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README

      1 Tiny Code Generator - Fabrice Bellard.
      2 
      3 1) Introduction
      4 
      5 TCG (Tiny Code Generator) began as a generic backend for a C
      6 compiler. It was simplified to be used in QEMU. It also has its roots
      7 in the QOP code generator written by Paul Brook. 
      8 
      9 2) Definitions
     10 
     11 The TCG "target" is the architecture for which we generate the
     12 code. It is of course not the same as the "target" of QEMU which is
     13 the emulated architecture. As TCG started as a generic C backend used
     14 for cross compiling, it is assumed that the TCG target is different
     15 from the host, although it is never the case for QEMU.
     16 
     17 A TCG "function" corresponds to a QEMU Translated Block (TB).
     18 
     19 A TCG "temporary" is a variable only live in a basic
     20 block. Temporaries are allocated explicitly in each function.
     21 
     22 A TCG "local temporary" is a variable only live in a function. Local
     23 temporaries are allocated explicitly in each function.
     24 
     25 A TCG "global" is a variable which is live in all the functions
     26 (equivalent of a C global variable). They are defined before the
     27 functions defined. A TCG global can be a memory location (e.g. a QEMU
     28 CPU register), a fixed host register (e.g. the QEMU CPU state pointer)
     29 or a memory location which is stored in a register outside QEMU TBs
     30 (not implemented yet).
     31 
     32 A TCG "basic block" corresponds to a list of instructions terminated
     33 by a branch instruction. 
     34 
     35 3) Intermediate representation
     36 
     37 3.1) Introduction
     38 
     39 TCG instructions operate on variables which are temporaries, local
     40 temporaries or globals. TCG instructions and variables are strongly
     41 typed. Two types are supported: 32 bit integers and 64 bit
     42 integers. Pointers are defined as an alias to 32 bit or 64 bit
     43 integers depending on the TCG target word size.
     44 
     45 Each instruction has a fixed number of output variable operands, input
     46 variable operands and always constant operands.
     47 
     48 The notable exception is the call instruction which has a variable
     49 number of outputs and inputs.
     50 
     51 In the textual form, output operands usually come first, followed by
     52 input operands, followed by constant operands. The output type is
     53 included in the instruction name. Constants are prefixed with a '$'.
     54 
     55 add_i32 t0, t1, t2  (t0 <- t1 + t2)
     56 
     57 3.2) Assumptions
     58 
     59 * Basic blocks
     60 
     61 - Basic blocks end after branches (e.g. brcond_i32 instruction),
     62   goto_tb and exit_tb instructions.
     63 - Basic blocks start after the end of a previous basic block, or at a
     64   set_label instruction.
     65 
     66 After the end of a basic block, the content of temporaries is
     67 destroyed, but local temporaries and globals are preserved.
     68 
     69 * Floating point types are not supported yet
     70 
     71 * Pointers: depending on the TCG target, pointer size is 32 bit or 64
     72   bit. The type TCG_TYPE_PTR is an alias to TCG_TYPE_I32 or
     73   TCG_TYPE_I64.
     74 
     75 * Helpers:
     76 
     77 Using the tcg_gen_helper_x_y it is possible to call any function
     78 taking i32, i64 or pointer types. Before calling an helper, all
     79 globals are stored at their canonical location and it is assumed that
     80 the function can modify them. In the future, function modifiers will
     81 be allowed to tell that the helper does not read or write some globals.
     82 
     83 On some TCG targets (e.g. x86), several calling conventions are
     84 supported.
     85 
     86 * Branches:
     87 
     88 Use the instruction 'br' to jump to a label. Use 'jmp' to jump to an
     89 explicit address. Conditional branches can only jump to labels.
     90 
     91 3.3) Code Optimizations
     92 
     93 When generating instructions, you can count on at least the following
     94 optimizations:
     95 
     96 - Single instructions are simplified, e.g.
     97 
     98    and_i32 t0, t0, $0xffffffff
     99     
    100   is suppressed.
    101 
    102 - A liveness analysis is done at the basic block level. The
    103   information is used to suppress moves from a dead variable to
    104   another one. It is also used to remove instructions which compute
    105   dead results. The later is especially useful for condition code
    106   optimization in QEMU.
    107 
    108   In the following example:
    109 
    110   add_i32 t0, t1, t2
    111   add_i32 t0, t0, $1
    112   mov_i32 t0, $1
    113 
    114   only the last instruction is kept.
