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      1 /*
      2  * Copyright (C) 2007 Apple Inc.  All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *
      8  * 1.  Redistributions of source code must retain the above copyright
      9  *     notice, this list of conditions and the following disclaimer.
     10  * 2.  Redistributions in binary form must reproduce the above copyright
     11  *     notice, this list of conditions and the following disclaimer in the
     12  *     documentation and/or other materials provided with the distribution.
     13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
     14  *     its contributors may be used to endorse or promote products derived
     15  *     from this software without specific prior written permission.
     16  *
     17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
     18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
     24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27  */
     28 
     29 #include "config.h"
     30 #include "UniscribeController.h"
     31 #include "Font.h"
     32 #include "SimpleFontData.h"
     33 #include <wtf/MathExtras.h>
     34 
     35 namespace WebCore {
     36 
     37 // FIXME: Rearchitect this to be more like WidthIterator in Font.cpp.  Have an advance() method
     38 // that does stuff in that method instead of doing everything in the constructor.  Have advance()
     39 // take the GlyphBuffer as an arg so that we don't have to populate the glyph buffer when
     40 // measuring.
     41 UniscribeController::UniscribeController(const Font* font, const TextRun& run, HashSet<const SimpleFontData*>* fallbackFonts)
     42 : m_font(*font)
     43 , m_run(run)
     44 , m_fallbackFonts(fallbackFonts)
     45 , m_end(run.length())
     46 , m_currentCharacter(0)
     47 , m_runWidthSoFar(0)
     48 , m_computingOffsetPosition(false)
     49 , m_includePartialGlyphs(false)
     50 , m_offsetX(0)
     51 , m_offsetPosition(0)
     52 {
     53     m_padding = m_run.padding();
     54     if (!m_padding)
     55         m_padPerSpace = 0;
     56     else {
     57         float numSpaces = 0;
     58         for (int s = 0; s < m_run.length(); s++)
     59             if (Font::treatAsSpace(m_run[s]))
     60                 numSpaces++;
     61 
     62         if (numSpaces == 0)
     63             m_padPerSpace = 0;
     64         else
     65             m_padPerSpace = ceilf(m_run.padding() / numSpaces);
     66     }
     67 
     68     // Null out our uniscribe structs
     69     resetControlAndState();
     70 }
     71 
     72 int UniscribeController::offsetForPosition(int x, bool includePartialGlyphs)
     73 {
     74     m_computingOffsetPosition = true;
     75     m_includePartialGlyphs = includePartialGlyphs;
     76     m_offsetX = x;
     77     m_offsetPosition = 0;
     78     advance(m_run.length());
     79     if (m_computingOffsetPosition) {
     80         // The point is to the left or to the right of the entire run.
     81         if (m_offsetX >= m_runWidthSoFar && m_run.ltr() || m_offsetX < 0 && m_run.rtl())
     82             m_offsetPosition = m_end;
     83     }
     84     m_computingOffsetPosition = false;
     85     return m_offsetPosition;
     86 }
     87 
     88 void UniscribeController::advance(unsigned offset, GlyphBuffer* glyphBuffer)
     89 {
     90     // FIXME: We really want to be using a newer version of Uniscribe that supports the new OpenType
     91     // functions.  Those functions would allow us to turn off kerning and ligatures.  Without being able
     92     // to do that, we will have buggy line breaking and metrics when simple and complex text are close
     93     // together (the complex code path will narrow the text because of kerning and ligatures and then
     94     // when bidi processing splits into multiple runs, the simple portions will get wider and cause us to
     95     // spill off the edge of a line).
     96     if (static_cast<int>(offset) > m_end)
     97         offset = m_end;
     98 
     99     // Itemize the string.
    100     const UChar* cp = m_run.data(m_currentCharacter);
    101     int length = offset - m_currentCharacter;
    102     if (length <= 0)
    103         return;
    104 
    105     unsigned baseCharacter = m_currentCharacter;
    106 
    107     // We break up itemization of the string by fontData and (if needed) the use of small caps.
    108 
    109     // FIXME: It's inconsistent that we use logical order when itemizing, since this
    110     // does not match normal RTL.
