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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include <linux/input.h>
     18 #include <pthread.h>
     19 #include <stdarg.h>
     20 #include <stdio.h>
     21 #include <stdlib.h>
     22 #include <string.h>
     23 #include <sys/reboot.h>
     24 #include <sys/time.h>
     25 #include <time.h>
     26 #include <unistd.h>
     27 
     28 #include "common.h"
     29 #include "minui/minui.h"
     30 #include "recovery_ui.h"
     31 
     32 #define MAX_COLS 96
     33 #define MAX_ROWS 32
     34 
     35 #define CHAR_WIDTH 10
     36 #define CHAR_HEIGHT 18
     37 
     38 #define PROGRESSBAR_INDETERMINATE_STATES 6
     39 #define PROGRESSBAR_INDETERMINATE_FPS 15
     40 
     41 static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER;
     42 static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS];
     43 static gr_surface gProgressBarIndeterminate[PROGRESSBAR_INDETERMINATE_STATES];
     44 static gr_surface gProgressBarEmpty;
     45 static gr_surface gProgressBarFill;
     46 
     47 static const struct { gr_surface* surface; const char *name; } BITMAPS[] = {
     48     { &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" },
     49     { &gBackgroundIcon[BACKGROUND_ICON_ERROR],      "icon_error" },
     50     { &gProgressBarIndeterminate[0],    "indeterminate1" },
     51     { &gProgressBarIndeterminate[1],    "indeterminate2" },
     52     { &gProgressBarIndeterminate[2],    "indeterminate3" },
     53     { &gProgressBarIndeterminate[3],    "indeterminate4" },
     54     { &gProgressBarIndeterminate[4],    "indeterminate5" },
     55     { &gProgressBarIndeterminate[5],    "indeterminate6" },
     56     { &gProgressBarEmpty,               "progress_empty" },
     57     { &gProgressBarFill,                "progress_fill" },
     58     { NULL,                             NULL },
     59 };
     60 
     61 static gr_surface gCurrentIcon = NULL;
     62 
     63 static enum ProgressBarType {
     64     PROGRESSBAR_TYPE_NONE,
     65     PROGRESSBAR_TYPE_INDETERMINATE,
     66     PROGRESSBAR_TYPE_NORMAL,
     67 } gProgressBarType = PROGRESSBAR_TYPE_NONE;
     68 
     69 // Progress bar scope of current operation
     70 static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0;
     71 static time_t gProgressScopeTime, gProgressScopeDuration;
     72 
     73 // Set to 1 when both graphics pages are the same (except for the progress bar)
     74 static int gPagesIdentical = 0;
     75 
     76 // Log text overlay, displayed when a magic key is pressed
     77 static char text[MAX_ROWS][MAX_COLS];
     78 static int text_cols = 0, text_rows = 0;
     79 static int text_col = 0, text_row = 0, text_top = 0;
     80 static int show_text = 0;
     81 
     82 static char menu[MAX_ROWS][MAX_COLS];
     83 static int show_menu = 0;
     84 static int menu_top = 0, menu_items = 0, menu_sel = 0;
     85 
     86 // Key event input queue
     87 static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER;
     88 static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER;
     89 static int key_queue[256], key_queue_len = 0;
     90 static volatile char key_pressed[KEY_MAX + 1];
     91 
     92 // Clear the screen and draw the currently selected background icon (if any).
     93 // Should only be called with gUpdateMutex locked.
     94 static void draw_background_locked(gr_surface icon)
     95 {
     96     gPagesIdentical = 0;
     97     gr_color(0, 0, 0, 255);
     98     gr_fill(0, 0, gr_fb_width(), gr_fb_height());
     99 
    100     if (icon) {
    101         int iconWidth = gr_get_width(icon);
    102         int iconHeight = gr_get_height(icon);
    103         int iconX = (gr_fb_width() - iconWidth) / 2;
    104         int iconY = (gr_fb_height() - iconHeight) / 2;
    105         gr_blit(icon, 0, 0, iconWidth, iconHeight, iconX, iconY);
    106     }
    107 }
    108 
    109 // Draw the progress bar (if any) on the screen.  Does not flip pages.
