/external/webkit/WebCore/svg/ |
SVGTransformList.cpp | 41 SVGTransform SVGTransformList::createSVGTransformFromMatrix(const AffineTransform& matrix) const 43 return SVGSVGElement::createSVGTransformFromMatrix(matrix); 58 AffineTransform matrix; 61 matrix = getItem(i, ec).matrix() * matrix; 63 return SVGTransform(matrix); 68 // TODO: We may want to build a real transform string, instead of concatting to a matrix(...). 71 AffineTransform matrix = transform.matrix(); local [all...] |
SVGTransform.h | 52 AffineTransform matrix() const; 80 return a.type() == b.type() && a.angle() == b.angle() && a.matrix() == b.matrix();
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SVGPoint.idl | 31 SVGPoint matrixTransform(in SVGMatrix matrix);
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/external/webkit/WebCore/platform/graphics/openvg/ |
VGUtils.cpp | 41 VGMatrix::VGMatrix(const TransformationMatrix& matrix) 43 m_data[0] = matrix.m11(); 44 m_data[1] = matrix.m12(); 45 m_data[2] = matrix.m14(); 46 m_data[3] = matrix.m21(); 47 m_data[4] = matrix.m22(); 48 m_data[5] = matrix.m24(); 49 m_data[6] = matrix.m41(); 50 m_data[7] = matrix.m42(); 51 m_data[8] = matrix.m44() 56 TransformationMatrix matrix; local [all...] |
/external/srec/srec/clib/ |
matx_ops.c | 41 covdata **matrix; local 43 matrix = (covdata **) CALLOC(dimen, sizeof(covdata *), 46 matrix[ii] = (covdata *) CALLOC(dimen, sizeof(covdata), 48 return (matrix); 51 void delete_matrix(covdata **matrix, int dimen) 55 ASSERT(matrix); 57 FREE((char *)matrix[ii]); 58 FREE((char *)matrix); 62 void diagonal_elements(covdata *vector, covdata **matrix, int dim) 67 ASSERT(matrix); 127 imeldata **matrix; local [all...] |
matx_ops.h | 22 static PINLINE void matrix_fixed_multiply_frame(imeldata *outvec, imeldata **matrix, 25 static PINLINE void matrix_fixed_multiply_frame(imeldata *outvec, imeldata **matrix, 31 ASSERT(matrix); 39 sum += matrix[ii][jj] * vector[jj];
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/external/webkit/WebKit/android/plugins/ |
ANPMatrixInterface.cpp | 48 static void anp_deleteMatrix(ANPMatrix* matrix) { 49 delete matrix; 52 static ANPMatrixFlag anp_getFlags(const ANPMatrix* matrix) { 53 return matrix->getType(); 60 static void anp_get3x3(const ANPMatrix* matrix, float dst[9]) { 62 dst[i] = SkScalarToFloat(matrix->get(i)); 66 static void anp_set3x3(ANPMatrix* matrix, const float src[9]) { 68 matrix->set(i, SkFloatToScalar(src[i])); 72 static void anp_setIdentity(ANPMatrix* matrix) { 73 matrix->reset() [all...] |
/external/webkit/WebCore/platform/graphics/cairo/ |
PatternCairo.cpp | 45 cairo_matrix_t matrix = m_patternSpaceTransformation; local 46 cairo_matrix_invert(&matrix); 47 cairo_pattern_set_matrix(pattern, &matrix);
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/external/webkit/WebCore/platform/graphics/wx/ |
TransformationMatrixWx.cpp | 46 wxGraphicsMatrix matrix = renderer->CreateMatrix(a(), b(), c(), d(), e(), f()); local 47 return matrix; 55 wxGraphicsMatrix matrix = renderer->CreateMatrix(a(), b(), c(), d(), e(), f()); local 56 return matrix;
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/frameworks/base/graphics/java/android/graphics/ |
ColorMatrixColorFilter.java | 21 * Create a colorfilter that transforms colors through a 4x5 color matrix. 23 * @param matrix 4x5 matrix used to transform colors. It is copied into 24 * the filter, so changes made to the matrix after the filter 27 public ColorMatrixColorFilter(ColorMatrix matrix) { 28 native_instance = nativeColorMatrixFilter(matrix.getArray()); 32 * Create a colorfilter that transforms colors through a 4x5 color matrix. 35 * matrix. The first 20 entries of the array are copied into
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Camera.java | 34 public void getMatrix(Matrix matrix) { 35 nativeGetMatrix(matrix.native_instance);
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/external/skia/experimental/ |
SkSetPoly3To3_D.cpp | 16 static void computeOuterProduct(SkMatrix* matrix, 32 matrix->reset(); 33 matrix->setScaleX(SkDScalar_toScalar(tmp[0])); 34 matrix->setSkewY( SkDScalar_toScalar(tmp[1])); 35 matrix->setSkewX( SkDScalar_toScalar(tmp[2])); 36 matrix->setScaleY(SkDScalar_toScalar(tmp[3])); 44 bool SkSetPoly3To3(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]) { 58 matrix->setConcat(dstOP, srcOP); 59 matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY, 60 matrix->getScaleX(), matrix->getSkewX())) [all...] |
