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  /external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
SDL_fbvideo.c 594 for ( i=0; i<vinfo.green.length; ++i ) {
596 vformat->Gmask |= (0x00000001<<vinfo.green.offset);
776 fprintf(stderr, "\tgreen: %d/%d\n", vinfo->green.length, vinfo->green.offset);
966 vinfo.green.length = vinfo.green.offset = 0;
1007 for ( i=0; i<vinfo.green.length; ++i ) {
1009 Gmask |= (0x00000001<<vinfo.green.offset);
    [all...]
  /external/libpng/contrib/gregbook/
readpng2.c 434 * green and blue values, regardless of color_type: */
441 mainprog_ptr->bg_green = pBackground->green >> 8;
455 mainprog_ptr->bg_green = (uch)pBackground->green;
  /external/libpng/contrib/visupng/
PngFile.c 195 pBkgColor->green = (byte) pBackground->green;
  /external/webkit/WebCore/platform/graphics/cairo/
ImageBufferCairo.cpp 133 lookUpTable[pixelColor.green()],
191 destRows[basex + 1] = pixelColor.green();
  /external/webkit/WebCore/platform/graphics/mac/
FontMac.mm 126 Color shadowFillColor(shadowColor.red(), shadowColor.green(), shadowColor.blue(), shadowColor.alpha() * fillColor.alpha() / 255);
  /frameworks/base/core/jni/android/graphics/
Shader.cpp 17 static void Color_RGBToHSV(JNIEnv* env, jobject, int red, int green, int blue, jfloatArray hsvArray)
20 SkRGBToHSV(red, green, blue, hsv);
  /frameworks/base/libs/rs/
rsScriptC_Lib.cpp 913 float green = 0.0f; local
930 green = tv;
933 case 1: // Green is the dominant color
935 green = z;
940 green = z;
945 green = qv;
950 green = pv;
955 green = pv;
961 rgb[1] = green;
    [all...]
  /frameworks/base/opengl/tools/glgen/specs/gles11/
GLES11.spec 6 void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha )
GLES20.spec 8 void glBlendColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
17 void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
20 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
  /packages/apps/Gallery3D/src/com/cooliris/media/
StringTexture.java 123 int green = (int) (config.g * 255); local
125 int color = Color.argb(alpha, red, green, blue);
  /development/ndk/platforms/android-4/include/GLES/
gl.h 593 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
596 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
640 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
645 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
646 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
647 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
    [all...]
  /frameworks/base/opengl/include/GLES/
gl.h 594 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
597 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
641 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
646 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
647 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
648 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
    [all...]
  /frameworks/base/opengl/java/com/google/android/gles_jni/
GLImpl.java 126 // C function void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
130 float green,
135 // C function void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha )
139 int green,
168 // C function void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
172 float green,
177 // C function void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha )
181 int green,
186 // C function void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
190 boolean green,
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 593 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
596 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
640 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
645 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
646 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
647 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/
gl.h 593 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
596 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
640 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
645 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
646 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
647 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/
gl.h 593 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
596 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
640 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
645 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
646 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
647 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/
gl.h 593 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
596 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
640 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
645 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
646 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
647 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/
gl.h 593 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
596 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
640 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
645 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
646 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
647 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
    [all...]
  /external/libpng/
pngrutil.c 589 pal_ptr->green = buf[1];
600 palette[i].green = buf[1];
818 png_ptr->sig_bit.green = buf[1];
826 png_ptr->sig_bit.green = buf[0];
    [all...]
  /external/webkit/WebKit/chromium/tests/
TransparencyWinTest.cpp 312 Color green(0xFF00FF00);
314 // Make a red bottom layer, followed by a half green next layer @ 50%.
321 src->context()->fillRect(rightHalf, green, DeviceColorSpace);
353 // (black @ 50% atop green) @ 50% atop red = 0xFF804000
358 // 50% green on top of red = FF808000 (rounded to what Skia will produce).
378 Color green(0xFF00FF00);
391 helper.context()->fillRect(bottomRight, green, DeviceColorSpace);
398 EXPECT_EQ(green, getPixelAt(src->context(), 15, 7));
647 // Our text should end up 50% transparent blue-green.
  /frameworks/base/opengl/tests/angeles/include/GLES/
gl.h 479 GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
480 GLAPI void APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
485 GLAPI void APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
486 GLAPI void APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
487 GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
  /external/webkit/WebCore/platform/graphics/
GraphicsContext3D.h 429 void blendColor(double red, double green, double blue, double alpha);
441 void clearColor(double red, double green, double blue, double alpha);
444 void colorMask(bool red, bool green, bool blue, bool alpha);
  /external/webkit/WebCore/platform/graphics/win/
FontCGWin.cpp 190 SetTextColor(hdc, RGB(fillColor.red(), fillColor.green(), fillColor.blue()));
282 // Use green, which is always in the middle.
285 buffer[i + 1] = fillColor.green();
365 Color shadowFillColor(shadowColor.red(), shadowColor.green(), shadowColor.blue(), shadowColor.alpha() * fillColor.alpha() / 255);
  /external/qemu/distrib/sdl-1.2.12/src/hermes/
x86p_16.asm 376 and ebx,11100000000b ; green
399 and ebx,11100000000b ; green
473 and ebx,11100000000b ; green
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11video.c     [all...]

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