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      1 /*
      2  * This file is part of the WebKit project.
      3  *
      4  * Copyright (C) 2006 Apple Computer, Inc.
      5  *           (C) 2007 Nikolas Zimmermann <zimmermann (at) kde.org>
      6  *
      7  * This library is free software; you can redistribute it and/or
      8  * modify it under the terms of the GNU Library General Public
      9  * License as published by the Free Software Foundation; either
     10  * version 2 of the License, or (at your option) any later version.
     11  *
     12  * This library is distributed in the hope that it will be useful,
     13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15  * Library General Public License for more details.
     16  *
     17  * You should have received a copy of the GNU Library General Public License
     18  * along with this library; see the file COPYING.LIB.  If not, write to
     19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     20  * Boston, MA 02110-1301, USA.
     21  *
     22  */
     23 
     24 #ifndef RenderSVGText_h
     25 #define RenderSVGText_h
     26 
     27 #if ENABLE(SVG)
     28 
     29 #include "AffineTransform.h"
     30 #include "RenderSVGBlock.h"
     31 
     32 namespace WebCore {
     33 
     34 class SVGTextElement;
     35 
     36 class RenderSVGText : public RenderSVGBlock {
     37 public:
     38     RenderSVGText(SVGTextElement* node);
     39 
     40 private:
     41     virtual const char* renderName() const { return "RenderSVGText"; }
     42 
     43     virtual const SVGRenderBase* toSVGRenderBase() const { return this; }
     44 
     45     virtual bool isSVGText() const { return true; }
     46 
     47     virtual const AffineTransform& localToParentTransform() const { return m_localTransform; }
     48 
     49     virtual void paint(PaintInfo&, int tx, int ty);
     50     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
     51     virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction);
     52 
     53     virtual bool requiresLayer() const { return false; }
     54     virtual void layout();
     55 
     56     virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
     57     virtual void absoluteQuads(Vector<FloatQuad>&);
     58 
     59     virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer);
     60     virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false);
     61 
     62     virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const;
     63 
     64     virtual FloatRect objectBoundingBox() const;
     65     virtual FloatRect strokeBoundingBox() const;
     66     virtual FloatRect repaintRectInLocalCoordinates() const;
     67 
     68     // FIXME: This can be removed when localTransform() is removed from RenderObject
     69     virtual AffineTransform localTransform() const { return m_localTransform; }
     70 
     71     virtual RootInlineBox* createRootInlineBox();
     72 
     73     AffineTransform m_localTransform;
     74 };
     75 
     76 }
     77 
     78 #endif // ENABLE(SVG)
     79 #endif
     80 
     81 // vim:ts=4:noet
     82