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    Searched refs:yrel (Results 1 - 10 of 10) sorted by null

  /external/qemu/distrib/sdl-1.2.12/src/joystick/
SDL_joystick_c.h 34 Uint8 ball, Sint16 xrel, Sint16 yrel);
SDL_joystick.c 470 Sint16 xrel, Sint16 yrel)
476 joystick->balls[ball].dy += yrel;
487 event.jball.yrel = yrel;
  /external/qemu/distrib/sdl-1.2.12/src/video/windx5/
SDL_dx5events.c 291 Sint16 xrel, yrel; local
384 yrel = 0;
389 if ( xrel || yrel ) {
391 0, 1, xrel, yrel);
393 yrel = 0;
401 if ( xrel || yrel ) {
403 0, 1, xrel, yrel);
405 yrel = 0;
409 yrel += (Sint16)ptrbuf[i].dwData;
412 if ( xrel || yrel ) {
    [all...]
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_events.h 133 Sint16 yrel; /* The relative motion in the Y direction */ member in struct:SDL_MouseMotionEvent
159 Sint16 yrel; /* The relative motion in the Y direction */ member in struct:SDL_JoyBallEvent
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_events.h 133 Sint16 yrel; /* The relative motion in the Y direction */ member in struct:SDL_MouseMotionEvent
159 Sint16 yrel; /* The relative motion in the Y direction */ member in struct:SDL_JoyBallEvent
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_events.h 133 Sint16 yrel; /* The relative motion in the Y direction */ member in struct:SDL_MouseMotionEvent
159 Sint16 yrel; /* The relative motion in the Y direction */ member in struct:SDL_JoyBallEvent
  /prebuilt/windows/sdl/host/include/SDL/
SDL_events.h 130 Sint16 yrel; /* The relative motion in the Y direction */ member in struct:SDL_MouseMotionEvent
156 Sint16 yrel; /* The relative motion in the Y direction */ member in struct:SDL_JoyBallEvent
  /prebuilt/windows/sdl/include/SDL/
SDL_events.h 133 Sint16 yrel; /* The relative motion in the Y direction */ member in struct:SDL_MouseMotionEvent
159 Sint16 yrel; /* The relative motion in the Y direction */ member in struct:SDL_JoyBallEvent
  /external/qemu/distrib/sdl-1.2.12/src/events/
SDL_mouse.c 108 Sint16 Yrel;
121 Yrel = y;
154 Yrel = Y-SDL_MouseY;
158 if ( ! Xrel && ! Yrel ) {
170 SDL_DeltaY += Yrel;
183 event.motion.yrel = Yrel;
  /external/qemu/android/skin/
window.c 991 skin_window_trackball_move( SkinWindow* window, int xrel, int yrel )
995 if ( skin_trackball_move( state->ball, xrel, yrel ) ) {
    [all...]

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