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      1 /*
      2  * Copyright (C) 2009 Google Inc.  All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #ifndef WebSocketChannel_h
     32 #define WebSocketChannel_h
     33 
     34 #if ENABLE(WEB_SOCKETS)
     35 
     36 #include "SocketStreamHandleClient.h"
     37 #include "ThreadableWebSocketChannel.h"
     38 #include "WebSocketHandshake.h"
     39 #include <wtf/RefCounted.h>
     40 
     41 namespace WebCore {
     42 
     43     class ScriptExecutionContext;
     44     class String;
     45     class SocketStreamHandle;
     46     class SocketStreamError;
     47     class WebSocketChannelClient;
     48 
     49     class WebSocketChannel : public RefCounted<WebSocketChannel>, public SocketStreamHandleClient, public ThreadableWebSocketChannel {
     50     public:
     51         static PassRefPtr<WebSocketChannel> create(ScriptExecutionContext* context, WebSocketChannelClient* client, const KURL& url, const String& protocol) { return adoptRef(new WebSocketChannel(context, client, url, protocol)); }
     52         virtual ~WebSocketChannel();
     53 
     54         virtual void connect();
     55         virtual bool send(const String& message);
     56         virtual unsigned long bufferedAmount() const;
     57         virtual void close();
     58         virtual void disconnect(); // Will suppress didClose().
     59 
     60         virtual void didOpen(SocketStreamHandle*);
     61         virtual void didClose(SocketStreamHandle*);
     62         virtual void didReceiveData(SocketStreamHandle*, const char*, int);
     63         virtual void didFail(SocketStreamHandle*, const SocketStreamError&);
     64         virtual void didReceiveAuthenticationChallenge(SocketStreamHandle*, const AuthenticationChallenge&);
     65         virtual void didCancelAuthenticationChallenge(SocketStreamHandle*, const AuthenticationChallenge&);
     66 
     67         using RefCounted<WebSocketChannel>::ref;
     68         using RefCounted<WebSocketChannel>::deref;
     69 
     70     protected:
     71         virtual void refThreadableWebSocketChannel() { ref(); }
     72         virtual void derefThreadableWebSocketChannel() { deref(); }
     73 
     74     private:
     75         WebSocketChannel(ScriptExecutionContext*, WebSocketChannelClient*, const KURL&, const String& protocol);
     76 
     77         bool appendToBuffer(const char* data, int len);
     78         void skipBuffer(int len);
     79 
     80         ScriptExecutionContext* m_context;
     81         WebSocketChannelClient* m_client;
     82         WebSocketHandshake m_handshake;
     83         RefPtr<SocketStreamHandle> m_handle;
     84         char* m_buffer;
     85         int m_bufferSize;
     86     };
     87 
     88 } // namespace WebCore
     89 
     90 #endif // ENABLE(WEB_SOCKETS)
     91 
     92 #endif // WebSocketChannel_h
     93