    110 // Should only be called with gUpdateMutex locked.
    111 static void draw_progress_locked()
    112 {
    113     if (gProgressBarType == PROGRESSBAR_TYPE_NONE) return;
    114 
    115     int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]);
    116     int width = gr_get_width(gProgressBarEmpty);
    117     int height = gr_get_height(gProgressBarEmpty);
    118 
    119     int dx = (gr_fb_width() - width)/2;
    120     int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;
    121 
    122     // Erase behind the progress bar (in case this was a progress-only update)
    123     gr_color(0, 0, 0, 255);
    124     gr_fill(dx, dy, width, height);
    125 
    126     if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) {
    127         float progress = gProgressScopeStart + gProgress * gProgressScopeSize;
    128         int pos = (int) (progress * width);
    129 
    130         if (pos > 0) {
    131           gr_blit(gProgressBarFill, 0, 0, pos, height, dx, dy);
    132         }
    133         if (pos < width-1) {
    134           gr_blit(gProgressBarEmpty, pos, 0, width-pos, height, dx+pos, dy);
    135         }
    136     }
    137 
    138     if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) {
    139         static int frame = 0;
    140         gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
    141         frame = (frame + 1) % PROGRESSBAR_INDETERMINATE_STATES;
    142     }
    143 }
    144 
    145 static void draw_text_line(int row, const char* t) {
    146   if (t[0] != '\0') {
    147     gr_text(0, (row+1)*CHAR_HEIGHT-1, t);
    148   }
    149 }
    150 
    151 // Redraw everything on the screen.  Does not flip pages.
    152 // Should only be called with gUpdateMutex locked.
    153 static void draw_screen_locked(void)
    154 {
    155     draw_background_locked(gCurrentIcon);
    156     draw_progress_locked();
    157 
    158     if (show_text) {
    159         gr_color(0, 0, 0, 160);
    160         gr_fill(0, 0, gr_fb_width(), gr_fb_height());
    161 
    162         int i = 0;
    163         if (show_menu) {
    164             gr_color(64, 96, 255, 255);
    165             gr_fill(0, (menu_top+menu_sel) * CHAR_HEIGHT,
    166                     gr_fb_width(), (menu_top+menu_sel+1)*CHAR_HEIGHT+1);
    167 
    168             for (; i < menu_top + menu_items; ++i) {
    169                 if (i == menu_top + menu_sel) {
    170                     gr_color(255, 255, 255, 255);
    171                     draw_text_line(i, menu[i]);
    172                     gr_color(64, 96, 255, 255);
    173                 } else {
    174                     draw_text_line(i, menu[i]);
    175                 }
    176             }
    177             gr_fill(0, i*CHAR_HEIGHT+CHAR_HEIGHT/2-1,
    178                     gr_fb_width(), i*CHAR_HEIGHT+CHAR_HEIGHT/2+1);
    179             ++i;
    180         }
    181 
    182         gr_color(255, 255, 0, 255);
    183 
    184         for (; i < text_rows; ++i) {
    185             draw_text_line(i, text[(i+text_top) % text_rows]);
    186         }
    187     }
    188 }
    189 
    190 // Redraw everything on the screen and flip the screen (make it visible).
    191 // Should only be called with gUpdateMutex locked.
    192 static void update_screen_locked(void)
    193 {
    194     draw_screen_locked();
    195     gr_flip();
    196 }
    197 
    198 // Updates only the progress bar, if possible, otherwise redraws the screen.
    199 // Should only be called with gUpdateMutex locked.
