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Searched
refs:SkBitmapProcState
(Results
1 - 13
of
13
) sorted by null
/external/skia/src/opts/
SkBitmapProcState_opts_none.cpp
1
#include "
SkBitmapProcState
.h"
16
void
SkBitmapProcState
::platformProcs() {}
SkBitmapProcState_opts_arm.cpp
21
#include "
SkBitmapProcState
.h"
26
void SI8_D16_nofilter_DX_arm(const
SkBitmapProcState
& s,
111
void SI8_opaque_D32_nofilter_DX_arm(const
SkBitmapProcState
& s,
191
void
SkBitmapProcState
::platformProcs() {
/external/skia/src/core/
SkBitmapProcState.h
25
struct
SkBitmapProcState
{
27
typedef void (*ShaderProc32)(const
SkBitmapProcState
&, int x, int y,
30
typedef void (*ShaderProc16)(const
SkBitmapProcState
&, int x, int y,
33
typedef void (*MatrixProc)(const
SkBitmapProcState
&,
38
typedef void (*SampleProc32)(const
SkBitmapProcState
&,
43
typedef void (*SampleProc16)(const
SkBitmapProcState
&,
141
void S32_opaque_D32_filter_DX(const
SkBitmapProcState
& s, const uint32_t xy[],
143
void S32_alpha_D32_filter_DX(const
SkBitmapProcState
& s, const uint32_t xy[],
SkBitmapProcShader.h
22
#include "
SkBitmapProcState
.h"
52
SkBitmapProcState
fState;
SkBitmapProcShader.cpp
141
const
SkBitmapProcState
& state = fState;
148
SkBitmapProcState
::MatrixProc mproc = state.fMatrixProc;
149
SkBitmapProcState
::SampleProc32 sproc = state.fSampleProc32;
173
const
SkBitmapProcState
& state = fState;
180
SkBitmapProcState
::MatrixProc mproc = state.fMatrixProc;
181
SkBitmapProcState
::SampleProc16 sproc = state.fSampleProc16;
SkBitmapProcState_matrix.h
20
void SCALE_NOFILTER_NAME(const
SkBitmapProcState
& s,
85
void AFFINE_NOFILTER_NAME(const
SkBitmapProcState
& s,
111
void PERSP_NOFILTER_NAME(const
SkBitmapProcState
& s,
150
void SCALE_FILTER_NAME(const
SkBitmapProcState
& s,
191
void AFFINE_FILTER_NAME(const
SkBitmapProcState
& s,
221
void PERSP_FILTER_NAME(const
SkBitmapProcState
& s,
248
static
SkBitmapProcState
::MatrixProc MAKENAME(_Procs)[] = {
SkBitmapProcState_matrixProcs.cpp
3
#include "
SkBitmapProcState
.h"
54
#define PREAMBLE(state)
SkBitmapProcState
::FixedTileProc tileProcX = (state).fTileProcX; \
55
SkBitmapProcState
::FixedTileProc tileProcY = (state).fTileProcY
56
#define PREAMBLE_PARAM_X ,
SkBitmapProcState
::FixedTileProc tileProcX
57
#define PREAMBLE_PARAM_Y ,
SkBitmapProcState
::FixedTileProc tileProcY
97
static
SkBitmapProcState
::FixedTileProc choose_tile_proc(unsigned m)
145
static
SkBitmapProcState
::IntTileProc choose_int_tile_proc(unsigned tm) {
314
static int nofilter_trans_preamble(const
SkBitmapProcState
& s, uint32_t** xy,
326
static void clampx_nofilter_trans(const
SkBitmapProcState
& s,
374
static void repeatx_nofilter_trans(const
SkBitmapProcState
& s
[
all
...]
SkBitmapProcState_sample.h
19
void MAKENAME(_nofilter_DXDY)(const
SkBitmapProcState
& s,
61
void MAKENAME(_nofilter_DX)(const
SkBitmapProcState
& s,
116
void MAKENAME(_filter_DX)(const
SkBitmapProcState
& s,
162
void MAKENAME(_filter_DXDY)(const
SkBitmapProcState
& s,
SkBitmapProcState_matrix_repeat.h
55
static void SCALE_NOFILTER_NAME(const
SkBitmapProcState
& s,
186
static void AFFINE_NOFILTER_NAME(const
SkBitmapProcState
& s,
306
static void PERSP_NOFILTER_NAME(const
SkBitmapProcState
& s,
440
static void SCALE_FILTER_NAME(const
SkBitmapProcState
& s,
481
static void AFFINE_FILTER_NAME(const
SkBitmapProcState
& s,
511
static void PERSP_FILTER_NAME(const
SkBitmapProcState
& s,
542
static
SkBitmapProcState
::MatrixProc MAKENAME(_Procs)[] = {
SkBitmapProcState_shaderproc.h
3
static void SCALE_FILTER_NAME(const
SkBitmapProcState
& s, int x, int y,
SkBitmapProcState_matrix_clamp.h
57
static void SCALE_NOFILTER_NAME(const
SkBitmapProcState
& s,
163
static void AFFINE_NOFILTER_NAME(const
SkBitmapProcState
& s,
275
static void PERSP_NOFILTER_NAME(const
SkBitmapProcState
& s,
484
static void SCALE_FILTER_NAME(const
SkBitmapProcState
& s,
596
static void AFFINE_FILTER_NAME(const
SkBitmapProcState
& s,
757
static void PERSP_FILTER_NAME(const
SkBitmapProcState
& s,
889
static
SkBitmapProcState
::MatrixProc MAKENAME(_Procs)[] = {
SkBitmapProcState.cpp
1
#include "
SkBitmapProcState
.h"
344
bool
SkBitmapProcState
::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
544
int
SkBitmapProcState
::maxCountForBufferSize(size_t bufferSize) const {
/external/skia/
Android.mk
101
src/core/
SkBitmapProcState
.cpp \
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