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      1 /*
      2  * Copyright (C) 2006 Apple Computer, Inc.  All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #include "config.h"
     27 
     28 #include "Screen.h"
     29 #include "IntRect.h"
     30 #include "FloatRect.h"
     31 #include "Widget.h"
     32 
     33 #include <wx/defs.h>
     34 #include <wx/display.h>
     35 #include <wx/gdicmn.h>
     36 
     37 namespace WebCore {
     38 
     39 FloatRect scaleScreenRectToWidget(FloatRect rect, Widget*)
     40 {
     41     return rect;
     42 }
     43 
     44 FloatRect scaleWidgetRectToScreen(FloatRect rect, Widget*)
     45 {
     46     return rect;
     47 }
     48 
     49 FloatRect screenRect(Widget* widget)
     50 {
     51 /*
     52     int displayNum;
     53     Widget* widget = widget->widget();
     54     displayNum = wxDisplay::GetFromWindow(widget->nativeWindow());
     55     if (displayNum != -1){
     56         wxDisplay thisDisplay(displayNum);
     57         return thisDisplay.GetGeometry();
     58     }
     59 */
     60     return FloatRect();
     61 }
     62 
     63 int screenDepth(Widget* widget)
     64 {
     65     return wxDisplayDepth();
     66 }
     67 
     68 int screenDepthPerComponent(Widget*)
     69 {
     70     return wxDisplayDepth();
     71 }
     72 
     73 bool screenIsMonochrome(Widget* widget)
     74 {
     75     return wxColourDisplay();
     76 }
     77 
     78 FloatRect screenAvailableRect(Widget* widget)
     79 {
     80 /*
     81     Widget* widget = widget->widget();
     82     displayNum = wxDisplay::GetFromWindow(widget->nativeWindow());
     83     if (displayNum != -1){
     84         wxDisplay thisDisplay(displayNum);
     85         // FIXME: In 2.7 this method is gone?
     86         //return thisDisplay.GetClientArea();
     87     }
     88 */
     89     return FloatRect();
     90 }
     91 
     92 float scaleFactor(Widget*)
     93 {
     94     return 1.0f;
     95 
     96 }
     97 
     98 }
     99