    111 
    112     // FIXME: This function should decode surrogate pairs. Currently it makes little difference that
    113     // it does not because the font cache on Windows does not support non-BMP characters.
    114     Vector<UChar, 256> smallCapsBuffer;
    115     if (m_font.isSmallCaps())
    116         smallCapsBuffer.resize(length);
    117 
    118     unsigned indexOfFontTransition = m_run.rtl() ? length - 1 : 0;
    119     const UChar* curr = m_run.rtl() ? cp + length  - 1 : cp;
    120     const UChar* end = m_run.rtl() ? cp - 1 : cp + length;
    121 
    122     const SimpleFontData* fontData;
    123     const SimpleFontData* nextFontData = m_font.glyphDataForCharacter(*curr, false).fontData;
    124 
    125     UChar newC = 0;
    126 
    127     bool isSmallCaps;
    128     bool nextIsSmallCaps = m_font.isSmallCaps() && !(U_GET_GC_MASK(*curr) & U_GC_M_MASK) && (newC = u_toupper(*curr)) != *curr;
    129 
    130     if (nextIsSmallCaps)
    131         smallCapsBuffer[curr - cp] = newC;
    132 
    133     while (true) {
    134         curr = m_run.rtl() ? curr - 1 : curr + 1;
    135         if (curr == end)
    136             break;
    137 
    138         fontData = nextFontData;
    139         isSmallCaps = nextIsSmallCaps;
    140         int index = curr - cp;
    141         UChar c = *curr;
    142 
    143         bool forceSmallCaps = isSmallCaps && (U_GET_GC_MASK(c) & U_GC_M_MASK);
    144         nextFontData = m_font.glyphDataForCharacter(*curr, false, forceSmallCaps).fontData;
    145         if (m_font.isSmallCaps()) {
    146             nextIsSmallCaps = forceSmallCaps || (newC = u_toupper(c)) != c;
    147             if (nextIsSmallCaps)
    148                 smallCapsBuffer[index] = forceSmallCaps ? c : newC;
    149         }
    150 
    151         if (m_fallbackFonts && nextFontData != fontData && fontData != m_font.primaryFont())
    152             m_fallbackFonts->add(fontData);
    153 
    154         if (nextFontData != fontData || nextIsSmallCaps != isSmallCaps) {
    155             int itemStart = m_run.rtl() ? index + 1 : indexOfFontTransition;
    156             int itemLength = m_run.rtl() ? indexOfFontTransition - index : index - indexOfFontTransition;
    157             m_currentCharacter = baseCharacter + itemStart;
    158             itemizeShapeAndPlace((isSmallCaps ? smallCapsBuffer.data() : cp) + itemStart, itemLength, fontData, glyphBuffer);
    159             indexOfFontTransition = index;
    160         }
    161     }
    162 
    163     int itemLength = m_run.rtl() ? indexOfFontTransition + 1 : length - indexOfFontTransition;
    164     if (itemLength) {
    165         if (m_fallbackFonts && nextFontData != m_font.primaryFont())
    166             m_fallbackFonts->add(nextFontData);
    167 
    168         int itemStart = m_run.rtl() ? 0 : indexOfFontTransition;
    169         m_currentCharacter = baseCharacter + itemStart;
    170         itemizeShapeAndPlace((nextIsSmallCaps ? smallCapsBuffer.data() : cp) + itemStart, itemLength, nextFontData, glyphBuffer);
    171     }
    172 
    173     m_currentCharacter = baseCharacter + length;
    174 }
    175 
    176 void UniscribeController::itemizeShapeAndPlace(const UChar* cp, unsigned length, const SimpleFontData* fontData, GlyphBuffer* glyphBuffer)
    177 {
    178     // ScriptItemize (in Windows XP versions prior to SP2) can overflow by 1.  This is why there is an extra empty item
    179     // hanging out at the end of the array
    180     m_items.resize(6);
    181     int numItems = 0;
    182     while (ScriptItemize(cp, length, m_items.size() - 1, &m_control, &m_state, m_items.data(), &numItems) == E_OUTOFMEMORY) {
    183         m_items.resize(m_items.size() * 2);
    184         resetControlAndState();
    185     }
    186     m_items.resize(numItems + 1);
    187 
    188     if (m_run.rtl()) {
    189         for (int i = m_items.size() - 2; i >= 0; i--) {
    190             if (!shapeAndPlaceItem(cp, i, fontData, glyphBuffer))
    191                 return;
    192         }
    193     } else {
    194         for (unsigned i = 0; i < m_items.size() - 1; i++) {
    195             if (!shapeAndPlaceItem(cp, i, fontData, glyphBuffer))
    196                 return;
    197         }
    198     }
    199 }
    200 
    201 void UniscribeController::resetControlAndState()
    202 {
    203     memset(&m_control, 0, sizeof(SCRIPT_CONTROL));
    204     memset(&m_state, 0, sizeof(SCRIPT_STATE));
    205 
    206     // Set up the correct direction for the run.
