyright (C) 1995-1996 Microsoft Corporation.  All Rights Reserved.
      4  *
      5  *  File:       d3d.h
      6  *  Content:    Direct3D include file
      7  *
      8  ***************************************************************************/
      9 
     10 #ifndef _D3D_H_
     11 #define _D3D_H_
     12 
     13 #include <stdlib.h>
     14 
     15 #ifdef _WIN32
     16 #define COM_NO_WINDOWS_H
     17 #include <objbase.h>
     18 #else
     19 #include "d3dcom.h"
     20 #endif
     21 
     22 #ifdef _WIN32
     23 #define D3DAPI WINAPI
     24 #else
     25 #define D3DAPI
     26 #endif
     27 
     28 /*
     29  * Interface IID's
     30  */
     31 #if defined( _WIN32 ) && !defined( _NO_COM)
     32 DEFINE_GUID( IID_IDirect3D,             0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
     33 DEFINE_GUID( IID_IDirect3DTexture,      0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
     34 DEFINE_GUID( IID_IDirect3DLight,        0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
     35 DEFINE_GUID( IID_IDirect3DMaterial,     0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
     36 DEFINE_GUID( IID_IDirect3DExecuteBuffer,0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
     37 DEFINE_GUID( IID_IDirect3DViewport,     0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
     38 #endif
     39 
     40 #ifdef __cplusplus
     41 extern "C" {
     42 #endif
     43 
     44 /*
     45  * Data structures
     46  */
     47 #ifdef __cplusplus
     48 
     49 /* 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined */
     50 struct IDirect3D;
     51 struct IDirect3DDevice;
     52 struct IDirect3DExecuteBuffer;
     53 struct IDirect3DLight;
     54 struct IDirect3DMaterial;
     55 struct IDirect3DTexture;
     56 struct IDirect3DViewport;
     57 typedef struct IDirect3D                *LPDIRECT3D;
     58 typedef struct IDirect3DDevice          *LPDIRECT3DDEVICE;
     59 typedef struct IDirect3DExecuteBuffer   *LPDIRECT3DEXECUTEBUFFER;
     60 typedef struct IDirect3DLight           *LPDIRECT3DLIGHT;
     61 typedef struct IDirect3DMaterial        *LPDIRECT3DMATERIAL;
     62 typedef struct IDirect3DTexture         *LPDIRECT3DTEXTURE;
     63 typedef struct IDirect3DViewport        *LPDIRECT3DVIEWPORT;
     64 
     65 #else
     66 
     67 typedef struct IDirect3D                *LPDIRECT3D;
     68 typedef struct IDirect3DDevice          *LPDIRECT3DDEVICE;
     69 typedef struct IDirect3DExecuteBuffer   *LPDIRECT3DEXECUTEBUFFER;
     70 typedef struct IDirect3DLight           *LPDIRECT3DLIGHT;
     71 typedef struct IDirect3DMaterial        *LPDIRECT3DMATERIAL;
     72 typedef struct IDirect3DTexture         *LPDIRECT3DTEXTURE;
     73 typedef struct IDirect3DViewport        *LPDIRECT3DVIEWPORT;
     74 
     75 #endif
     76 
     77 #include "d3dtypes.h"
     78 #include "d3dcaps.h"
     79 
     80 /*
     81  * IDirect3D
     82  */
     83 #undef INTERFACE
     84 #define INTERFACE IDirect3D
     85 DECLARE_INTERFACE_(IDirect3D, IUnknown)
