1 // Copyright (c) 2008 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 // The basis for all native run loops on the Mac is the CFRunLoop. It can be 6 // used directly, it can be used as the driving force behind the similar 7 // Foundation NSRunLoop, and it can be used to implement higher-level event 8 // loops such as the NSApplication event loop. 9 // 10 // This file introduces a basic CFRunLoop-based implementation of the 11 // MessagePump interface called CFRunLoopBase. CFRunLoopBase contains all 12 // of the machinery necessary to dispatch events to a delegate, but does not 13 // implement the specific run loop. Concrete subclasses must provide their 14 // own DoRun and Quit implementations. 15 // 16 // A concrete subclass that just runs a CFRunLoop loop is provided in 17 // MessagePumpCFRunLoop. For an NSRunLoop, the similar MessagePumpNSRunLoop 18 // is provided. 19 // 20 // For the application's event loop, an implementation based on AppKit's 21 // NSApplication event system is provided in MessagePumpNSApplication. 22 // 23 // Typically, MessagePumpNSApplication only makes sense on a Cocoa 24 // application's main thread. If a CFRunLoop-based message pump is needed on 25 // any other thread, one of the other concrete subclasses is preferrable. 26 // MessagePumpMac::Create is defined, which returns a new NSApplication-based 27 // or NSRunLoop-based MessagePump subclass depending on which thread it is 28 // called on. 29 30 #ifndef BASE_MESSAGE_PUMP_MAC_H_ 31 #define BASE_MESSAGE_PUMP_MAC_H_ 32 33 #include "base/message_pump.h" 34 35 #include <CoreFoundation/CoreFoundation.h> 36 #include <IOKit/IOKitLib.h> 37 38 #if defined(__OBJC__) 39 @class NSAutoreleasePool; 40 #else // defined(__OBJC__) 41 class NSAutoreleasePool; 42 #endif // defined(__OBJC__) 43 44 namespace base { 45 46 class Time; 47 48 class MessagePumpCFRunLoopBase : public MessagePump { 49 // Needs access to CreateAutoreleasePool. 50 friend class MessagePumpScopedAutoreleasePool; 51 public: 52 MessagePumpCFRunLoopBase(); 53 virtual ~MessagePumpCFRunLoopBase(); 54 55 // Subclasses should implement the work they need to do in MessagePump::Run 56 // in the DoRun method. MessagePumpCFRunLoopBase::Run calls DoRun directly. 57 // This arrangement is used because MessagePumpCFRunLoopBase needs to set 58 // up and tear down things before and after the "meat" of DoRun. 59 virtual void Run(Delegate* delegate); 60 virtual void DoRun(Delegate* delegate) = 0; 61 62 virtual void ScheduleWork(); 63 virtual void ScheduleDelayedWork(const Time& delayed_work_time); 64 65 protected: 66 // Accessors for private data members to be used by subclasses. 67 CFRunLoopRef run_loop() const { return run_loop_; } 68 int nesting_level() const { return nesting_level_; } 69 int run_nesting_level() const { return run_nesting_level_; } 70 71 // Return an autorelease pool to wrap around any work being performed. 72 // In some cases, CreateAutoreleasePool may return nil intentionally to 73 // preventing an autorelease pool from being created, allowing any 74 // objects autoreleased by work to fall into the current autorelease pool. 75 virtual NSAutoreleasePool* CreateAutoreleasePool(); 76 77 private: 78 // Timer callback scheduled by ScheduleDelayedWork. This does not do any 79 // work, but it signals delayed_work_source_ so that delayed work can be 80 // performed within the appropriate priority constraints. 81 static void RunDelayedWorkTimer(CFRunLoopTimerRef timer, void* info); 82 83 // Perform highest-priority work. This is associated with work_source_ 84 // signalled by ScheduleWork. The static method calls the instance method; 85 // the instance method returns true if work was done. 86 static void RunWorkSource(void* info); 87 bool RunWork(); 88 89 // Perform delayed-priority work. This is associated with 90 // delayed_work_source_ signalled by RunDelayedWorkTimer, and is responsible 91 // for calling ScheduleDelayedWork again if appropriate. The static method 92 // calls the instance method; the instance method returns true if more 93 // delayed work is available. 