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     30 
     31 // A wrapper around Uniscribe that provides a reasonable API.
     32 
     33 #ifndef UniscribeHelper_h
     34 #define UniscribeHelper_h
     35 
     36 #include <windows.h>
     37 #include <usp10.h>
     38 #include <map>
     39 
     40 #include <unicode/uchar.h>
     41 #include <wtf/Vector.h>
     42 
     43 class UniscribeTest_TooBig_Test;  // A gunit test for UniscribeHelper.
     44 
     45 namespace WebCore {
     46 
     47 class GraphicsContext;
     48 
     49 #define UNISCRIBE_HELPER_STACK_RUNS 8
     50 #define UNISCRIBE_HELPER_STACK_CHARS 32
     51 
     52 // This object should be safe to create & destroy frequently, as long as the
     53 // caller preserves the script_cache when possible (this data may be slow to
     54 // compute).
     55 //
     56 // This object is "kind of large" (~1K) because it reserves a lot of space for
     57 // working with to avoid expensive heap operations. Therefore, not only should
     58 // you not worry about creating and destroying it, you should try to not keep
     59 // them around.
     60 class UniscribeHelper {
     61 public:
     62     // Initializes this Uniscribe run with the text pointed to by |run| with
     63     // |length|. The input is NOT null terminated.
     64     //
     65     // The is_rtl flag should be set if the input script is RTL. It is assumed
     66     // that the caller has already divided up the input text (using ICU, for
     67     // example) into runs of the same direction of script. This avoids
     68     // disagreements between the caller and Uniscribe later (see FillItems).
     69     //
     70     // A script cache should be provided by the caller that is initialized to
     71     // NULL. When the caller is done with the cache (it may be stored between
     72     // runs as long as it is used consistently with the same HFONT), it should
     73     // call ScriptFreeCache().
     74     UniscribeHelper(const UChar* input,
     75                     int inputLength,
     76                     bool isRtl,
     77                     HFONT,
     78                     SCRIPT_CACHE*,
     79                     SCRIPT_FONTPROPERTIES*);
     80 
     81     virtual ~UniscribeHelper();
     82 
     83     // Sets Uniscribe's directional override flag. False by default.
     84     bool directionalOverride() const
     85     {
     86         return m_directionalOverride;
     87     }
     88     void setDirectionalOverride(bool override)
     89     {
     90         m_directionalOverride = override;
     91     }
     92 
     93     // Set's Uniscribe's no-ligate override flag. False by default.
     94     bool inhibitLigate() const
     95     {
     96         return m_inhibitLigate;
     97     }
     98     void setInhibitLigate(bool inhibit)
     99     {
    100         m_inhibitLigate = inhibit;
    101     }
    102 
    103     // Set letter spacing. We will try to insert this much space between
    104     // graphemes (one or more glyphs perceived as a single unit by ordinary
    105     // users of a script). Positive values increase letter spacing, negative
    106     // values decrease it. 0 by default.
    107     int letterSpacing() const
    108     {
    109         return m_letterSpacing;
    110     }
    111     void setLetterSpacing(int letterSpacing)
    112     {
    113         m_letterSpacing = letterSpacing;
    114     }
    115 
    116     // Set the width of a standard space character. We use this to normalize
    117     // space widths. Windows will make spaces after Hindi characters larger than
    118     // other spaces. A space_width of 0 means to use the default space width.
    119     //
    120     // Must be set before Init() is called.
    121     int spaceWidth() const
    122     {
    123         return m_spaceWidth;
    124     }
    125     void setSpaceWidth(int spaceWidth)
    126     {
    127         m_spaceWidth = spaceWidth;
    128     }
    129 
    130     // Set word spacing. We will try to insert this much extra space between
    131     // each word in the input (beyond whatever whitespace character separates
    132     // words). Positive values lead to increased letter spacing, negative values
    133     // decrease it. 0 by default.
    134     //
    135     // Must be set before Init() is called.