     86 {
     87     /*** IUnknown methods ***/
     88     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
     89     STDMETHOD_(ULONG, AddRef) (THIS) PURE;
     90     STDMETHOD_(ULONG, Release) (THIS) PURE;
     91     /*** IDirect3D methods ***/
     92     STDMETHOD(Initialize) (THIS_ REFIID) PURE;
     93     STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK, LPVOID) PURE;
     94     STDMETHOD(CreateLight) (THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE;
     95     STDMETHOD(CreateMaterial) (THIS_ LPDIRECT3DMATERIAL*, IUnknown*) PURE;
     96     STDMETHOD(CreateViewport) (THIS_ LPDIRECT3DVIEWPORT*, IUnknown*) PURE;
     97     STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT) PURE;
     98 };
     99 
    100 #if !defined(__cplusplus) || defined(CINTERFACE)
    101 #define IDirect3D_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)
    102 #define IDirect3D_AddRef(p)                       (p)->lpVtbl->AddRef(p)
    103 #define IDirect3D_Release(p)                      (p)->lpVtbl->Release(p)
    104 #define IDirect3D_Initialize(p, a)                (p)->lpVtbl->Initialize(p, a)
    105 #define IDirect3D_EnumDevices(p, a, b)            (p)->lpVtbl->EnumDevices(p, a, b)
    106 #define IDirect3D_CreateLight(p, a, b)            (p)->lpVtbl->CreateLight(p, a, b)
    107 #define IDirect3D_CreateMaterial(p, a, b)         (p)->lpVtbl->CreateMaterial(p, a, b)
    108 #define IDirect3D_CreateViewport(p, a, b)         (p)->lpVtbl->CreateViewport(p, a, b)
    109 #define IDirect3D_FindDevice(p, a, b)             (p)->lpVtbl->FindDevice(p, a, b)
    110 #endif
    111 
    112 /*
    113  * IDirect3DDevice
    114  */
    115 #undef INTERFACE
    116 #define INTERFACE IDirect3DDevice
    117 DECLARE_INTERFACE_(IDirect3DDevice, IUnknown)
    118 {
    119     /*** IUnknown methods ***/
    120     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
    121     STDMETHOD_(ULONG, AddRef) (THIS) PURE;
    122     STDMETHOD_(ULONG, Release) (THIS) PURE;
    123     /*** IDirect3DDevice methods ***/
    124     STDMETHOD(Initialize) (THIS_ LPDIRECT3D, LPGUID, LPD3DDEVICEDESC) PURE;
    125     STDMETHOD(GetCaps) (THIS_ LPD3DDEVICEDESC, LPD3DDEVICEDESC) PURE;
    126     STDMETHOD(SwapTextureHandles) (THIS_ LPDIRECT3DTEXTURE, LPDIRECT3DTEXTURE) PURE;
    127     STDMETHOD(CreateExecuteBuffer) (THIS_ LPD3DEXECUTEBUFFERDESC, LPDIRECT3DEXECUTEBUFFER*, IUnknown*) PURE;
    128     STDMETHOD(GetStats) (THIS_ LPD3DSTATS) PURE;
    129     STDMETHOD(Execute) (THIS_ LPDIRECT3DEXECUTEBUFFER, LPDIRECT3DVIEWPORT, DWORD) PURE;
    130     STDMETHOD(AddViewport) (THIS_ LPDIRECT3DVIEWPORT) PURE;
    131     STDMETHOD(DeleteViewport) (THIS_ LPDIRECT3DVIEWPORT) PURE;
    132     STDMETHOD(NextViewport) (THIS_ LPDIRECT3DVIEWPORT, LPDIRECT3DVIEWPORT*, DWORD) PURE;
    133     STDMETHOD(Pick) (THIS_ LPDIRECT3DEXECUTEBUFFER, LPDIRECT3DVIEWPORT, DWORD, LPD3DRECT) PURE;
    134     STDMETHOD(GetPickRecords)(THIS_ LPDWORD, LPD3DPICKRECORD) PURE;
