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  /system/wlan/ti/sta_dk_4_0_4_32/pform/linux/src/
esta_drv.c 178 os_hwWriteMemRegisterUINT32(drv, (UINT32 *)((unsigned long)drv->acx_reg.va + reg), (__u32)(val))
181 os_hwReadMemRegisterUINT32(drv, (UINT32 *)((unsigned long)drv->acx_reg.va + reg), &val)
    [all...]
  /external/clearsilver/perl/
test.pl 19 my($va, $vb);
21 $va = $a->objValue();
23 return $va <=> $vb;
  /external/qemu/hw/
sysbus.c 133 va_list va; local
143 va_start(va, addr);
146 irq = va_arg(va, qemu_irq);
  /frameworks/base/libs/rs/
rsAllocation.cpp 351 void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, bool genmip, uint32_t baseMipLevel)
353 Allocation *alloc = static_cast<Allocation *>(va);
357 void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va)
359 Allocation *alloc = static_cast<Allocation *>(va);
592 void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data, uint32_t sizeBytes)
594 Allocation *a = static_cast<Allocation *>(va);
598 void rsi_Allocation1DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes)
600 Allocation *a = static_cast<Allocation *>(va);
604 void rsi_Allocation2DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes)
606 Allocation *a = static_cast<Allocation *>(va);
    [all...]
rsScript.cpp 44 void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot)
47 s->mSlots[slot].set(static_cast<Allocation *>(va));
rsScriptC_Lib.cpp 619 static void SC_bindTexture(RsProgramFragment vpf, uint32_t slot, RsAllocation va)
625 static_cast<Allocation *>(va));
691 VertexArray va; local
692 va.addLegacy(GL_FLOAT, 3, 12, RS_KIND_POSITION, false, (uint32_t)vtx);
694 va.setupGL2(rsc, &rsc->mStateVertexArray, &rsc->mShaderCache);
696 va.setupGL(rsc, &rsc->mStateVertexArray);
711 VertexArray va; local
712 va.addLegacy(GL_FLOAT, 3, 12, RS_KIND_POSITION, false, (uint32_t)vtx);
714 va.setupGL2(rsc, &rsc->mStateVertexArray, &rsc->mShaderCache);
716 va.setupGL(rsc, &rsc->mStateVertexArray)
745 VertexArray va; local
    [all...]
rs.spec 139 param RsAllocation va
147 param RsAllocation va
157 param RsAllocation va
167 param RsAllocation va
243 param RsAllocation va
  /frameworks/base/graphics/java/android/renderscript/
Program.java 49 public void bindTexture(Allocation va, int slot)
56 mRS.nProgramBindTexture(mID, slot, va.mID);
ProgramVertex.java 36 public void bindAllocation(MatrixAllocation va) {
38 bindConstants(va.mAlloc, 0);
Script.java 50 public void bindAllocation(Allocation va, int slot) {
52 mRS.nScriptBindAllocation(mID, va.mID, slot);
  /external/qemu/
qerror.c 160 static void qerror_set_data(QError *qerr, const char *fmt, va_list *va)
164 obj = qobject_from_jsonv(fmt, va);
217 * - va va_list of all arguments specified by fmt
222 const char *fmt, va_list *va)
235 qerror_set_data(qerr, fmt, va);
  /external/zlib/
gzwrite.c 286 va_list va; local
316 va_start(va, format);
319 (void)vsprintf(state->in, format, va);
320 va_end(va);
324 len = vsprintf(state->in, format, va);
325 va_end(va);
329 (void)vsnprintf(state->in, size, format, va);
330 va_end(va);
333 len = vsnprintf((char *)(state->in), size, format, va);
334 va_end(va);
    [all...]
gzio.c 606 va_list va; local
610 va_start(va, format);
613 (void)vsprintf(buf, format, va);
614 va_end(va);
618 len = vsprintf(buf, format, va);
619 va_end(va);
623 (void)vsnprintf(buf, sizeof(buf), format, va);
624 va_end(va);
627 len = vsnprintf(buf, sizeof(buf), format, va);
628 va_end(va);
    [all...]
  /external/quake/quake/src/WinQuake/
menu.cpp 303 M_DrawTransPic (54, 32 + m_main_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
386 M_DrawTransPic (54, 32 + m_singleplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
550 Cbuf_AddText (va ("load s%i\n", load_cursor) );
583 Cbuf_AddText (va("save s%i\n", load_cursor));
631 M_DrawTransPic (54, 32 + m_multiplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
798 Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
802 Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
974 M_DrawTransPic (54, 32 + m_net_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
    [all...]
sbar.cpp 117 sb_nums[0][i] = Draw_PicFromWad (va("num_%i",i));
118 sb_nums[1][i] = Draw_PicFromWad (va("anum_%i",i));
145 sb_weapons[2+i][0] = Draw_PicFromWad (va("inva%i_shotgun",i+1));
146 sb_weapons[2+i][1] = Draw_PicFromWad (va("inva%i_sshotgun",i+1));
147 sb_weapons[2+i][2] = Draw_PicFromWad (va("inva%i_nailgun",i+1));
148 sb_weapons[2+i][3] = Draw_PicFromWad (va("inva%i_snailgun",i+1));
149 sb_weapons[2+i][4] = Draw_PicFromWad (va("inva%i_rlaunch",i+1));
150 sb_weapons[2+i][5] = Draw_PicFromWad (va("inva%i_srlaunch",i+1));
151 sb_weapons[2+i][6] = Draw_PicFromWad (va("inva%i_lightng",i+1));
215 hsb_weapons[2+i][0] = Draw_PicFromWad (va("inva%i_laser",i+1))
    [all...]