    136     int wordSpacing() const
    137     {
    138         return m_wordSpacing;
    139     }
    140     void setWordSpacing(int wordSpacing)
    141     {
    142         m_wordSpacing = wordSpacing;
    143     }
    144 
    145     void setAscent(int ascent)
    146     {
    147         m_ascent = ascent;
    148     }
    149 
    150     // When set to true, this class is used only to look up glyph
    151     // indices for a range of Unicode characters without glyph placement.
    152     // By default, it's false. This should be set to true when this
    153     // class is used for glyph index look-up for non-BMP characters
    154     // in GlyphPageNodeChromiumWin.cpp.
    155     void setDisableFontFallback(bool disableFontFallback)
    156     {
    157         m_disableFontFallback = true;
    158     }
    159 
    160     // You must call this after setting any options but before doing any
    161     // other calls like asking for widths or drawing.
    162     void init()
    163     {
    164         initWithOptionalLengthProtection(true);
    165     }
    166 
    167     // Returns the total width in pixels of the text run.
    168     int width() const;
    169 
    170     // Call to justify the text, with the amount of space that should be ADDED
    171     // to get the desired width that the column should be justified to.
    172     // Normally, spaces are inserted, but for Arabic there will be kashidas
    173     // (extra strokes) inserted instead.
    174     //
    175     // This function MUST be called AFTER Init().
    176     void justify(int additionalSpace);
    177 
    178     // Computes the given character offset into a pixel offset of the beginning
    179     // of that character.
    180     int characterToX(int offset) const;
    181 
    182     // Converts the given pixel X position into a logical character offset into
    183     // the run. For positions appearing before the first character, this will
    184     // return -1.
    185     int xToCharacter(int x) const;
    186 
    187     // Draws the given characters to (x, y) in the given DC. The font will be
    188     // handled by this function, but the font color and other attributes should
    189     // be pre-set.
    190     //
    191     // The y position is the upper left corner, NOT the baseline.
    192     void draw(GraphicsContext* graphicsContext, HDC dc, int x, int y, int from,
    193               int to);
    194 
    195     // Returns the first glyph assigned to the character at the given offset.
    196     // This function is used to retrieve glyph information when Uniscribe is
    197     // being used to generate glyphs for non-complex, non-BMP (above U+FFFF)
    198     // characters. These characters are not otherwise special and have no
    199     // complex shaping rules, so we don't otherwise need Uniscribe, except
    200     // Uniscribe is the only way to get glyphs for non-BMP characters.
    201     //
    202     // Returns 0 if there is no glyph for the given character.
    203     WORD firstGlyphForCharacter(int charOffset) const;
    204 
    205 protected:
    206     // Backend for init. The flag allows the unit test to specify whether we
    207     // should fail early for very long strings like normal, or try to pass the
    208     // long string to Uniscribe. The latter provides a way to force failure of
    209     // shaping.
    210     void initWithOptionalLengthProtection(bool lengthProtection);
    211 
    212     // Tries to preload the font when the it is not accessible.
    213     // This is the default implementation and it does not do anything.
    214     virtual void tryToPreloadFont(HFONT) {}
    215 
    216 private:
    217     friend class UniscribeTest_TooBig_Test;
    218 
    219     // An array corresponding to each item in runs_ containing information
    220     // on each of the glyphs that were generated. Like runs_, this is in
    221     // reading order. However, for rtl text, the characters within each
    222     // item will be reversed.
    223     struct Shaping {
    224         Shaping()
    225             : m_prePadding(0)
    226             , m_hfont(NULL)
    227             , m_scriptCache(NULL)
    228             , m_ascentOffset(0) {
    229             m_abc.abcA = 0;
    230             m_abc.abcB = 0;
    231             m_abc.abcC = 0;
    232         }
    233 
    234         // Returns the number of glyphs (which will be drawn to the screen)
    235         // in this run.
    236         int glyphLength() const
    237         {
    238             return static_cast<int>(m_glyphs.size());
    239         }
    240 
    241         // Returns the number of characters (that we started with) in this run.