    207     m_state.uBidiLevel = m_run.rtl();
    208 
    209     // Lock the correct directional override.
    210     m_state.fOverrideDirection = m_run.directionalOverride();
    211 }
    212 
    213 bool UniscribeController::shapeAndPlaceItem(const UChar* cp, unsigned i, const SimpleFontData* fontData, GlyphBuffer* glyphBuffer)
    214 {
    215     // Determine the string for this item.
    216     const UChar* str = cp + m_items[i].iCharPos;
    217     int len = m_items[i+1].iCharPos - m_items[i].iCharPos;
    218     SCRIPT_ITEM item = m_items[i];
    219 
    220     // Set up buffers to hold the results of shaping the item.
    221     Vector<WORD> glyphs;
    222     Vector<WORD> clusters;
    223     Vector<SCRIPT_VISATTR> visualAttributes;
    224     clusters.resize(len);
    225 
    226     // Shape the item.
    227     // The recommended size for the glyph buffer is 1.5 * the character length + 16 in the uniscribe docs.
    228     // Apparently this is a good size to avoid having to make repeated calls to ScriptShape.
    229     glyphs.resize(1.5 * len + 16);
    230     visualAttributes.resize(glyphs.size());
    231 
    232     if (!shape(str, len, item, fontData, glyphs, clusters, visualAttributes))
    233         return true;
    234 
    235     // We now have a collection of glyphs.
    236     Vector<GOFFSET> offsets;
    237     Vector<int> advances;
    238     offsets.resize(glyphs.size());
    239     advances.resize(glyphs.size());
    240     int glyphCount = 0;
    241     HRESULT placeResult = ScriptPlace(0, fontData->scriptCache(), glyphs.data(), glyphs.size(), visualAttributes.data(),
    242                                       &item.a, advances.data(), offsets.data(), 0);
    243     if (placeResult == E_PENDING) {
    244         // The script cache isn't primed with enough info yet.  We need to select our HFONT into
    245         // a DC and pass the DC in to ScriptPlace.
    246         HDC hdc = GetDC(0);
    247         HFONT hfont = fontData->platformData().hfont();
    248         HFONT oldFont = (HFONT)SelectObject(hdc, hfont);
    249         placeResult = ScriptPlace(hdc, fontData->scriptCache(), glyphs.data(), glyphs.size(), visualAttributes.data(),
    250                                   &item.a, advances.data(), offsets.data(), 0);
    251         SelectObject(hdc, oldFont);
    252         ReleaseDC(0, hdc);
    253     }
    254 
    255     if (FAILED(placeResult) || glyphs.isEmpty())
    256         return true;
    257 
    258     // Convert all chars that should be treated as spaces to use the space glyph.
    259     // We also create a map that allows us to quickly go from space glyphs or rounding
    260     // hack glyphs back to their corresponding characters.
    261     Vector<int> spaceCharacters(glyphs.size());
    262     spaceCharacters.fill(-1);
    263     Vector<int> roundingHackCharacters(glyphs.size());
    264     roundingHackCharacters.fill(-1);
    265     Vector<int> roundingHackWordBoundaries(glyphs.size());
    266     roundingHackWordBoundaries.fill(-1);
    267 
    268     const float cLogicalScale = fontData->platformData().useGDI() ? 1.0f : 32.0f;
    269     unsigned logicalSpaceWidth = fontData->spaceWidth() * cLogicalScale;
    270     float roundedSpaceWidth = roundf(fontData->spaceWidth());
    271 
    272     for (int k = 0; k < len; k++) {
    273         UChar ch = *(str + k);
    274         if (Font::treatAsSpace(ch)) {
    275             // Substitute in the space glyph at the appropriate place in the glyphs
    276             // array.
