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      1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef NET_HTTP_HTTP_AUTH_HANDLER_H_
      6 #define NET_HTTP_HTTP_AUTH_HANDLER_H_
      7 
      8 #include <string>
      9 
     10 #include "base/ref_counted.h"
     11 #include "net/http/http_auth.h"
     12 
     13 namespace net {
     14 
     15 class HttpRequestInfo;
     16 class ProxyInfo;
     17 
     18 // HttpAuthHandler is the interface for the authentication schemes
     19 // (basic, digest, ...)
     20 // The registry mapping auth-schemes to implementations is hardcoded in
     21 // HttpAuth::CreateAuthHandler().
     22 class HttpAuthHandler : public base::RefCounted<HttpAuthHandler> {
     23  public:
     24   // Initialize the handler by parsing a challenge string.
     25   bool InitFromChallenge(std::string::const_iterator begin,
     26                          std::string::const_iterator end,
     27                          HttpAuth::Target target,
     28                          const GURL& origin);
     29 
     30   // Lowercase name of the auth scheme
     31   const std::string& scheme() const {
     32     return scheme_;
     33   }
     34 
     35   // The realm value that was parsed during Init().
     36   const std::string& realm() const {
     37     return realm_;
     38   }
     39 
     40   // Numeric rank based on the challenge's security level. Higher
     41   // numbers are better. Used by HttpAuth::ChooseBestChallenge().
     42   int score() const {
     43     return score_;
     44   }
     45 
     46   HttpAuth::Target target() const {
     47     return target_;
     48   }
     49 
     50   // Returns true if the authentication scheme does not send the username and
     51   // password in the clear.
     52   bool encrypts_identity() const {
     53     return (properties_ & ENCRYPTS_IDENTITY) != 0;
     54   }
     55 
     56   // Returns true if the authentication scheme is connection-based, for
     57   // example, NTLM.  A connection-based authentication scheme does not support
     58   // preemptive authentication, and must use the same handler object
     59   // throughout the life of an HTTP transaction.
     60   bool is_connection_based() const {
     61     return (properties_ & IS_CONNECTION_BASED) != 0;
     62   }
     63 
     64   // Returns true if the response to the current authentication challenge
     65   // requires an identity.
     66   // TODO(wtc): Find a better way to handle a multi-round challenge-response
     67   // sequence used by a connection-based authentication scheme.
     68   virtual bool NeedsIdentity() { return true; }
     69 
     70   // Returns true if this is the final round of the authentication sequence.
     71   // For Basic and Digest, the method always returns true because they are
     72   // single-round schemes.
     73   virtual bool IsFinalRound() { return true; }
     74 
     75   // Generate the Authorization header value.
     76   virtual std::string GenerateCredentials(const std::wstring& username,
     77                                           const std::wstring& password,
     78                                           const HttpRequestInfo* request,
     79                                           const ProxyInfo* proxy) = 0;
     80 
     81  protected:
     82   enum Property {
     83     ENCRYPTS_IDENTITY = 1 << 0,
     84     IS_CONNECTION_BASED = 1 << 1,
     85   };
     86 
     87   friend class base::RefCounted<HttpAuthHandler>;
     88 
     89   virtual ~HttpAuthHandler() { }
     90 
     91   // Initialize the handler by parsing a challenge string.
     92   // Implementations are expcted to initialize the following members:
     93   // scheme_, realm_, score_, properties_
     94   virtual bool Init(std::string::const_iterator challenge_begin,
     95                     std::string::const_iterator challenge_end) = 0;
     96 
     97   // The lowercase auth-scheme {"basic", "digest", "ntlm", ...}
     98   std::string scheme_;
     99 
    100   // The realm.  Used by "basic" and "digest".
    101   std::string realm_;
    102 
    103   // The {scheme, host, port} for the authentication target.  Used by "ntlm"
    104   // to construct the service principal name.
    105   GURL origin_;
    106 
    107   // The score for this challenge. Higher numbers are better.
    108   int score_;
    109 
    110   // Whether this authentication request is for a proxy server, or an
    111   // origin server.
    112   HttpAuth::Target target_;
    113 
    114   // A bitmask of the properties of the authentication scheme.
    115   int properties_;
    116 };
    117 
    118 }  // namespace net
    119 
    120 #endif  // NET_HTTP_HTTP_AUTH_HANDLER_H_
    121