/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/ |
SDL_fbvideo.c | 594 for ( i=0; i<vinfo.green.length; ++i ) { 596 vformat->Gmask |= (0x00000001<<vinfo.green.offset); 776 fprintf(stderr, "\tgreen: %d/%d\n", vinfo->green.length, vinfo->green.offset); 966 vinfo.green.length = vinfo.green.offset = 0; 1007 for ( i=0; i<vinfo.green.length; ++i ) { 1009 Gmask |= (0x00000001<<vinfo.green.offset); [all...] |
/external/libpng/contrib/gregbook/ |
readpng2.c | 434 * green and blue values, regardless of color_type: */ 441 mainprog_ptr->bg_green = pBackground->green >> 8; 455 mainprog_ptr->bg_green = (uch)pBackground->green;
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/external/libpng/contrib/visupng/ |
PngFile.c | 195 pBkgColor->green = (byte) pBackground->green;
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/external/webkit/WebCore/platform/graphics/cairo/ |
ImageBufferCairo.cpp | 133 lookUpTable[pixelColor.green()], 191 destRows[basex + 1] = pixelColor.green();
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/external/webkit/WebCore/platform/graphics/mac/ |
FontMac.mm | 126 Color shadowFillColor(shadowColor.red(), shadowColor.green(), shadowColor.blue(), shadowColor.alpha() * fillColor.alpha() / 255);
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/frameworks/base/core/jni/android/graphics/ |
Shader.cpp | 17 static void Color_RGBToHSV(JNIEnv* env, jobject, int red, int green, int blue, jfloatArray hsvArray) 20 SkRGBToHSV(red, green, blue, hsv);
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/frameworks/base/libs/rs/ |
rsScriptC_Lib.cpp | 913 float green = 0.0f; local 930 green = tv; 933 case 1: // Green is the dominant color 935 green = z; 940 green = z; 945 green = qv; 950 green = pv; 955 green = pv; 961 rgb[1] = green; [all...] |
/frameworks/base/opengl/tools/glgen/specs/gles11/ |
GLES11.spec | 6 void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha )
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GLES20.spec | 8 void glBlendColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
17 void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
20 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
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/packages/apps/Gallery3D/src/com/cooliris/media/ |
StringTexture.java | 123 int green = (int) (config.g * 255); local 125 int color = Color.argb(alpha, red, green, blue);
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/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 593 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 596 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 640 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); 645 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 646 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 647 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); [all...] |
/frameworks/base/opengl/include/GLES/ |
gl.h | 594 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 597 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 641 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); 646 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 647 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 648 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); [all...] |
/frameworks/base/opengl/java/com/google/android/gles_jni/ |
GLImpl.java | 126 // C function void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) 130 float green, 135 // C function void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) 139 int green, 168 // C function void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) 172 float green, 177 // C function void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) 181 int green, 186 // C function void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 190 boolean green, [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 593 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 596 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 640 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); 645 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 646 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 647 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/ |
gl.h | 593 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 596 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 640 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); 645 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 646 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 647 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/ |
gl.h | 593 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 596 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 640 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); 645 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 646 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 647 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/ |
gl.h | 593 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 596 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 640 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); 645 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 646 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 647 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/ |
gl.h | 593 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 596 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 640 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); 645 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 646 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 647 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); [all...] |
/external/libpng/ |
pngrutil.c | 589 pal_ptr->green = buf[1]; 600 palette[i].green = buf[1]; 818 png_ptr->sig_bit.green = buf[1]; 826 png_ptr->sig_bit.green = buf[0]; [all...] |
/external/webkit/WebKit/chromium/tests/ |
TransparencyWinTest.cpp | 312 Color green(0xFF00FF00); 314 // Make a red bottom layer, followed by a half green next layer @ 50%. 321 src->context()->fillRect(rightHalf, green, DeviceColorSpace); 353 // (black @ 50% atop green) @ 50% atop red = 0xFF804000 358 // 50% green on top of red = FF808000 (rounded to what Skia will produce). 378 Color green(0xFF00FF00); 391 helper.context()->fillRect(bottomRight, green, DeviceColorSpace); 398 EXPECT_EQ(green, getPixelAt(src->context(), 15, 7)); 647 // Our text should end up 50% transparent blue-green.
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/frameworks/base/opengl/tests/angeles/include/GLES/ |
gl.h | 479 GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 480 GLAPI void APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); 485 GLAPI void APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 486 GLAPI void APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 487 GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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/external/webkit/WebCore/platform/graphics/ |
GraphicsContext3D.h | 429 void blendColor(double red, double green, double blue, double alpha); 441 void clearColor(double red, double green, double blue, double alpha); 444 void colorMask(bool red, bool green, bool blue, bool alpha);
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/external/webkit/WebCore/platform/graphics/win/ |
FontCGWin.cpp | 190 SetTextColor(hdc, RGB(fillColor.red(), fillColor.green(), fillColor.blue())); 282 // Use green, which is always in the middle. 285 buffer[i + 1] = fillColor.green(); 365 Color shadowFillColor(shadowColor.red(), shadowColor.green(), shadowColor.blue(), shadowColor.alpha() * fillColor.alpha() / 255);
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/external/qemu/distrib/sdl-1.2.12/src/hermes/ |
x86p_16.asm | 376 and ebx,11100000000b ; green 399 and ebx,11100000000b ; green 473 and ebx,11100000000b ; green
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/external/qemu/distrib/sdl-1.2.12/src/video/x11/ |
SDL_x11video.c | [all...] |