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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include <stdlib.h>
     18 #include <stdio.h>
     19 #include <string.h>
     20 #include <unistd.h>
     21 #include <sys/time.h>
     22 
     23 #include "SLES/OpenSLES.h"
     24 
     25 
     26 #define MAX_NUMBER_INTERFACES 2
     27 
     28 #define REPETITIONS 4
     29 
     30 //-----------------------------------------------------------------
     31 //* Exits the application if an error is encountered */
     32 #define CheckErr(x) ExitOnErrorFunc(x,__LINE__)
     33 
     34 void ExitOnErrorFunc( SLresult result , int line)
     35 {
     36     if (SL_RESULT_SUCCESS != result) {
     37         fprintf(stderr, "%lu error code encountered at line %d, exiting\n", result, line);
     38         exit(EXIT_FAILURE);
     39     }
     40 }
     41 
     42 //-----------------------------------------------------------------
     43 /* PrefetchStatusItf callback for an audio player */
     44 void PrefetchEventCallback( SLPrefetchStatusItf caller,  void *pContext, SLuint32 event)
     45 {
     46     SLpermille level = 0;
     47     (*caller)->GetFillLevel(caller, &level);
     48     SLuint32 status;
     49     //fprintf(stdout, "\t\tPrefetchEventCallback: received event %lu\n", event);
     50     (*caller)->GetPrefetchStatus(caller, &status);
     51     if ((event & (SL_PREFETCHEVENT_STATUSCHANGE|SL_PREFETCHEVENT_FILLLEVELCHANGE))
     52             && (level == 0) && (status == SL_PREFETCHSTATUS_UNDERFLOW)) {
     53         fprintf(stdout, "\t\tPrefetchEventCallback: Error while prefetching data, exiting\n");
     54         //exit(EXIT_FAILURE);
     55     }
     56     if (event & SL_PREFETCHEVENT_FILLLEVELCHANGE) {
     57         fprintf(stdout, "\t\tPrefetchEventCallback: Buffer fill level is = %d\n", level);
     58     }
     59     if (event & SL_PREFETCHEVENT_STATUSCHANGE) {
     60         fprintf(stdout, "\t\tPrefetchEventCallback: Prefetch Status is = %lu\n", status);
     61     }
     62 
     63 }
     64 
     65 
     66 //-----------------------------------------------------------------
     67 
     68 /* Play some music from a URI  */
     69 void TestLoopUri( SLObjectItf sl, const char* path)
     70 {
     71     SLEngineItf                EngineItf;
     72 
     73     SLint32                    numOutputs = 0;
     74     SLuint32                   deviceID = 0;
     75 
     76     SLresult                   res;
     77 
     78     SLDataSource               audioSource;
     79     SLDataLocator_URI          uri;
     80     SLDataFormat_MIME          mime;
     81 
     82     SLDataSink                 audioSink;
     83     SLDataLocator_OutputMix    locator_outputmix;
     84 
     85     SLObjectItf                player;
     86     SLPlayItf                  playItf;
     87     SLSeekItf                  seekItf;
     88     SLPrefetchStatusItf        prefetchItf;
     89 
     90     SLObjectItf                OutputMix;
     91 
     92     SLboolean required[MAX_NUMBER_INTERFACES];
     93     SLInterfaceID iidArray[MAX_NUMBER_INTERFACES];
     94 
     95     /* Get the SL Engine Interface which is implicit */
     96     res = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf);
     97     CheckErr(res);
     98 
     99     /* Initialize arrays required[] and iidArray[] */
    100     for (int i=0 ; i < MAX_NUMBER_INTERFACES ; i++) {
    101         required[i] = SL_BOOLEAN_FALSE;
    102         iidArray[i] = SL_IID_NULL;
    103     }
    104 
    105     required[0] = SL_BOOLEAN_TRUE;
    106     iidArray[0] = SL_IID_VOLUME;
    107     // Create Output Mix object to be used by player
    108     res = (*EngineItf)->CreateOutputMix(EngineItf, &OutputMix, 0,
    109             iidArray, required); CheckErr(res);
    110 
    111     // Realizing the Output Mix object in synchronous mode.