    135     STDMETHOD(EnumTextureFormats) (THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK, LPVOID) PURE;
    136     STDMETHOD(CreateMatrix) (THIS_ LPD3DMATRIXHANDLE) PURE;
    137     STDMETHOD(SetMatrix) (THIS_ D3DMATRIXHANDLE, LPD3DMATRIX) PURE;
    138     STDMETHOD(GetMatrix) (THIS_ D3DMATRIXHANDLE, LPD3DMATRIX) PURE;
    139     STDMETHOD(DeleteMatrix) (THIS_ D3DMATRIXHANDLE) PURE;
    140     STDMETHOD_(HRESULT, BeginScene) (THIS) PURE;
    141     STDMETHOD_(HRESULT, EndScene) (THIS) PURE;
    142     STDMETHOD(GetDirect3D) (THIS_ LPDIRECT3D*) PURE;
    143 };
    144 
    145 #if !defined(__cplusplus) || defined(CINTERFACE)
    146 #define IDirect3DDevice_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)
    147 #define IDirect3DDevice_AddRef(p)                       (p)->lpVtbl->AddRef(p)
    148 #define IDirect3DDevice_Release(p)                      (p)->lpVtbl->Release(p)
    149 #define IDirect3DDevice_Initialize(p, a, b, c)          (p)->lpVtbl->Initialize(p, a, b, c)
    150 #define IDirect3DDevice_GetCaps(p, a, b)                (p)->lpVtbl->GetCaps(p, a, b)
    151 #define IDirect3DDevice_SwapTextureHandles(p, a, b)     (p)->lpVtbl->SwapTextureHandles(p, a, b)
    152 #define IDirect3DDevice_CreateExecuteBuffer(p, a, b, c) (p)->lpVtbl->ExecuteBuffer(p, a, b, c)
    153 #define IDirect3DDevice_GetStats(p, a)                  (p)->lpVtbl->CreateViewport(p, a)
    154 #define IDirect3DDevice_Execute(p, a, b, c)             (p)->lpVtbl->Execute(p, a, b, c)
    155 #define IDirect3DDevice_AddViewport(p, a)               (p)->lpVtbl->AddViewport(p, a)
    156 #define IDirect3DDevice_DeleteViewport(p, a)            (p)->lpVtbl->DeleteViewport(p, a)
    157 #define IDirect3DDevice_NextViewport(p, a, b)           (p)->lpVtbl->NextViewport(p, a, b)
    158 #define IDirect3DDevice_Pick(p, a, b, c, d)             (p)->lpVtbl->Pick(p, a, b, c, d)
    159 #define IDirect3DDevice_GetPickRecords(p, a, b)         (p)->lpVtbl->GetPickRecords(p, a, b)
    160 #define IDirect3DDevice_EnumTextureFormats(p, a, b)     (p)->lpVtbl->EnumTextureFormats(p, a, b)
    161 #define IDirect3DDevice_CreateMatrix(p, a)              (p)->lpVtbl->CreateMatrix(p, a)
    162 #define IDirect3DDevice_SetMatrix(p, a, b)              (p)->lpVtbl->SetMatrix(p, a, b)
    163 #define IDirect3DDevice_GetMatrix(p, a, b)              (p)->lpVtbl->GetMatrix(p, a, b)
    164 #define IDirect3DDevice_DeleteMatrix(p, a)              (p)->lpVtbl->DeleteMatrix(p, a)
    165 #define IDirect3DDevice_BeginScene(p)                   (p)->lpVtbl->BeginScene(p)
    166 #define IDirect3DDevice_EndScene(p)                     (p)->lpVtbl->EndScene(p)
    167 #define IDirect3DDevice_GetDirect3D(p, a)               (p)->lpVtbl->GetDirect3D(p, a)
    168 #endif
    169 
    170 /*
    171  * IDirect3DExecuteBuffer
    172  */
    173 #undef INTERFACE
    174 #define INTERFACE IDirect3DExecuteBuffer
    175 DECLARE_INTERFACE_(IDirect3DExecuteBuffer, IUnknown)
    176 {
    177     /*** IUnknown methods ***/
    178     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
