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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.server;
     18 
     19 import android.view.InputChannel;
     20 
     21 /**
     22  * Describes input-related window properties for use by the input dispatcher.
     23  *
     24  * @hide
     25  */
     26 public final class InputWindow {
     27     // The input channel associated with the window.
     28     public InputChannel inputChannel;
     29 
     30     // The window name.
     31     public String name;
     32 
     33     // Window layout params attributes.  (WindowManager.LayoutParams)
     34     public int layoutParamsFlags;
     35     public int layoutParamsType;
     36 
     37     // Dispatching timeout.
     38     public long dispatchingTimeoutNanos;
     39 
     40     // Window frame area.
     41     public int frameLeft;
     42     public int frameTop;
     43     public int frameRight;
     44     public int frameBottom;
     45 
     46     // Window visible frame area.
     47     public int visibleFrameLeft;
     48     public int visibleFrameTop;
     49     public int visibleFrameRight;
     50     public int visibleFrameBottom;
     51 
     52     // Window touchable area.
     53     public int touchableAreaLeft;
     54     public int touchableAreaTop;
     55     public int touchableAreaRight;
     56     public int touchableAreaBottom;
     57 
     58     // Window is visible.
     59     public boolean visible;
     60 
     61     // Window can receive keys.
     62     public boolean canReceiveKeys;
     63 
     64     // Window has focus.
     65     public boolean hasFocus;
     66 
     67     // Window has wallpaper.  (window is the current wallpaper target)
     68     public boolean hasWallpaper;
     69 
     70     // Input event dispatching is paused.
     71     public boolean paused;
     72 
     73     // Window layer.
     74     public int layer;
     75 
     76     // Id of process and user that owns the window.
     77     public int ownerPid;
     78     public int ownerUid;
     79 
     80     public void recycle() {
     81         inputChannel = null;
     82     }
     83 }
     84