    242         int charLength() const
    243         {
    244             return static_cast<int>(m_logs.size());
    245         }
    246 
    247         // Returns the advance array that should be used when measuring glyphs.
    248         // The returned pointer will indicate an array with glyph_length()
    249         // elements and the advance that should be used for each one. This is
    250         // either the real advance, or the justified advances if there is one,
    251         // and is the array we want to use for measurement.
    252         const int* effectiveAdvances() const
    253         {
    254             if (m_advance.size() == 0)
    255                 return 0;
    256             if (m_justify.size() == 0)
    257                 return &m_advance[0];
    258             return &m_justify[0];
    259         }
    260 
    261         // This is the advance amount of space that we have added to the
    262         // beginning of the run. It is like the ABC's |A| advance but one that
    263         // we create and must handle internally whenever computing with pixel
    264         // offsets.
    265         int m_prePadding;
    266 
    267         // Glyph indices in the font used to display this item. These indices
    268         // are in screen order.
    269         Vector<WORD, UNISCRIBE_HELPER_STACK_CHARS> m_glyphs;
    270 
    271         // For each input character, this tells us the first glyph index it
    272         // generated. This is the only array with size of the input chars.
    273         //
    274         // All offsets are from the beginning of this run. Multiple characters
    275         // can generate one glyph, in which case there will be adjacent
    276         // duplicates in this list. One character can also generate multiple
    277         // glyphs, in which case there will be skipped indices in this list.
    278         Vector<WORD, UNISCRIBE_HELPER_STACK_CHARS> m_logs;
    279 
    280         // Flags and such for each glyph.
    281         Vector<SCRIPT_VISATTR, UNISCRIBE_HELPER_STACK_CHARS> m_visualAttributes;
    282 
    283         // Horizontal advances for each glyph listed above, this is basically
    284         // how wide each glyph is.
    285         Vector<int, UNISCRIBE_HELPER_STACK_CHARS> m_advance;
    286 
    287         // This contains glyph offsets, from the nominal position of a glyph.
    288         // It is used to adjust the positions of multiple combining characters
    289         // around/above/below base characters in a context-sensitive manner so
    290         // that they don't bump against each other and the base character.
    291         Vector<GOFFSET, UNISCRIBE_HELPER_STACK_CHARS> m_offsets;
    292 
    293         // Filled by a call to Justify, this is empty for nonjustified text.
    294         // If nonempty, this contains the array of justify characters for each
    295         // character as returned by ScriptJustify.
    296         //
    297         // This is the same as the advance array, but with extra space added
    298         // for some characters. The difference between a glyph's |justify|
    299         // width and it's |advance| width is the extra space added.
    300         Vector<int, UNISCRIBE_HELPER_STACK_CHARS> m_justify;
    301 
    302         // Sizing information for this run. This treats the entire run as a
    303         // character with a preceeding advance, width, and ending advance.  The
    304         // B width is the sum of the |advance| array, and the A and C widths
    305         // are any extra spacing applied to each end.
    306         //
    307         // It is unclear from the documentation what this actually means. From
    308         // experimentation, it seems that the sum of the character advances is
    309         // always the sum of the ABC values, and I'm not sure what you're
    310         // supposed to do with the ABC values.
    311         ABC m_abc;
    312 
    313         // Pointers to windows font data used to render this run.
    314         HFONT m_hfont;
    315         SCRIPT_CACHE* m_scriptCache;
    316 
    317         // Ascent offset between the ascent of the primary font
    318         // and that of the fallback font. The offset needs to be applied,
    319         // when drawing a string, to align multiple runs rendered with
    320         // different fonts.
    321         int m_ascentOffset;
    322     };
    323 
    324     // Computes the runs_ array from the text run.
    325     void fillRuns();
    326 
    327     // Computes the shapes_ array given an runs_ array already filled in.
    328     void fillShapes();
    329 
    330     // Fills in the screen_order_ array (see below).
