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      1 /*
      2  * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #ifndef FocusController_h
     27 #define FocusController_h
     28 
     29 #include "FocusDirection.h"
     30 #include <wtf/Forward.h>
     31 #include <wtf/Noncopyable.h>
     32 #include <wtf/RefPtr.h>
     33 
     34 namespace WebCore {
     35 
     36 class Frame;
     37 class KeyboardEvent;
     38 class Node;
     39 class Page;
     40 
     41 class FocusController : public Noncopyable {
     42 public:
     43     FocusController(Page*);
     44 
     45     void setFocusedFrame(PassRefPtr<Frame>);
     46     Frame* focusedFrame() const { return m_focusedFrame.get(); }
     47     Frame* focusedOrMainFrame();
     48 
     49     bool setInitialFocus(FocusDirection, KeyboardEvent*);
     50     bool advanceFocus(FocusDirection, KeyboardEvent*, bool initialFocus = false);
     51 
     52     bool setFocusedNode(Node*, PassRefPtr<Frame>);
     53 
     54     void setActive(bool);
     55     bool isActive() const { return m_isActive; }
     56 
     57     void setFocused(bool);
     58     bool isFocused() const { return m_isFocused; }
     59 
     60 private:
     61     Page* m_page;
     62     RefPtr<Frame> m_focusedFrame;
     63     bool m_isActive;
     64     bool m_isFocused;
     65     bool m_isChangingFocusedFrame;
     66 };
     67 
     68 } // namespace WebCore
     69 
     70 #endif // FocusController_h
     71