94 static void RunDelayedWorkSource(void* info); 95 bool RunDelayedWork(); 96 97 // Perform idle-priority work. This is normally called by PreWaitObserver, 98 // but is also associated with idle_work_source_. When this function 99 // actually does perform idle work, it will resignal that source. The 100 // static method calls the instance method; the instance method returns 101 // true if idle work was done. 102 static void RunIdleWorkSource(void* info); 103 bool RunIdleWork(); 104 105 // Perform work that may have been deferred because it was not runnable 106 // within a nested run loop. This is associated with 107 // nesting_deferred_work_source_ and is signalled by 108 // MaybeScheduleNestingDeferredWork when returning from a nested loop, 109 // so that an outer loop will be able to perform the necessary tasks if it 110 // permits nestable tasks. 111 static void RunNestingDeferredWorkSource(void* info); 112 bool RunNestingDeferredWork(); 113 114 // Schedules possible nesting-deferred work to be processed before the run 115 // loop goes to sleep, exits, or begins processing sources at the top of its 116 // loop. If this function detects that a nested loop had run since the 117 // previous attempt to schedule nesting-deferred work, it will schedule a 118 // call to RunNestingDeferredWorkSource. 119 void MaybeScheduleNestingDeferredWork(); 120 121 // Observer callback responsible for performing idle-priority work, before 122 // the run loop goes to sleep. Associated with idle_work_observer_. 123 static void PreWaitObserver(CFRunLoopObserverRef observer, 124 CFRunLoopActivity activity, void* info); 125 126 // Observer callback called before the run loop processes any sources. 127 // Associated with pre_source_observer_. 128 static void PreSourceObserver(CFRunLoopObserverRef observer, 129 CFRunLoopActivity activity, void* info); 130 131 // Observer callback called when the run loop starts and stops, at the 132 // beginning and end of calls to CFRunLoopRun. This is used to maintain 133 // nesting_level_. Associated with enter_exit_observer_. 134 static void EnterExitObserver(CFRunLoopObserverRef observer, 135 CFRunLoopActivity activity, void* info); 136 137 // Called by EnterExitObserver after performing maintenance on nesting_level_. 138 // This allows subclasses an opportunity to perform additional processing on 139 // the basis of run loops starting and stopping. 140 virtual void EnterExitRunLoop(CFRunLoopActivity activity); 141 142 // IOKit power state change notification callback, called when the system 143 // enters and leaves the sleep state. 144 static void PowerStateNotification(void* info, io_service_t service, 145 uint32_t message_type, 146 void* message_argument); 147 148 // The thread's run loop. 149 CFRunLoopRef run_loop_; 150 151 // The timer, sources, and observers are described above alongside their 152 // callbacks. 153 CFRunLoopTimerRef delayed_work_timer_; 154 CFRunLoopSourceRef work_source_; 155 CFRunLoopSourceRef delayed_work_source_; 156 CFRunLoopSourceRef idle_work_source_; 157 CFRunLoopSourceRef nesting_deferred_work_source_; 158 CFRunLoopObserverRef pre_wait_observer_; 159 CFRunLoopObserverRef pre_source_observer_; 160 CFRunLoopObserverRef enter_exit_observer_; 161 162 // Objects used for power state notification. See PowerStateNotification. 