    200 static void update_progress_locked(void)
    201 {
    202     if (show_text || !gPagesIdentical) {
    203         draw_screen_locked();    // Must redraw the whole screen
    204         gPagesIdentical = 1;
    205     } else {
    206         draw_progress_locked();  // Draw only the progress bar
    207     }
    208     gr_flip();
    209 }
    210 
    211 // Keeps the progress bar updated, even when the process is otherwise busy.
    212 static void *progress_thread(void *cookie)
    213 {
    214     for (;;) {
    215         usleep(1000000 / PROGRESSBAR_INDETERMINATE_FPS);
    216         pthread_mutex_lock(&gUpdateMutex);
    217 
    218         // update the progress bar animation, if active
    219         // skip this if we have a text overlay (too expensive to update)
    220         if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE && !show_text) {
    221             update_progress_locked();
    222         }
    223 
    224         // move the progress bar forward on timed intervals, if configured
    225         int duration = gProgressScopeDuration;
    226         if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0) {
    227             int elapsed = time(NULL) - gProgressScopeTime;
    228             float progress = 1.0 * elapsed / duration;
    229             if (progress > 1.0) progress = 1.0;
    230             if (progress > gProgress) {
    231                 gProgress = progress;
    232                 update_progress_locked();
    233             }
    234         }
    235 
    236         pthread_mutex_unlock(&gUpdateMutex);
    237     }
    238     return NULL;
    239 }
    240 
    241 // Reads input events, handles special hot keys, and adds to the key queue.
    242 static void *input_thread(void *cookie)
    243 {
    244     int rel_sum = 0;
    245     int fake_key = 0;
    246     for (;;) {
    247         // wait for the next key event
    248         struct input_event ev;
    249         do {
    250             ev_get(&ev, 0);
    251 
    252             if (ev.type == EV_SYN) {
    253                 continue;
    254             } else if (ev.type == EV_REL) {
    255                 if (ev.code == REL_Y) {
    256                     // accumulate the up or down motion reported by
    257                     // the trackball.  When it exceeds a threshold
    258                     // (positive or negative), fake an up/down
    259                     // key event.
    260                     rel_sum += ev.value;
    261                     if (rel_sum > 3) {
    262                         fake_key = 1;
    263                         ev.type = EV_KEY;
    264                         ev.code = KEY_DOWN;
    265                         ev.value = 1;
    266                         rel_sum = 0;
    267                     } else if (rel_sum < -3) {
    268                         fake_key = 1;
    269                         ev.type = EV_KEY;
    270                         ev.code = KEY_UP;
    271                         ev.value = 1;
    272                         rel_sum = 0;
    273                     }
    274                 }
    275             } else {
    276                 rel_sum = 0;
    277             }
    278         } while (ev.type != EV_KEY || ev.code > KEY_MAX);
    279 
    280         pthread_mutex_lock(&key_queue_mutex);
    281         if (!fake_key) {
    282             // our "fake" keys only report a key-down event (no
    283             // key-up), so don't record them in the key_pressed
    284             // table.