    179     STDMETHOD_(ULONG, AddRef) (THIS) PURE;
    180     STDMETHOD_(ULONG, Release) (THIS) PURE;
    181     /*** IDirect3DExecuteBuffer methods ***/
    182     STDMETHOD(Initialize) (THIS_ LPDIRECT3DDEVICE, LPD3DEXECUTEBUFFERDESC) PURE;
    183     STDMETHOD(Lock) (THIS_ LPD3DEXECUTEBUFFERDESC) PURE;
    184     STDMETHOD_(HRESULT, Unlock) (THIS) PURE;
    185     STDMETHOD(SetExecuteData) (THIS_ LPD3DEXECUTEDATA) PURE;
    186     STDMETHOD(GetExecuteData) (THIS_ LPD3DEXECUTEDATA) PURE;
    187     STDMETHOD(Validate) (THIS_ LPDWORD, LPD3DVALIDATECALLBACK, LPVOID, DWORD) PURE;
    188     STDMETHOD(Optimize) (THIS_ DWORD) PURE;
    189 };
    190 
    191 #if !defined(__cplusplus) || defined(CINTERFACE)
    192 #define IDirect3DExecuteBuffer_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
    193 #define IDirect3DExecuteBuffer_AddRef(p)               (p)->lpVtbl->AddRef(p)
    194 #define IDirect3DExecuteBuffer_Release(p)              (p)->lpVtbl->Release(p)
    195 #define IDirect3DExecuteBuffer_Initialize(p, a, b)     (p)->lpVtbl->Initialize(p, a, b)
    196 #define IDirect3DExecuteBuffer_Lock(p, a)              (p)->lpVtbl->Lock(p, a)
    197 #define IDirect3DExecuteBuffer_Unlock(p, a)            (p)->lpVtbl->Unlock(p)
    198 #define IDirect3DExecuteBuffer_SetExecuteData(p, a)    (p)->lpVtbl->SetExecuteData(p, a)
    199 #define IDirect3DExecuteBuffer_Validate(p, a, b, c, d) (p)->lpVtbl->Validata(p, a, b, c, d)
    200 #endif
    201 
    202 /*
    203  * Flags for execute buffer calls
    204  */
    205 #define D3DNEXT_NEXT    0x00000001l
    206 #define D3DNEXT_HEAD    0x00000002l
    207 #define D3DNEXT_TAIL    0x00000004l
    208 
    209 /*
    210  * IDirect3DLight
    211  */
    212 #undef INTERFACE
    213 #define INTERFACE IDirect3DLight
    214 DECLARE_INTERFACE_(IDirect3DLight, IUnknown)
    215 {
    216     /*** IUnknown methods ***/
    217     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
    218     STDMETHOD_(ULONG, AddRef) (THIS) PURE;
    219     STDMETHOD_(ULONG, Release) (THIS) PURE;
    220     /*** IDirect3DLight methods ***/
    221     STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE;
    222     STDMETHOD(SetLight) (THIS_ LPD3DLIGHT) PURE;
    223     STDMETHOD(GetLight) (THIS_ LPD3DLIGHT) PURE;
    224 };
    225 
    226 #if !defined(__cplusplus) || defined(CINTERFACE)
    227 #define IDirect3DLight_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
    228 #define IDirect3DLight_AddRef(p)               (p)->lpVtbl->AddRef(p)
    229 #define IDirect3DLight_Release(p)              (p)->lpVtbl->Release(p)
    230 #define IDirect3DLight_Initialize(p, a)        (p)->lpVtbl->Initialize(p, a)
    231 #define IDirect3DLight_SetLight(p, a)          (p)->lpVtbl->SetLight(p, a)
    232 #define IDirect3DLight_GetLight(p, a)          (p)->lpVtbl->GetLight(p, a)
    233 #endif
    234 
    235 /*
    236  * IDirect3DMaterial
    237  */
    238 #undef INTERFACE
    239 #define INTERFACE IDirect3DMaterial
    240 DECLARE_INTERFACE_(IDirect3DMaterial, IUnknown)
