/external/qemu/distrib/sdl-1.2.12/src/video/windx5/ |
SDL_dx5video.c | 2443 Uint8 *pixels; local [all...] |
/external/quake/quake/src/QW/client/ |
model.h | 206 byte pixels[4]; member in struct:mspriteframe_s
|
/external/quake/quake/src/WinQuake/ |
model.h | 195 byte pixels[4]; member in struct:mspriteframe_s
|
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2ext.h | 334 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); 335 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); 341 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 342 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
|
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2ext.h | 334 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); 335 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); 341 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 342 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
|
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2ext.h | 334 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); 335 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); 341 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 342 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
|
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/ |
gl2ext.h | 334 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); 335 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); 341 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 342 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
|
/external/qemu/distrib/sdl-1.2.12/src/video/ |
SDL_blit.c | 78 info.s_pixels = (Uint8 *)src->pixels + 84 info.d_pixels = (Uint8 *)dst->pixels +
|
SDL_glfuncs.h | 74 SDL_PROC_UNUSED(void,glDrawPixels,(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) 129 SDL_PROC_UNUSED(void,glGetTexImage,(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)) 243 SDL_PROC_UNUSED(void,glReadPixels,(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) 306 SDL_PROC_UNUSED(void,glTexImage1D,(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) 307 SDL_PROC(void,glTexImage2D,(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) 312 SDL_PROC_UNUSED(void,glTexSubImage1D,(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) 313 SDL_PROC(void,glTexSubImage2D,(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels))
|
/external/qemu/distrib/sdl-1.2.12/src/video/aalib/ |
SDL_aavideo.c | 275 current->pixels = AA_buffer; 387 this->screen->pixels = NULL;
|
/external/qemu/distrib/sdl-1.2.12/src/video/qtopia/ |
SDL_sysvideo.cc | 311 current->pixels = (void *)qimage->bits(); 381 _this->screen->pixels = NULL;
|
/frameworks/base/opengl/tests/gl_basic/ |
gl_basic.cpp | 316 const unsigned int pixels[] = 330 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixTrackingGL.java | 537 int type, Buffer pixels) { 538 mgl.glReadPixels(x, y, width, height, format, type, pixels); 624 Buffer pixels) { 626 format, type, pixels); 647 Buffer pixels) { 649 format, type, pixels);
|
/external/qemu/distrib/sdl-1.2.12/src/video/gapi/ |
SDL_gapivideo.c | 726 video->pixels = gapiBuffer; 817 // TODO: read 4 pixels, write DWORD 914 // read two pixels, write DWORD 1042 srcPointer = ((unsigned char*) SDL_VideoSurface->pixels) + rects[i].y * SDL_VideoSurface->pitch + rects[i].x * 2; 1071 unsigned char *srcPointer = ((unsigned char*) SDL_VideoSurface->pixels) + rects[i].y * SDL_VideoSurface->pitch + rects[i].x * bytesPerPixel; 1128 if (this->screen->pixels != NULL) 1130 SDL_free(this->screen->pixels); 1131 this->screen->pixels = NULL; [all...] |
/frameworks/base/opengl/tools/glgen/specs/gles11/ |
GLES10.spec | 82 void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) 99 void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 102 void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )
|
GLES20.spec | 94 void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels )
107 void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
112 void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )
|
/external/webkit/WebCore/platform/graphics/wince/ |
GraphicsContextWince.cpp | 295 unsigned* pixels = (unsigned*)bmp->bytes(); local 296 const unsigned* const pixelsEnd = pixels + bmp->bitmapInfo().numPixels(); 297 while (pixels < pixelsEnd) { 298 *pixels |= 0xFF000000; 299 ++pixels; 327 unsigned* pixels = (unsigned*)bmp->bytes(); local 328 const unsigned* const pixelsEnd = pixels + bmp->bitmapInfo().numPixels(); 329 while (pixels < pixelsEnd) { 330 *pixels ^= 0xFF000000; 331 ++pixels; 559 unsigned* pixels = (unsigned*)m_bitmap->bytes(); local [all...] |
/external/qemu/distrib/sdl-1.2.12/src/hermes/ |
x86p_32.asm | 918 ;; This routine writes FOUR pixels at once (dword) and then, if they exist 919 ;; the trailing three pixels 926 shr ecx,2 ; We will draw 4 pixels at once 932 mov eax,[esi] ; first pair of pixels 965 mov ebx,[esi+8] ; second pair of pixels 1012 and ecx,BYTE 3 ; mask out number of pixels to draw 1017 mov eax,[esi] ; single pixel conversion for trailing pixels
|
/external/skia/src/core/ |
SkDraw.cpp | 151 typedef void (*BitmapXferProc)(void* pixels, size_t bytes, uint32_t data); 153 static void D_Clear_BitmapXferProc(void* pixels, size_t bytes, uint32_t) { 154 sk_bzero(pixels, bytes); 159 static void D32_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { 160 sk_memset32((uint32_t*)pixels, data, bytes >> 2); 163 static void D16_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { 164 sk_memset16((uint16_t*)pixels, data, bytes >> 1); 167 static void DA8_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { 168 memset(pixels, data, bytes); 264 uint8_t* pixels = (uint8_t*)bitmap.getPixels() local [all...] |
/external/webkit/WebCore/html/canvas/ |
WebGLRenderingContext.cpp | [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/macdsp/ |
SDL_dspvideo.c | 755 current->pixels = NULL; 911 current->pixels = GetPixBaseAddr(GetPortPixMap(dsp_back_buffer)); [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/bwindow/ |
SDL_sysvideo.cc | 541 current->pixels = NULL; 555 current->pixels = (void *)bbitmap->Bits(); 818 _this->screen->pixels = NULL;
|
/external/qemu/distrib/sdl-1.2.12/src/video/macrom/ |
SDL_romvideo.c | 477 current->pixels = NULL; 529 current->pixels = (**(**SDL_Display).gdPMap).baseAddr; 584 current->pixels = GetPixBaseAddr(pixmap);
|
/frameworks/base/core/jni/ |
android_opengl_GLES10.cpp | 2904 GLvoid *pixels = (GLvoid *) 0; local 3304 GLvoid *pixels = (GLvoid *) 0; local 3353 GLvoid *pixels = (GLvoid *) 0; local [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | [all...] |