    277             glyphs[clusters[k]] = fontData->spaceGlyph();
    278             advances[clusters[k]] = logicalSpaceWidth;
    279             spaceCharacters[clusters[k]] = m_currentCharacter + k + item.iCharPos;
    280         }
    281 
    282         if (Font::isRoundingHackCharacter(ch))
    283             roundingHackCharacters[clusters[k]] = m_currentCharacter + k + item.iCharPos;
    284 
    285         int boundary = k + m_currentCharacter + item.iCharPos;
    286         if (boundary < m_run.length() &&
    287             Font::isRoundingHackCharacter(*(str + k + 1)))
    288             roundingHackWordBoundaries[clusters[k]] = boundary;
    289     }
    290 
    291     // Populate our glyph buffer with this information.
    292     bool hasExtraSpacing = m_font.letterSpacing() || m_font.wordSpacing() || m_padding;
    293 
    294     float leftEdge = m_runWidthSoFar;
    295 
    296     for (unsigned k = 0; k < glyphs.size(); k++) {
    297         Glyph glyph = glyphs[k];
    298         float advance = advances[k] / cLogicalScale;
    299         float offsetX = offsets[k].du / cLogicalScale;
    300         float offsetY = offsets[k].dv / cLogicalScale;
    301 
    302         // Match AppKit's rules for the integer vs. non-integer rendering modes.
    303         float roundedAdvance = roundf(advance);
    304         if (!m_font.isPrinterFont() && !fontData->isSystemFont()) {
    305             advance = roundedAdvance;
    306             offsetX = roundf(offsetX);
    307             offsetY = roundf(offsetY);
    308         }
    309 
    310         advance += fontData->syntheticBoldOffset();
    311 
    312         // We special case spaces in two ways when applying word rounding.
    313         // First, we round spaces to an adjusted width in all fonts.
    314         // Second, in fixed-pitch fonts we ensure that all glyphs that
    315         // match the width of the space glyph have the same width as the space glyph.
    316         if (roundedAdvance == roundedSpaceWidth && (fontData->pitch() == FixedPitch || glyph == fontData->spaceGlyph()) &&
    317             m_run.applyWordRounding())
    318             advance = fontData->adjustedSpaceWidth();
    319 
    320         if (hasExtraSpacing) {
    321             // If we're a glyph with an advance, go ahead and add in letter-spacing.
    322             // That way we weed out zero width lurkers.  This behavior matches the fast text code path.
    323             if (advance && m_font.letterSpacing())
    324                 advance += m_font.letterSpacing();
    325 
    326             // Handle justification and word-spacing.
    327             if (glyph == fontData->spaceGlyph()) {
    328                 // Account for padding. WebCore uses space padding to justify text.
    329                 // We distribute the specified padding over the available spaces in the run.
    330                 if (m_padding) {
    331                     // Use leftover padding if not evenly divisible by number of spaces.
    332                     if (m_padding < m_padPerSpace) {
    333                         advance += m_padding;
    334                         m_padding = 0;
    335                     } else {
    336                         advance += m_padPerSpace;
    337                         m_padding -= m_padPerSpace;
    338                     }
    339                 }
    340 
    341                 // Account for word-spacing.
    342                 int characterIndex = spaceCharacters[k];
    343                 if (characterIndex > 0 && !Font::treatAsSpace(*m_run.data(characterIndex - 1)) && m_font.wordSpacing())
    344                     advance += m_font.wordSpacing();
    345             }
    346         }
    347 
    348         // Deal with the float/integer impedance mismatch between CG and WebCore. "Words" (characters
    349         // followed by a character defined by isRoundingHackCharacter()) are always an integer width.
    350         // We adjust the width of the last character of a "word" to ensure an integer width.
    351         // Force characters that are used to determine word boundaries for the rounding hack
    352         // to be integer width, so the following words will start on an integer boundary.
