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      1 /*
      2  * Copyright (C) 2007-2009 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "V8NamedNodeMap.h"
     33 
     34 #include "NamedNodeMap.h"
     35 #include "V8Binding.h"
     36 #include "V8Element.h"
     37 #include "V8Node.h"
     38 #include "V8Proxy.h"
     39 
     40 #include <wtf/RefPtr.h>
     41 
     42 namespace WebCore {
     43 
     44 v8::Handle<v8::Value> V8NamedNodeMap::indexedPropertyGetter(uint32_t index, const v8::AccessorInfo& info)
     45 {
     46     INC_STATS("DOM.NamedNodeMap.IndexedPropertyGetter");
     47     NamedNodeMap* imp = V8NamedNodeMap::toNative(info.Holder());
     48     RefPtr<Node> result = imp->item(index);
     49     if (!result)
     50         return notHandledByInterceptor();
     51 
     52     return toV8(result.release());
     53 }
     54 
     55 v8::Handle<v8::Value> V8NamedNodeMap::namedPropertyGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info)
     56 {
     57     INC_STATS("DOM.NamedNodeMap.NamedPropertyGetter");
     58     // Search the prototype chain first.
     59     v8::Handle<v8::Value> value = info.Holder()->GetRealNamedPropertyInPrototypeChain(name);
     60     if (!value.IsEmpty())
     61         return value;
     62 
     63     // Then look for IDL defined properties on the object itself.
     64     if (info.Holder()->HasRealNamedCallbackProperty(name))
     65         return notHandledByInterceptor();
     66 
     67     // Finally, search the DOM.
     68     NamedNodeMap* imp = V8NamedNodeMap::toNative(info.Holder());
     69     RefPtr<Node> result = imp->getNamedItem(toWebCoreString(name));
     70     if (!result)
     71         return notHandledByInterceptor();
     72 
     73     return toV8(result.release());
     74 }
     75 
     76 v8::Handle<v8::Value> toV8(NamedNodeMap* impl)
     77 {
     78     if (!impl)
     79         return v8::Null();
     80     v8::Handle<v8::Object> wrapper = V8NamedNodeMap::wrap(impl);
     81     // Add a hidden reference from named node map to its owner node.
     82     Element* element = impl->element();
     83     if (!wrapper.IsEmpty() && element) {
     84         v8::Handle<v8::Value> owner = toV8(element);
     85         wrapper->SetInternalField(V8NamedNodeMap::ownerNodeIndex, owner);
     86     }
     87     return wrapper;
     88 }
     89 
     90 } // namespace WebCore
     91