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      1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef BASE_SYNC_SOCKET_H_
      6 #define BASE_SYNC_SOCKET_H_
      7 
      8 // A socket abstraction used for sending and receiving plain
      9 // data.  Because they are blocking, they can be used to perform
     10 // rudimentary cross-process synchronization with low latency.
     11 
     12 #include "base/basictypes.h"
     13 #if defined(OS_WIN)
     14 #include <windows.h>
     15 #endif
     16 #include <sys/types.h>
     17 
     18 namespace base {
     19 
     20 class SyncSocket {
     21  public:
     22 #if defined(OS_WIN)
     23   typedef HANDLE Handle;
     24 #else
     25   typedef int Handle;
     26 #endif
     27 
     28   // Creates a SyncSocket from a Handle.  Used in transport.
     29   explicit SyncSocket(Handle handle) : handle_(handle) { }
     30   ~SyncSocket() { Close(); }
     31 
     32   // Creates an unnamed pair of connected sockets.
     33   // pair is a pointer to an array of two SyncSockets in which connected socket
     34   // descriptors are returned.  Returns true on success, false on failure.
     35   static bool CreatePair(SyncSocket* pair[2]);
     36 
     37   // Closes the SyncSocket.  Returns true on success, false on failure.
     38   bool Close();
     39 
     40   // Sends the message to the remote peer of the SyncSocket.
     41   // Note it is not safe to send messages from the same socket handle by
     42   // multiple threads simultaneously.
     43   // buffer is a pointer to the data to send.
     44   // length is the length of the data to send (must be non-zero).
     45   // Returns the number of bytes sent, or 0 upon failure.
     46   size_t Send(const void* buffer, size_t length);
     47 
     48   // Receives a message from an SyncSocket.
     49   // buffer is a pointer to the buffer to receive data.
     50   // length is the number of bytes of data to receive (must be non-zero).
     51   // Returns the number of bytes received, or 0 upon failure.
     52   size_t Receive(void* buffer, size_t length);
     53 
     54   // Returns the number of bytes available. If non-zero, Receive() will not
     55   // not block when called. NOTE: Some implementations cannot reliably
     56   // determine the number of bytes available so avoid using the returned
     57   // size as a promise and simply test against zero.
     58   size_t Peek();
     59 
     60   // Extracts the contained handle.  Used for transferring between
     61   // processes.
     62   Handle handle() const { return handle_; }
     63 
     64  private:
     65   Handle handle_;
     66 
     67   DISALLOW_COPY_AND_ASSIGN(SyncSocket);
     68 };
     69 
     70 }  // namespace base
     71 
     72 #endif  // BASE_SYNC_SOCKET_H_
     73