    241 {
    242     /*** IUnknown methods ***/
    243     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
    244     STDMETHOD_(ULONG, AddRef) (THIS) PURE;
    245     STDMETHOD_(ULONG, Release) (THIS) PURE;
    246     /*** IDirect3DMaterial methods ***/
    247     STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE;
    248     STDMETHOD(SetMaterial) (THIS_ LPD3DMATERIAL) PURE;
    249     STDMETHOD(GetMaterial) (THIS_ LPD3DMATERIAL) PURE;
    250     STDMETHOD(GetHandle) (THIS_ LPDIRECT3DDEVICE, LPD3DMATERIALHANDLE) PURE;
    251     STDMETHOD_(HRESULT, Reserve) (THIS) PURE;
    252     STDMETHOD_(HRESULT, Unreserve) (THIS) PURE;
    253 };
    254 
    255 #if !defined(__cplusplus) || defined(CINTERFACE)
    256 #define IDirect3DMaterial_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
    257 #define IDirect3DMaterial_AddRef(p)               (p)->lpVtbl->AddRef(p)
    258 #define IDirect3DMaterial_Release(p)              (p)->lpVtbl->Release(p)
    259 #define IDirect3DMaterial_Initialize(p, a)        (p)->lpVtbl->Initialize(p, a)
    260 #define IDirect3DMaterial_SetMaterial(p, a)       (p)->lpVtbl->SetLight(p, a)
    261 #define IDirect3DMaterial_GetMaterial(p, a)       (p)->lpVtbl->GetLight(p, a)
    262 #define IDirect3DMaterial_GetHandle(p, a, b)      (p)->lpVtbl->GetHandle(p, a, b)
    263 #define IDirect3DMaterial_Reserve(p)              (p)->lpVtbl->Reserve(p)
    264 #define IDirect3DMaterial_Unreserve(p)            (p)->lpVtbl->Unreserve(p)
    265 #endif
    266 
    267 /*
    268  * IDirect3DTexture
    269  */
    270 #undef INTERFACE
    271 #define INTERFACE IDirect3DTexture
    272 DECLARE_INTERFACE_(IDirect3DTexture, IUnknown)
    273 {
    274     /*** IUnknown methods ***/
    275     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
    276     STDMETHOD_(ULONG, AddRef) (THIS) PURE;
    277     STDMETHOD_(ULONG, Release) (THIS) PURE;
    278     /*** IDirect3DTexture methods ***/
    279     STDMETHOD(Initialize) (THIS_ LPDIRECT3DDEVICE, LPDIRECTDRAWSURFACE) PURE;
    280     STDMETHOD(GetHandle) (THIS_ LPDIRECT3DDEVICE, LPD3DTEXTUREHANDLE) PURE;
    281     STDMETHOD(PaletteChanged) (THIS_ DWORD, DWORD) PURE;
    282     STDMETHOD(Load) (THIS_ LPDIRECT3DTEXTURE) PURE;
    283     STDMETHOD_(HRESULT, Unload) (THIS) PURE;
    284 };
    285 
    286 #if !defined(__cplusplus) || defined(CINTERFACE)
    287 #define IDirect3DTexture_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
    288 #define IDirect3DTexture_AddRef(p)               (p)->lpVtbl->AddRef(p)
    289 #define IDirect3DTexture_Release(p)              (p)->lpVtbl->Release(p)
    290 #define IDirect3DTexture_Initialize(p, a, b)     (p)->lpVtbl->Initialize(p, a, b)
    291 #define IDirect3DTexture_GetHandle(p, a, b)      (p)->lpVtbl->GetHandle(p, a, b)
    292 #define IDirect3DTexture_PaletteChanged(p, a, b) (p)->lpVtbl->PaletteChanged(p, a, b)
    293 #define IDirect3DTexture_Load(p, a)              (p)->lpVtbl->Load(p, a)
    294 #define IDirect3DTexture_Unload(p)               (p)->lpVtbl->Unload(p)