  /frameworks/base/services/audioflinger/
AudioMixer.cpp 592 int32_t va = t->prevAuxLevel; local
602 *aux++ += (va >> 17) * (l + r);
605 va += vaInc;
607 t->prevAuxLevel = va;
627 const int16_t va = (int16_t)t->auxLevel; local
635 aux[0] = mulAdd(a, va, aux[0]);
660 int32_t va = t->prevAuxLevel; local
673 *aux++ += (va >> 17) * (l + r);
676 va += vaInc;
681 t->prevAuxLevel = va;
688 const int16_t va = (int16_t)t->auxLevel; local
748 int32_t va = t->prevAuxLevel; local
776 const int16_t va = (int16_t)t->auxLevel; local
    [all...]
  /external/speex/libspeex/
vbr.c 129 int va; local
162 va = 0;
174 va = 1;
257 /*printf ("%f %f %f %f %d\n", qual, voicing, non_st, pow_ener/(.01+vbr->noise_level), va);*/
266 /*printf ("VBR: %f %f %f %d %f\n", (float)(log_energy-log(vbr->average_energy+MIN_ENERGY)), non_st, voicing, va, vbr->noise_level);*/
  /external/chromium/third_party/zlib/
gzio.c 610 va_list va; local
614 va_start(va, format);
617 (void)vsprintf(buf, format, va);
618 va_end(va);
622 len = vsprintf(buf, format, va);
623 va_end(va);
627 (void)vsnprintf(buf, sizeof(buf), format, va);
628 va_end(va);
631 len = vsnprintf(buf, sizeof(buf), format, va);
632 va_end(va);
    [all...]
  /external/qemu/distrib/zlib-1.2.3/
gzio.c 606 va_list va; local
610 va_start(va, format);
613 (void)vsprintf(buf, format, va);
614 va_end(va);
618 len = vsprintf(buf, format, va);
619 va_end(va);
623 (void)vsnprintf(buf, sizeof(buf), format, va);
624 va_end(va);
627 len = vsnprintf(buf, sizeof(buf), format, va);
628 va_end(va);
    [all...]
  /external/webkit/WebCore/rendering/
RenderTableSection.cpp 400 EVerticalAlign va = cell->style()->verticalAlign(); local
401 if (va == BASELINE || va == TEXT_BOTTOM || va == TEXT_TOP || va == SUPER || va == SUB) {
656 EVerticalAlign va = cell->style()->verticalAlign(); local
657 if (va == BASELINE || va == TEXT_BOTTOM || va == TEXT_TOP || va == SUPER || va == SUB)
    [all...]
  /external/quake/quake/src/QW/client/
cvar.c 142 SZ_Print (&cls.netchan.message, va("setinfo \"%s\" \"%s\"\n", var_name, value));
sbar.c 137 sb_nums[0][i] = Draw_PicFromWad (va("num_%i",i));
138 sb_nums[1][i] = Draw_PicFromWad (va("anum_%i",i));
165 sb_weapons[2+i][0] = Draw_PicFromWad (va("inva%i_shotgun",i+1));
166 sb_weapons[2+i][1] = Draw_PicFromWad (va("inva%i_sshotgun",i+1));
167 sb_weapons[2+i][2] = Draw_PicFromWad (va("inva%i_nailgun",i+1));
168 sb_weapons[2+i][3] = Draw_PicFromWad (va("inva%i_snailgun",i+1));
169 sb_weapons[2+i][4] = Draw_PicFromWad (va("inva%i_rlaunch",i+1));
170 sb_weapons[2+i][5] = Draw_PicFromWad (va("inva%i_srlaunch",i+1));
171 sb_weapons[2+i][6] = Draw_PicFromWad (va("inva%i_lightng",i+1));
skin.c 238 if (!CL_CheckOrDownloadFile(va("skins/%s.pcx", sc->skin->name)))
260 va("begin %i", cl.servercount));
cl_parse.c 192 MSG_WriteString (&cls.netchan.message, va("download %s", cls.downloadname));
253 // MSG_WriteString (&cls.netchan.message, va("prespawn %i 0 %i", cl.servercount, cl.worldmodel->checksum2));
254 MSG_WriteString (&cls.netchan.message, va(prespawn_name, cl.servercount, cl.worldmodel->checksum2));
279 if (!CL_CheckOrDownloadFile(va("sound/%s",s)))
296 // MSG_WriteString (&cls.netchan.message, va("modellist %i 0", cl.servercount));
297 MSG_WriteString (&cls.netchan.message, va(modellist_name, cl.servercount, 0));
604 // MSG_WriteString (&cls.netchan.message, va("soundlist %i 0", cl.servercount));
605 MSG_WriteString (&cls.netchan.message, va(soundlist_name, cl.servercount, 0));
641 // MSG_WriteString (&cls.netchan.message, va("soundlist %i %i", cl.servercount, n));
642 MSG_WriteString (&cls.netchan.message, va(soundlist_name, cl.servercount, n))
    [all...]
  /hardware/broadcom/wlan/bcm4329/src/shared/
linux_osl.c 563 osl_dma_free_consistent(osl_t *osh, void *va, uint size, ulong pa)
567 pci_free_consistent(osh->pdev, size, va, (dma_addr_t)pa);
571 osl_dma_map(osl_t *osh, void *va, uint size, int direction)
577 return (pci_map_single(osh->pdev, va, size, dir));

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