    353         int roundingHackIndex = roundingHackCharacters[k];
    354         if (m_run.applyWordRounding() && roundingHackIndex != -1)
    355             advance = ceilf(advance);
    356 
    357         // Check to see if the next character is a "rounding hack character", if so, adjust the
    358         // width so that the total run width will be on an integer boundary.
    359         int position = m_currentCharacter + len;
    360         bool lastGlyph = (k == glyphs.size() - 1) && (m_run.rtl() ? i == 0 : i == m_items.size() - 2) && (position >= m_end);
    361         if ((m_run.applyWordRounding() && roundingHackWordBoundaries[k] != -1) ||
    362             (m_run.applyRunRounding() && lastGlyph)) {
    363             float totalWidth = m_runWidthSoFar + advance;
    364             advance += ceilf(totalWidth) - totalWidth;
    365         }
    366 
    367         m_runWidthSoFar += advance;
    368 
    369         // FIXME: We need to take the GOFFSETS for combining glyphs and store them in the glyph buffer
    370         // as well, so that when the time comes to draw those glyphs, we can apply the appropriate
    371         // translation.
    372         if (glyphBuffer) {
    373             FloatSize size(offsetX, -offsetY);
    374             glyphBuffer->add(glyph, fontData, advance, &size);
    375         }
    376 
    377         // Mutate the glyph array to contain our altered advances.
    378         if (m_computingOffsetPosition)
    379             advances[k] = advance;
    380     }
    381 
    382     while (m_computingOffsetPosition && m_offsetX >= leftEdge && m_offsetX < m_runWidthSoFar) {
    383         // The position is somewhere inside this run.
    384         int trailing = 0;
    385         ScriptXtoCP(m_offsetX - leftEdge, clusters.size(), glyphs.size(), clusters.data(), visualAttributes.data(),
    386                     advances.data(), &item.a, &m_offsetPosition, &trailing);
    387         if (trailing && m_includePartialGlyphs && m_offsetPosition < len - 1) {
    388             m_offsetPosition += m_currentCharacter + m_items[i].iCharPos;
    389             m_offsetX += m_run.rtl() ? -trailing : trailing;
    390         } else {
    391             m_computingOffsetPosition = false;
    392             m_offsetPosition += m_currentCharacter + m_items[i].iCharPos;
    393             if (trailing && m_includePartialGlyphs)
    394                m_offsetPosition++;
    395             return false;
    396         }
    397     }
    398 
    399     return true;
    400 }
    401 
    402 bool UniscribeController::shape(const UChar* str, int len, SCRIPT_ITEM item, const SimpleFontData* fontData,
    403                                 Vector<WORD>& glyphs, Vector<WORD>& clusters,
    404                                 Vector<SCRIPT_VISATTR>& visualAttributes)
    405 {
    406     HDC hdc = 0;
    407     HFONT oldFont = 0;
    408     HRESULT shapeResult = E_PENDING;
    409     int glyphCount = 0;
    410     do {
    411         shapeResult = ScriptShape(hdc, fontData->scriptCache(), str, len, glyphs.size(), &item.a,
    412                                   glyphs.data(), clusters.data(), visualAttributes.data(), &glyphCount);
    413         if (shapeResult == E_PENDING) {
    414             // The script cache isn't primed with enough info yet.  We need to select our HFONT into
    415             // a DC and pass the DC in to ScriptShape.
    416             ASSERT(!hdc);
    417             hdc = GetDC(0);
    418             HFONT hfont = fontData->platformData().hfont();
    419             oldFont = (HFONT)SelectObject(hdc, hfont);
    420         } else if (shapeResult == E_OUTOFMEMORY) {
    421             // Need to resize our buffers.
    422             glyphs.resize(glyphs.size() * 2);
    423             visualAttributes.resize(glyphs.size());
    424         }
    425     } while (shapeResult == E_PENDING || shapeResult == E_OUTOFMEMORY);
    426 
    427     if (hdc) {
    428         SelectObject(hdc, oldFont);
    429         ReleaseDC(0, hdc);
    430     }
    431 
    432     if (FAILED(shapeResult))
    433         return false;
    434 
    435     glyphs.shrink(glyphCount);
    436     visualAttributes.shrink(glyphCount);
    437 
    438     return true;
    439 }
    440 
    441 }
    442