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    Searched defs:startsolid (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/WinQuake/
world.h 31 qboolean startsolid; // if true, the initial point was in a solid area member in struct:__anon7268
  /external/quake/quake/src/QW/server/
world.h 31 qboolean startsolid; // if true, the initial point was in a solid area member in struct:__anon6945
  /external/quake/quake/src/QW/client/
pmove.h 30 qboolean startsolid; // if true, the initial point was in a solid area member in struct:__anon6770

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