    295 #endif
    296 
    297 /*
    298  * IDirect3DViewport
    299  */
    300 #undef INTERFACE
    301 #define INTERFACE IDirect3DViewport
    302 DECLARE_INTERFACE_(IDirect3DViewport, IUnknown)
    303 {
    304     /*** IUnknown methods ***/
    305     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
    306     STDMETHOD_(ULONG, AddRef) (THIS) PURE;
    307     STDMETHOD_(ULONG, Release) (THIS) PURE;
    308     /*** IDirect3DViewport methods ***/
    309     STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE;
    310     STDMETHOD(GetViewport) (THIS_ LPD3DVIEWPORT) PURE;
    311     STDMETHOD(SetViewport) (THIS_ LPD3DVIEWPORT) PURE;
    312     STDMETHOD(TransformVertices) (THIS_ DWORD, LPD3DTRANSFORMDATA, DWORD, LPDWORD) PURE;
    313     STDMETHOD(LightElements) (THIS_ DWORD, LPD3DLIGHTDATA) PURE;
    314     STDMETHOD(SetBackground) (THIS_ D3DMATERIALHANDLE) PURE;
    315     STDMETHOD(GetBackground) (THIS_ LPD3DMATERIALHANDLE, LPBOOL) PURE;
    316     STDMETHOD(SetBackgroundDepth) (THIS_ LPDIRECTDRAWSURFACE) PURE;
    317     STDMETHOD(GetBackgroundDepth) (THIS_ LPDIRECTDRAWSURFACE*, LPBOOL) PURE;
    318     STDMETHOD(Clear) (THIS_ DWORD, LPD3DRECT, DWORD) PURE;
    319     STDMETHOD(AddLight) (THIS_ LPDIRECT3DLIGHT) PURE;
    320     STDMETHOD(DeleteLight) (THIS_ LPDIRECT3DLIGHT) PURE;
    321     STDMETHOD(NextLight) (THIS_ LPDIRECT3DLIGHT, LPDIRECT3DLIGHT*, DWORD) PURE;
    322 };
    323 
    324 #if !defined(__cplusplus) || defined(CINTERFACE)
    325 #define IDirect3DViewport_QueryInterface(p, a, b)          (p)->lpVtbl->QueryInterface(p, a, b)
    326 #define IDirect3DViewport_AddRef(p)                        (p)->lpVtbl->AddRef(p)
    327 #define IDirect3DViewport_Release(p)                       (p)->lpVtbl->Release(p)
    328 #define IDirect3DViewport_Initialize(p, a)                 (p)->lpVtbl->Initialize(p, a)
    329 #define IDirect3DViewport_GetViewport(p, a)                (p)->lpVtbl->GetViewport(p, a)
    330 #define IDirect3DViewport_SetViewport(p, a)                (p)->lpVtbl->SetViewport(p, a)
    331 #define IDirect3DViewport_TransformVertices(p, a, b, c, d) (p)->lpVtbl->TransformVertices(p, a, b, c, d)
    332 #define IDirect3DViewport_LightElements(p, a, b)           (p)->lpVtbl->LightElements(p, a, b)
    333 #define IDirect3DViewport_SetBackground(p, a)              (p)->lpVtbl->SetBackground(p, a)
    334 #define IDirect3DViewport_GetBackground(p, a, b)           (p)->lpVtbl->GetBackground(p, a, b)
    335 #define IDirect3DViewport_Clear(p, a, b, c)                (p)->lpVtbl->Clear(p, a, b, c)
    336 #define IDirect3DViewport_AddLight(p, a)                   (p)->lpVtbl->AddLight(p, a)
    337 #define IDirect3DViewport_DeleteLight(p, a)                (p)->lpVtbl->DeleteLight(p, a)
    338 #define IDirect3DViewport_NextLight(p, a, b, c)            (p)->lpVtbl->NextLight(p, a, b, c)
    339 #endif
    340 
    341 /*
    342  * Direct3D Errors
    343  * DirectDraw error codes are used when errors not specified here.