SkSetPoly3To3.cpp | 23 bool SkSetPoly3To3(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]) { 49 matrix->reset(); 50 matrix->setScaleX(dot(srcOP0, srcOP1, dstOP[0], dstOP[2])); 51 matrix->setSkewX( dot(srcOP2, srcOP3, dstOP[0], dstOP[2])); 52 matrix->setSkewY (dot(srcOP0, srcOP1, dstOP[1], dstOP[3])); 53 matrix->setScaleY(dot(srcOP2, srcOP3, dstOP[1], dstOP[3])); 54 matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY, 55 matrix->getScaleX(), matrix->getSkewX())); 56 matrix->setTranslateY(dstAve.fY - dot(srcAve.fX, srcAve.fY [all...] |
SkSetPoly3To3_A.cpp | 55 bool SkSetPoly3To3(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]) { 79 matrix->reset(); 80 matrix->setScaleX(div(M[0], det)); 81 matrix->setSkewX( div(M[1], det)); 82 matrix->setSkewY (div(M[2], det)); 83 matrix->setScaleY(div(M[3], det)); 84 matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY, 85 matrix->getScaleX(), matrix->getSkewX())); 86 matrix->setTranslateY(dstAve.fY - dot(srcAve.fX, srcAve.fY [all...] |
/frameworks/base/core/java/android/gesture/ |
OrientedBoundingBox.java | 19 import android.graphics.Matrix; 60 Matrix matrix = new Matrix(); local 61 matrix.setRotate(orientation); 62 matrix.postTranslate(centerX, centerY); 63 matrix.mapPoints(point); 68 matrix.mapPoints(point); 73 matrix.mapPoints(point); 78 matrix.mapPoints(point) [all...] |
/external/webkit/WebCore/bindings/v8/custom/ |
V8WebKitCSSMatrixConstructor.cpp | 61 RefPtr<WebKitCSSMatrix> matrix = WebKitCSSMatrix::create(cssValue, ec); local 65 // Transform the holder into a wrapper object for the matrix. 66 V8DOMWrapper::setDOMWrapper(args.Holder(), V8ClassIndex::ToInt(V8ClassIndex::WEBKITCSSMATRIX), matrix.get()); 67 return toV8(matrix.release(), args.Holder());
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/external/skia/include/core/ |
SkRasterizer.h | 32 /** Turn the path into a mask, respecting the specified local->device matrix. 34 bool rasterize(const SkPath& path, const SkMatrix& matrix, 42 virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix,
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/external/skia/src/core/ |
SkRasterizer.cpp | 26 bool SkRasterizer::rasterize(const SkPath& fillPath, const SkMatrix& matrix, 40 if (!filter->filterMask(&dstM, srcM, matrix, &margin)) 48 return this->onRasterize(fillPath, matrix, clipBounds, mask, mode); 53 bool SkRasterizer::onRasterize(const SkPath& fillPath, const SkMatrix& matrix, 59 fillPath.transform(matrix, &devPath);
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SkMaskFilter.cpp | 30 bool SkMaskFilter::filterPath(const SkPath& devPath, const SkMatrix& matrix, 36 if (!SkDraw::DrawToMask(devPath, &clip.getBounds(), this, &matrix, &srcM, 44 if (!this->filterMask(&dstM, srcM, matrix, NULL))
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/frameworks/base/include/private/surfaceflinger/ |
LayerState.h | 41 matrix.dsdx = matrix.dtdy = 1.0f; 42 matrix.dsdy = matrix.dtdx = 0.0f; 66 matrix22_t matrix; member in struct:android::layer_state_t
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/packages/apps/Gallery/src/com/android/camera/ |
RotateBitmap.java | 20 import android.graphics.Matrix; 53 public Matrix getRotateMatrix() { 54 // By default this is an identity matrix. 55 Matrix matrix = new Matrix(); local 62 matrix.preTranslate(-cx, -cy); 63 matrix.postRotate(mRotation); 64 matrix.postTranslate(getWidth() / 2, getHeight() / 2); 66 return matrix; [all...] |
/packages/apps/Gallery3D/src/com/cooliris/media/ |
RotateBitmap.java | 20 import android.graphics.Matrix; 53 public Matrix getRotateMatrix() { 54 // By default this is an identity matrix. 55 Matrix matrix = new Matrix(); local 62 matrix.preTranslate(-cx, -cy); 63 matrix.postRotate(mRotation); 64 matrix.postTranslate(getWidth() / 2, getHeight() / 2); 66 return matrix; [all...] |
/external/webkit/WebCore/platform/graphics/mac/ |
FontMac.mm | 100 CGAffineTransform matrix = CGAffineTransformIdentity; 102 memcpy(&matrix, [drawFont matrix], sizeof(matrix)); 103 matrix.b = -matrix.b; 104 matrix.d = -matrix.d; 106 matrix = CGAffineTransformConcat(matrix, CGAffineTransformMake(1, 0, -tanf(SYNTHETIC_OBLIQUE_ANGLE * acosf(0) / 90), 1, 0, 0)); [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/animation/ |
Rotate3dAnimation.java | 22 import android.graphics.Matrix; 77 final Matrix matrix = t.getMatrix(); local 86 camera.getMatrix(matrix); 89 matrix.preTranslate(-centerX, -centerY); 90 matrix.postTranslate(centerX, centerY);
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/external/skia/src/animator/ |
SkDrawShader.cpp | 27 SK_MEMBER(matrix, Matrix), 35 SkDrawShader::SkDrawShader() : matrix(NULL), 48 if (matrix) 49 shader->setLocalMatrix(matrix->getMatrix());
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