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      1 /*
      2  * Copyright (C) 2009 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.inputmethod.pinyin;
     18 
     19 import android.content.Context;
     20 import android.media.AudioManager;
     21 
     22 /**
     23  * Class used to manage related sound resources.
     24  */
     25 public class SoundManager {
     26     private static SoundManager mInstance = null;
     27     private Context mContext;
     28     private AudioManager mAudioManager;
     29     // Align sound effect volume on music volume
     30     private final float FX_VOLUME = -1.0f;
     31     private boolean mSilentMode;
     32 
     33     private SoundManager(Context context) {
     34         mContext = context;
     35         updateRingerMode();
     36     }
     37 
     38     public void updateRingerMode() {
     39         if (mAudioManager == null) {
     40             mAudioManager = (AudioManager) mContext
     41                     .getSystemService(Context.AUDIO_SERVICE);
     42         }
     43         mSilentMode = (mAudioManager.getRingerMode() != AudioManager.RINGER_MODE_NORMAL);
     44     }
     45 
     46     public static SoundManager getInstance(Context context) {
     47         if (null == mInstance) {
     48             if (null != context) {
     49                 mInstance = new SoundManager(context);
     50             }
     51         }
     52         return mInstance;
     53     }
     54 
     55     public void playKeyDown() {
     56         if (mAudioManager == null) {
     57             updateRingerMode();
     58         }
     59         if (!mSilentMode) {
     60             int sound = AudioManager.FX_KEYPRESS_STANDARD;
     61             mAudioManager.playSoundEffect(sound, FX_VOLUME);
     62         }
     63     }
     64 }
     65