    344  */
    345 #define D3D_OK                          DD_OK
    346 #define D3DERR_BADMAJORVERSION          MAKE_DDHRESULT(700)
    347 #define D3DERR_BADMINORVERSION          MAKE_DDHRESULT(701)
    348 
    349 #define D3DERR_EXECUTE_CREATE_FAILED    MAKE_DDHRESULT(710)
    350 #define D3DERR_EXECUTE_DESTROY_FAILED   MAKE_DDHRESULT(711)
    351 #define D3DERR_EXECUTE_LOCK_FAILED      MAKE_DDHRESULT(712)
    352 #define D3DERR_EXECUTE_UNLOCK_FAILED    MAKE_DDHRESULT(713)
    353 #define D3DERR_EXECUTE_LOCKED           MAKE_DDHRESULT(714)
    354 #define D3DERR_EXECUTE_NOT_LOCKED       MAKE_DDHRESULT(715)
    355 
    356 #define D3DERR_EXECUTE_FAILED           MAKE_DDHRESULT(716)
    357 #define D3DERR_EXECUTE_CLIPPED_FAILED   MAKE_DDHRESULT(717)
    358 
    359 #define D3DERR_TEXTURE_NO_SUPPORT       MAKE_DDHRESULT(720)
    360 #define D3DERR_TEXTURE_CREATE_FAILED    MAKE_DDHRESULT(721)
    361 #define D3DERR_TEXTURE_DESTROY_FAILED   MAKE_DDHRESULT(722)
    362 #define D3DERR_TEXTURE_LOCK_FAILED      MAKE_DDHRESULT(723)
    363 #define D3DERR_TEXTURE_UNLOCK_FAILED    MAKE_DDHRESULT(724)
    364 #define D3DERR_TEXTURE_LOAD_FAILED      MAKE_DDHRESULT(725)
    365 #define D3DERR_TEXTURE_SWAP_FAILED      MAKE_DDHRESULT(726)
    366 #define D3DERR_TEXTURE_LOCKED           MAKE_DDHRESULT(727)
    367 #define D3DERR_TEXTURE_NOT_LOCKED       MAKE_DDHRESULT(728)
    368 #define D3DERR_TEXTURE_GETSURF_FAILED   MAKE_DDHRESULT(729)
    369 
    370 #define D3DERR_MATRIX_CREATE_FAILED     MAKE_DDHRESULT(730)
    371 #define D3DERR_MATRIX_DESTROY_FAILED    MAKE_DDHRESULT(731)
    372 #define D3DERR_MATRIX_SETDATA_FAILED    MAKE_DDHRESULT(732)
    373 #define D3DERR_MATRIX_GETDATA_FAILED    MAKE_DDHRESULT(733)
    374 #define D3DERR_SETVIEWPORTDATA_FAILED   MAKE_DDHRESULT(734)
    375 
    376 #define D3DERR_MATERIAL_CREATE_FAILED   MAKE_DDHRESULT(740)
    377 #define D3DERR_MATERIAL_DESTROY_FAILED  MAKE_DDHRESULT(741)
    378 #define D3DERR_MATERIAL_SETDATA_FAILED  MAKE_DDHRESULT(742)
    379 #define D3DERR_MATERIAL_GETDATA_FAILED  MAKE_DDHRESULT(743)
    380 
    381 #define D3DERR_LIGHT_SET_FAILED         MAKE_DDHRESULT(750)
    382 
    383 #define D3DERR_SCENE_IN_SCENE           MAKE_DDHRESULT(760)
    384 #define D3DERR_SCENE_NOT_IN_SCENE       MAKE_DDHRESULT(761)
    385 #define D3DERR_SCENE_BEGIN_FAILED       MAKE_DDHRESULT(762)
    386 #define D3DERR_SCENE_END_FAILED         MAKE_DDHRESULT(763)
    387 
    388 #ifdef __cplusplus
    389 };
    390 #endif
    391 
    392 #endif /* _D3D_H_ */
    393