    112     res = (*OutputMix)->Realize(OutputMix, SL_BOOLEAN_FALSE);
    113     CheckErr(res);
    114 
    115     /* Setup the data source structure for the URI */
    116     uri.locatorType = SL_DATALOCATOR_URI;
    117     uri.URI         =  (SLchar*) path;
    118     mime.formatType    = SL_DATAFORMAT_MIME;
    119     mime.mimeType      = (SLchar*)NULL;
    120     mime.containerType = SL_CONTAINERTYPE_UNSPECIFIED;
    121 
    122     audioSource.pFormat      = (void *)&mime;
    123     audioSource.pLocator     = (void *)&uri;
    124 
    125     /* Setup the data sink structure */
    126     locator_outputmix.locatorType   = SL_DATALOCATOR_OUTPUTMIX;
    127     locator_outputmix.outputMix    = OutputMix;
    128     audioSink.pLocator           = (void *)&locator_outputmix;
    129     audioSink.pFormat            = NULL;
    130 
    131     /* Create the audio player */
    132     required[0] = SL_BOOLEAN_TRUE;
    133     iidArray[0] = SL_IID_SEEK;
    134     required[1] = SL_BOOLEAN_TRUE;
    135     iidArray[1] = SL_IID_PREFETCHSTATUS;
    136     res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
    137             MAX_NUMBER_INTERFACES, iidArray, required); CheckErr(res);
    138 
    139     /* Realizing the player in synchronous mode. */
    140     res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
    141     fprintf(stdout, "URI example: after Realize\n");
    142 
    143     /* Get interfaces */
    144     res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
    145     CheckErr(res);
    146 
    147     res = (*player)->GetInterface(player, SL_IID_SEEK,  (void*)&seekItf);
    148     CheckErr(res);
    149 
    150     res = (*player)->GetInterface(player, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf);
    151     CheckErr(res);
    152     res = (*prefetchItf)->RegisterCallback(prefetchItf, PrefetchEventCallback, &prefetchItf);
    153     CheckErr(res);
    154     res = (*prefetchItf)->SetCallbackEventsMask(prefetchItf,
    155             SL_PREFETCHEVENT_FILLLEVELCHANGE | SL_PREFETCHEVENT_STATUSCHANGE);
    156     CheckErr(res);
    157 
    158     /* Configure fill level updates every 5 percent */
    159     (*prefetchItf)->SetFillUpdatePeriod(prefetchItf, 50);
    160 
    161     /* Display duration */
    162     SLmillisecond durationInMsec = SL_TIME_UNKNOWN;
    163     res = (*playItf)->GetDuration(playItf, &durationInMsec);
    164     CheckErr(res);
    165     if (durationInMsec == SL_TIME_UNKNOWN) {
    166         fprintf(stdout, "Content duration is unknown (before starting to prefetch)\n");
    167     } else {
    168         fprintf(stdout, "Content duration is %lu ms (before starting to prefetch)\n",
    169                 durationInMsec);
    170     }
    171 
    172     /* Loop on the whole of the content */
    173     res = (*seekItf)->SetLoop(seekItf, SL_BOOLEAN_TRUE, 0, SL_TIME_UNKNOWN);
    174     CheckErr(res);
    175 
    176     /* Play the URI */
    177     /*     first cause the player to prefetch the data */
    178     res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
    179     CheckErr(res);
    180 
    181     /*     wait until there's data to play */
    182     //SLpermille fillLevel = 0;
    183     SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
    184     SLuint32 timeOutIndex = 100; // 10s
    185     while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0)) {
    186         usleep(100 * 1000);
    187         (*prefetchItf)->GetPrefetchStatus(prefetchItf, &prefetchStatus);
    188         timeOutIndex--;
    189     }
    190 
    191     if (timeOutIndex == 0) {
    192         fprintf(stderr, "\nWe\'re done waiting, failed to prefetch data in time, exiting\n");
    193         goto destroyRes;
    194     }
    195 
    196     /* Display duration again, */
    197     res = (*playItf)->GetDuration(playItf, &durationInMsec);
    198     CheckErr(res);
    199     if (durationInMsec == SL_TIME_UNKNOWN) {
    200         fprintf(stdout, "Content duration is unknown (after prefetch completed)\n");
    201     } else {
    202         fprintf(stdout, "Content duration is %lu ms (after prefetch completed)\n", durationInMsec);
    203     }
    204 
    205     fprintf(stdout, "starting to play\n");
    206     res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
    207     CheckErr(res);
    208 
    209     /* Wait as long as the duration of the content, times the repetitions,
    210      * before stopping the loop */
    211     usleep( (REPETITIONS-1) * durationInMsec * 1100);
    212     res = (*seekItf)->SetLoop(seekItf, SL_BOOLEAN_FALSE, 0, SL_TIME_UNKNOWN);
    213     CheckErr(res);
    214     fprintf(stdout, "As of now, stopped looping (sound shouldn't repeat from now on)\n");
    215     /* wait some more to make sure it doesn't repeat */
    216     usleep(durationInMsec * 1000);
    217 
    218     /* Stop playback */
    219     fprintf(stdout, "stopping playback\n");
    220     res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
    221     CheckErr(res);
    222 
    223 destroyRes:
    224 
    225     /* Destroy the player */
    226     (*player)->Destroy(player);
    227 
    228     /* Destroy Output Mix object */
    229     (*OutputMix)->Destroy(OutputMix);
    230 }
    231 
    232 //-----------------------------------------------------------------
    233 int main(int argc, char* const argv[])
    234 {
    235     SLresult    res;
    236     SLObjectItf sl;
    237 
    238     fprintf(stdout, "OpenSL ES test %s: exercises SLPlayItf, SLSeekItf ", argv[0]);
    239     fprintf(stdout, "and AudioPlayer with SLDataLocator_URI source / OutputMix sink\n");
    240     fprintf(stdout, "Plays a sound and loops it %d times.\n\n", REPETITIONS);
    241 
    242     if (argc == 1) {
    243         fprintf(stdout, "Usage: \n\t%s path \n\t%s url\n", argv[0], argv[0]);
    244         fprintf(stdout, "Example: \"%s /sdcard/my.mp3\"  or \"%s file:///sdcard/my.mp3\"\n",
    245                 argv[0], argv[0]);
    246         exit(EXIT_FAILURE);
    247     }
    248 
    249     SLEngineOption EngineOption[] = {
    250             {(SLuint32) SL_ENGINEOPTION_THREADSAFE,
    251             (SLuint32) SL_BOOLEAN_TRUE}};
    252 
    253     res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL);
    254     CheckErr(res);
    255     /* Realizing the SL Engine in synchronous mode. */
    256     res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
    257     CheckErr(res);
    258 
    259     TestLoopUri(sl, argv[1]);
    260 
    261     /* Shutdown OpenSL ES */
    262     (*sl)->Destroy(sl);
    263 
    264     return EXIT_SUCCESS;
    265 }
    266