    331     void fillScreenOrder();
    332 
    333     // Called to update the glyph positions based on the current spacing
    334     // options that are set.
    335     void applySpacing();
    336 
    337     // Normalizes all advances for spaces to the same width. This keeps windows
    338     // from making spaces after Hindi characters larger, which is then
    339     // inconsistent with our meaure of the width since WebKit doesn't include
    340     // spaces in text-runs sent to uniscribe unless white-space:pre.
    341     void adjustSpaceAdvances();
    342 
    343     // Returns the total width of a single item.
    344     int advanceForItem(int) const;
    345 
    346     // Shapes a run (pointed to by |input|) using |hfont| first.
    347     // Tries a series of fonts specified retrieved with NextWinFontData
    348     // and finally a font covering characters in |*input|. A string pointed
    349     // by |input| comes from ScriptItemize and is supposed to contain
    350     // characters belonging to a single script aside from characters common to
    351     // all scripts (e.g. space).
    352     bool shape(const UChar* input, int itemLength, int numGlyphs, SCRIPT_ITEM& run, Shaping&);
    353 
    354     // Gets Windows font data for the next best font to try in the list
    355     // of fonts. When there's no more font available, returns false
    356     // without touching any of out params. Need to call ResetFontIndex
    357     // to start scanning of the font list from the beginning.
    358     virtual bool nextWinFontData(HFONT*, SCRIPT_CACHE**, SCRIPT_FONTPROPERTIES**, int* ascent)
    359     {
    360         return false;
    361     }
    362 
    363     // Resets the font index to the first in the list of fonts to try after the
    364     // primaryFont turns out not to work. With fontIndex reset,
    365     // NextWinFontData scans fallback fonts from the beginning.
    366     virtual void resetFontIndex() {}
    367 
    368     // The input data for this run of Uniscribe. See the constructor.
    369     const UChar* m_input;
    370     const int m_inputLength;
    371     const bool m_isRtl;
    372 
    373     // Windows font data for the primary font. In a sense, m_logfont and m_style
    374     // are redundant because m_hfont contains all the information. However,
    375     // invoking GetObject, everytime we need the height and the style, is rather
    376     // expensive so that we cache them. Would it be better to add getter and
    377     // (virtual) setter for the height and the style of the primary font,
    378     // instead of m_logfont? Then, a derived class ctor can set m_ascent,
    379     // m_height and m_style if they're known. Getters for them would have to
    380     // 'infer' their values from m_hfont ONLY when they're not set.
    381     HFONT m_hfont;
    382     SCRIPT_CACHE* m_scriptCache;
    383     SCRIPT_FONTPROPERTIES* m_fontProperties;
    384     int m_ascent;
    385     LOGFONT m_logfont;
    386     int m_style;
    387 
    388     // Options, see the getters/setters above.
    389     bool m_directionalOverride;
    390     bool m_inhibitLigate;
    391     int m_letterSpacing;
    392     int m_spaceWidth;
    393     int m_wordSpacing;
    394     bool m_disableFontFallback;
    395 
    396     // Uniscribe breaks the text into Runs. These are one length of text that is
    397     // in one script and one direction. This array is in reading order.
    398     Vector<SCRIPT_ITEM, UNISCRIBE_HELPER_STACK_RUNS> m_runs;
    399 
    400     Vector<Shaping, UNISCRIBE_HELPER_STACK_RUNS> m_shapes;
    401 
    402     // This is a mapping between reading order and screen order for the items.
    403     // Uniscribe's items array are in reading order. For right-to-left text,
    404     // or mixed (although WebKit's |TextRun| should really be only one
    405     // direction), this makes it very difficult to compute character offsets
    406     // and positions. This list is in screen order from left to right, and
    407     // gives the index into the |m_runs| and |m_shapes| arrays of each
    408     // subsequent item.
    409     Vector<int, UNISCRIBE_HELPER_STACK_RUNS> m_screenOrder;
    410 };
    411 
    412 }  // namespace WebCore
    413 
    414 #endif  // UniscribeHelper_h
    415