    285             key_pressed[ev.code] = ev.value;
    286         }
    287         fake_key = 0;
    288         const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
    289         if (ev.value > 0 && key_queue_len < queue_max) {
    290             key_queue[key_queue_len++] = ev.code;
    291             pthread_cond_signal(&key_queue_cond);
    292         }
    293         pthread_mutex_unlock(&key_queue_mutex);
    294 
    295         if (ev.value > 0 && device_toggle_display(key_pressed, ev.code)) {
    296             pthread_mutex_lock(&gUpdateMutex);
    297             show_text = !show_text;
    298             update_screen_locked();
    299             pthread_mutex_unlock(&gUpdateMutex);
    300         }
    301 
    302         if (ev.value > 0 && device_reboot_now(key_pressed, ev.code)) {
    303             reboot(RB_AUTOBOOT);
    304         }
    305     }
    306     return NULL;
    307 }
    308 
    309 void ui_init(void)
    310 {
    311     gr_init();
    312     ev_init();
    313 
    314     text_col = text_row = 0;
    315     text_rows = gr_fb_height() / CHAR_HEIGHT;
    316     if (text_rows > MAX_ROWS) text_rows = MAX_ROWS;
    317     text_top = 1;
    318 
    319     text_cols = gr_fb_width() / CHAR_WIDTH;
    320     if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1;
    321 
    322     int i;
    323     for (i = 0; BITMAPS[i].name != NULL; ++i) {
    324         int result = res_create_surface(BITMAPS[i].name, BITMAPS[i].surface);
    325         if (result < 0) {
    326             if (result == -2) {
    327                 LOGI("Bitmap %s missing header\n", BITMAPS[i].name);
    328             } else {
    329                 LOGE("Missing bitmap %s\n(Code %d)\n", BITMAPS[i].name, result);
    330             }
    331             *BITMAPS[i].surface = NULL;
    332         }
    333     }
    334 
    335     pthread_t t;
    336     pthread_create(&t, NULL, progress_thread, NULL);
    337     pthread_create(&t, NULL, input_thread, NULL);
    338 }
    339 
    340 void ui_set_background(int icon)
    341 {
    342     pthread_mutex_lock(&gUpdateMutex);
    343     gCurrentIcon = gBackgroundIcon[icon];
    344     update_screen_locked();
    345     pthread_mutex_unlock(&gUpdateMutex);
    346 }
    347 
    348 void ui_show_indeterminate_progress()
    349 {
    350     pthread_mutex_lock(&gUpdateMutex);
    351     if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) {
    352         gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE;
    353         update_progress_locked();
    354     }
    355     pthread_mutex_unlock(&gUpdateMutex);
    356 }
    357 
    358 void ui_show_progress(float portion, int seconds)
    359 {
    360     pthread_mutex_lock(&gUpdateMutex);
    361     gProgressBarType = PROGRESSBAR_TYPE_NORMAL;
    362     gProgressScopeStart += gProgressScopeSize;
    363     gProgressScopeSize = portion;
    364     gProgressScopeTime = time(NULL);
    365     gProgressScopeDuration = seconds;
    366     gProgress = 0;
    367     update_progress_locked();
    368     pthread_mutex_unlock(&gUpdateMutex);
    369 }
    370 
    371 void ui_set_progress(float fraction)
    372 {
    373     pthread_mutex_lock(&gUpdateMutex);
    374     if (fraction < 0.0) fraction = 0.0;
    375     if (fraction > 1.0) fraction = 1.0;
    376     if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) {
    377         // Skip updates that aren't visibly different.
    378         int width = gr_get_width(gProgressBarIndeterminate[0]);
    379         float scale = width * gProgressScopeSize;
    380         if ((int) (gProgress * scale) != (int) (fraction * scale)) {
    381             gProgress = fraction;
    382             update_progress_locked();
    383         }
    384     }
    385     pthread_mutex_unlock(&gUpdateMutex);
    386 }
    387 
    388 void ui_reset_progress()
    389 {
    390     pthread_mutex_lock(&gUpdateMutex);
    391     gProgressBarType = PROGRESSBAR_TYPE_NONE;
    392     gProgressScopeStart = gProgressScopeSize = 0;
    393     gProgressScopeTime = gProgressScopeDuration = 0;
    394     gProgress = 0;
    395     update_screen_locked();
    396     pthread_mutex_unlock(&gUpdateMutex);
    397 }
    398 
    399 void ui_print(const char *fmt, ...)
    400 {
    401     char buf[256];
    402     va_list ap;
    403     va_start(ap, fmt);
    404     vsnprintf(buf, 256, fmt, ap);
    405     va_end(ap);
    406 
    407     fputs(buf, stdout);
    408 
    409     // This can get called before ui_init(), so be careful.