163 io_connect_t root_power_domain_; 164 IONotificationPortRef power_notification_port_; 165 io_object_t power_notification_object_; 166 167 // (weak) Delegate passed as an argument to the innermost Run call. 168 Delegate* delegate_; 169 170 // The time that delayed_work_timer_ is scheduled to fire. This is tracked 171 // independently of CFRunLoopTimerGetNextFireDate(delayed_work_timer_) 172 // to be able to reset the timer properly after waking from system sleep. 173 // See PowerStateNotification. 174 CFAbsoluteTime delayed_work_fire_time_; 175 176 // The recursion depth of the currently-executing CFRunLoopRun loop on the 177 // run loop's thread. 0 if no run loops are running inside of whatever scope 178 // the object was created in. 179 int nesting_level_; 180 181 // The recursion depth (calculated in the same way as nesting_level_) of the 182 // innermost executing CFRunLoopRun loop started by a call to Run. 183 int run_nesting_level_; 184 185 // The deepest (numerically highest) recursion depth encountered since the 186 // most recent attempt to run nesting-deferred work. 187 int deepest_nesting_level_; 188 189 // "Delegateless" work flags are set when work is ready to be performed but 190 // must wait until a delegate is available to process it. This can happen 191 // when a MessagePumpCFRunLoopBase is instantiated and work arrives without 192 // any call to Run on the stack. The Run method will check for delegateless 193 // work on entry and redispatch it as needed once a delegate is available. 194 bool delegateless_work_; 195 bool delegateless_delayed_work_; 196 bool delegateless_idle_work_; 197 198 DISALLOW_COPY_AND_ASSIGN(MessagePumpCFRunLoopBase); 199 }; 200 201 class MessagePumpCFRunLoop : public MessagePumpCFRunLoopBase { 202 public: 203 MessagePumpCFRunLoop(); 204 205 virtual void DoRun(Delegate* delegate); 206 virtual void Quit(); 207 208 private: 209 virtual void EnterExitRunLoop(CFRunLoopActivity activity); 210 211 // True if Quit is called to stop the innermost MessagePump 212 // (innermost_quittable_) but some other CFRunLoopRun loop (nesting_level_) 213 // is running inside the MessagePump's innermost Run call. 214 bool quit_pending_; 215 216 DISALLOW_COPY_AND_ASSIGN(MessagePumpCFRunLoop); 217 }; 218 219 class MessagePumpNSRunLoop : public MessagePumpCFRunLoopBase { 220 public: 221 MessagePumpNSRunLoop(); 222 virtual ~MessagePumpNSRunLoop(); 223 224 virtual void DoRun(Delegate* delegate); 225 virtual void Quit(); 226 227 private: 228 // A source that doesn't do anything but provide something signalable 229 // attached to the run loop. This source will be signalled when Quit 230 // is called, to cause the loop to wake up so that it can stop. 231 CFRunLoopSourceRef quit_source_; 232 233 // False after Quit is called. 234 bool keep_running_; 235 236 DISALLOW_COPY_AND_ASSIGN(MessagePumpNSRunLoop); 237 }; 238 239 class MessagePumpNSApplication : public MessagePumpCFRunLoopBase { 240 public: 241 MessagePumpNSApplication(); 242 243 virtual void DoRun(Delegate* delegate); 244 virtual void Quit(); 245 246 protected: 247 // Returns nil if NSApp is currently in the middle of calling -sendEvent. 248 virtual NSAutoreleasePool* CreateAutoreleasePool(); 249 250 private: 251 // False after Quit is called. 252 bool keep_running_; 253 254 // True if DoRun is managing its own run loop as opposed to letting 255 // -[NSApplication run] handle it. The outermost run loop in the application 256 // is managed by -[NSApplication run], inner run loops are handled by a loop 257 // in DoRun. 258 bool running_own_loop_; 259 260 DISALLOW_COPY_AND_ASSIGN(MessagePumpNSApplication); 261 }; 262 263 class MessagePumpMac { 264 public: 265 // Returns a new instance of MessagePumpNSApplication if called on the main 266 // thread. Otherwise, returns a new instance of MessagePumpNSRunLoop. 267 static MessagePump* Create(); 268 269 private: 270 DISALLOW_IMPLICIT_CONSTRUCTORS(MessagePumpMac); 271 }; 272 273 } // namespace base 274 275 #endif // BASE_MESSAGE_PUMP_MAC_H_ 276