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      1 /*
      2  * Copyright (C) 2009 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "rsContext.h"
     18 
     19 using namespace android;
     20 using namespace android::renderscript;
     21 
     22 Script::Script(Context *rsc) : ObjectBase(rsc)
     23 {
     24     mAllocFile = __FILE__;
     25     mAllocLine = __LINE__;
     26     memset(&mEnviroment, 0, sizeof(mEnviroment));
     27     mEnviroment.mClearColor[0] = 0;
     28     mEnviroment.mClearColor[1] = 0;
     29     mEnviroment.mClearColor[2] = 0;
     30     mEnviroment.mClearColor[3] = 1;
     31     mEnviroment.mClearDepth = 1;
     32     mEnviroment.mClearStencil = 0;
     33     mEnviroment.mIsRoot = false;
     34 }
     35 
     36 Script::~Script()
     37 {
     38 }
     39 
     40 namespace android {
     41 namespace renderscript {
     42 
     43 
     44 void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot)
     45 {
     46     Script *s = static_cast<Script *>(vs);
     47     s->mSlots[slot].set(static_cast<Allocation *>(va));
     48 }
     49 
     50 void rsi_ScriptSetClearColor(Context * rsc, RsScript vs, float r, float g, float b, float a)
     51 {
     52     Script *s = static_cast<Script *>(vs);
     53     s->mEnviroment.mClearColor[0] = r;
     54     s->mEnviroment.mClearColor[1] = g;
     55     s->mEnviroment.mClearColor[2] = b;
     56     s->mEnviroment.mClearColor[3] = a;
     57 }
     58 
     59 void rsi_ScriptSetTimeZone(Context * rsc, RsScript vs, const char * timeZone, uint32_t length)
     60 {
     61     Script *s = static_cast<Script *>(vs);
     62     s->mEnviroment.mTimeZone = timeZone;
     63 }
     64 
     65 void rsi_ScriptSetClearDepth(Context * rsc, RsScript vs, float v)
     66 {
     67     Script *s = static_cast<Script *>(vs);
     68     s->mEnviroment.mClearDepth = v;
     69 }
     70 
     71 void rsi_ScriptSetClearStencil(Context * rsc, RsScript vs, uint32_t v)
     72 {
     73     Script *s = static_cast<Script *>(vs);
     74     s->mEnviroment.mClearStencil = v;
     75 }
     76 
     77 void rsi_ScriptSetType(Context * rsc, RsType vt, uint32_t slot, bool writable, const char *name)
     78 {
     79     ScriptCState *ss = &rsc->mScriptC;
     80     const Type *t = static_cast<const Type *>(vt);
     81     ss->mConstantBufferTypes[slot].set(t);
     82     ss->mSlotWritable[slot] = writable;
     83     if (name) {
     84         ss->mSlotNames[slot].setTo(name);
     85     } else {
     86         ss->mSlotNames[slot].setTo("");
     87     }
     88 }
     89 
     90 void rsi_ScriptSetInvoke(Context *rsc, const char *name, uint32_t slot)
     91 {
     92     ScriptCState *ss = &rsc->mScriptC;
     93     ss->mInvokableNames[slot] = name;
     94 }
     95 
     96 void rsi_ScriptInvoke(Context *rsc, RsScript vs, uint32_t slot)
     97 {
     98     Script *s = static_cast<Script *>(vs);
     99     if (s->mEnviroment.mInvokables[slot] == NULL) {
    100         rsc->setError(RS_ERROR_BAD_SCRIPT, "Calling invoke on bad script");
    101         return;
    102     }
    103     s->setupScript();
    104     s->mEnviroment.mInvokables[slot]();
    105 }
    106 
    107 
    108 void rsi_ScriptSetRoot(Context * rsc, bool isRoot)
    109 {
    110     ScriptCState *ss = &rsc->mScriptC;
    111     ss->mScript->mEnviroment.mIsRoot = isRoot;
    112 }
    113 
    114 
    115 }
    116 }
    117 
    118