    410     pthread_mutex_lock(&gUpdateMutex);
    411     if (text_rows > 0 && text_cols > 0) {
    412         char *ptr;
    413         for (ptr = buf; *ptr != '\0'; ++ptr) {
    414             if (*ptr == '\n' || text_col >= text_cols) {
    415                 text[text_row][text_col] = '\0';
    416                 text_col = 0;
    417                 text_row = (text_row + 1) % text_rows;
    418                 if (text_row == text_top) text_top = (text_top + 1) % text_rows;
    419             }
    420             if (*ptr != '\n') text[text_row][text_col++] = *ptr;
    421         }
    422         text[text_row][text_col] = '\0';
    423         update_screen_locked();
    424     }
    425     pthread_mutex_unlock(&gUpdateMutex);
    426 }
    427 
    428 void ui_start_menu(char** headers, char** items, int initial_selection) {
    429     int i;
    430     pthread_mutex_lock(&gUpdateMutex);
    431     if (text_rows > 0 && text_cols > 0) {
    432         for (i = 0; i < text_rows; ++i) {
    433             if (headers[i] == NULL) break;
    434             strncpy(menu[i], headers[i], text_cols-1);
    435             menu[i][text_cols-1] = '\0';
    436         }
    437         menu_top = i;
    438         for (; i < text_rows; ++i) {
    439             if (items[i-menu_top] == NULL) break;
    440             strncpy(menu[i], items[i-menu_top], text_cols-1);
    441             menu[i][text_cols-1] = '\0';
    442         }
    443         menu_items = i - menu_top;
    444         show_menu = 1;
    445         menu_sel = initial_selection;
    446         update_screen_locked();
    447     }
    448     pthread_mutex_unlock(&gUpdateMutex);
    449 }
    450 
    451 int ui_menu_select(int sel) {
    452     int old_sel;
    453     pthread_mutex_lock(&gUpdateMutex);
    454     if (show_menu > 0) {
    455         old_sel = menu_sel;
    456         menu_sel = sel;
    457         if (menu_sel < 0) menu_sel = 0;
    458         if (menu_sel >= menu_items) menu_sel = menu_items-1;
    459         sel = menu_sel;
    460         if (menu_sel != old_sel) update_screen_locked();
    461     }
    462     pthread_mutex_unlock(&gUpdateMutex);
    463     return sel;
    464 }
    465 
    466 void ui_end_menu() {
    467     int i;
    468     pthread_mutex_lock(&gUpdateMutex);
    469     if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
    470         show_menu = 0;
    471         update_screen_locked();
    472     }
    473     pthread_mutex_unlock(&gUpdateMutex);
    474 }
    475 
    476 int ui_text_visible()
    477 {
    478     pthread_mutex_lock(&gUpdateMutex);
    479     int visible = show_text;
    480     pthread_mutex_unlock(&gUpdateMutex);
    481     return visible;
    482 }
    483 
    484 void ui_show_text(int visible)
    485 {
    486     pthread_mutex_lock(&gUpdateMutex);
    487     show_text = visible;
    488     update_screen_locked();
    489     pthread_mutex_unlock(&gUpdateMutex);
    490 }
    491 
    492 int ui_wait_key()
    493 {
    494     pthread_mutex_lock(&key_queue_mutex);
    495     while (key_queue_len == 0) {
    496         pthread_cond_wait(&key_queue_cond, &key_queue_mutex);
    497     }
    498 
    499     int key = key_queue[0];
    500     memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
    501     pthread_mutex_unlock(&key_queue_mutex);
    502     return key;
    503 }
    504 
    505 int ui_key_pressed(int key)
    506 {
    507     // This is a volatile static array, don't bother locking
    508     return key_pressed[key];
    509 }
    510 
    511 void ui_clear_key_queue() {
    512     pthread_mutex_lock(&key_queue_mutex);
    513     key_queue_len = 0;
    514     pthread_mutex_unlock(&key_queue_mutex);
    515 }
    516