    115 
    116 3.4) Instruction Reference
    117 
    118 ********* Function call
    119 
    120 * call <ret> <params> ptr
    121 
    122 call function 'ptr' (pointer type)
    123 
    124 <ret> optional 32 bit or 64 bit return value
    125 <params> optional 32 bit or 64 bit parameters
    126 
    127 ********* Jumps/Labels
    128 
    129 * jmp t0
    130 
    131 Absolute jump to address t0 (pointer type).
    132 
    133 * set_label $label
    134 
    135 Define label 'label' at the current program point.
    136 
    137 * br $label
    138 
    139 Jump to label.
    140 
    141 * brcond_i32/i64 cond, t0, t1, label
    142 
    143 Conditional jump if t0 cond t1 is true. cond can be:
    144     TCG_COND_EQ
    145     TCG_COND_NE
    146     TCG_COND_LT /* signed */
    147     TCG_COND_GE /* signed */
    148     TCG_COND_LE /* signed */
    149     TCG_COND_GT /* signed */
    150     TCG_COND_LTU /* unsigned */
    151     TCG_COND_GEU /* unsigned */
    152     TCG_COND_LEU /* unsigned */
    153     TCG_COND_GTU /* unsigned */
    154 
    155 ********* Arithmetic
    156 
    157 * add_i32/i64 t0, t1, t2
    158 
    159 t0=t1+t2
    160 
    161 * sub_i32/i64 t0, t1, t2
    162 
    163 t0=t1-t2
    164 
    165 * neg_i32/i64 t0, t1
    166 
    167 t0=-t1 (two's complement)
    168 
    169 * mul_i32/i64 t0, t1, t2
    170 
    171 t0=t1*t2
    172 
    173 * div_i32/i64 t0, t1, t2
    174 
    175 t0=t1/t2 (signed). Undefined behavior if division by zero or overflow.
    176 
    177 * divu_i32/i64 t0, t1, t2
    178 
    179 t0=t1/t2 (unsigned). Undefined behavior if division by zero.
    180 
    181 * rem_i32/i64 t0, t1, t2
    182 
    183 t0=t1%t2 (signed). Undefined behavior if division by zero or overflow.
    184 
    185 * remu_i32/i64 t0, t1, t2
    186 
    187 t0=t1%t2 (unsigned). Undefined behavior if division by zero.
    188 
    189 ********* Logical
    190 
    191 * and_i32/i64 t0, t1, t2
    192 
    193 t0=t1&t2
    194 
    195 * or_i32/i64 t0, t1, t2
    196 
    197 t0=t1|t2
    198 
    199 * xor_i32/i64 t0, t1, t2
    200 
    201 t0=t1^t2
    202 
    203 * not_i32/i64 t0, t1
    204 
    205 t0=~t1
    206 
    207 * andc_i32/i64 t0, t1, t2
    208 
    209 t0=t1&~t2
    210 
    211 * eqv_i32/i64 t0, t1, t2
    212 
    213 t0=~(t1^t2)
    214 
    215 * nand_i32/i64 t0, t1, t2
    216 
    217 t0=~(t1&t2)
    218 
    219 * nor_i32/i64 t0, t1, t2
    220 
    221 t0=~(t1|t2)
    222 
    223 * orc_i32/i64 t0, t1, t2
    224 
    225 t0=t1|~t2
    226 
    227 ********* Shifts/Rotates
    228 
    229 * shl_i32/i64 t0, t1, t2
    230 
    231 t0=t1 << t2. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
    232 
    233 * shr_i32/i64 t0, t1, t2
    234 
    235 t0=t1 >> t2 (unsigned). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
    236 
    237 * sar_i32/i64 t0, t1, t2
    238 
    239 t0=t1 >> t2 (signed). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
    240 
    241 * rotl_i32/i64 t0, t1, t2
    242 
    243 Rotation of t2 bits to the left. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
    244 
    245 * rotr_i32/i64 t0, t1, t2
    246 
    247 Rotation of t2 bits to the right. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
    248 
    249 ********* Misc
    250 
    251 * mov_i32/i64 t0, t1
    252 
    253 t0 = t1
    254 
    255 Move t1 to t0 (both operands must have the same type).
    256 
    257 * ext8s_i32/i64 t0, t1
    258 ext8u_i32/i64 t0, t1
    259 ext16s_i32/i64 t0, t1
    260 ext16u_i32/i64 t0, t1
    261 ext32s_i64 t0, t1
    262 ext32u_i64 t0, t1
    263 
    264 8, 16 or 32 bit sign/zero extension (both operands must have the same type)
    265 
    266 * bswap16_i32/i64 t0, t1
    267 
    268 16 bit byte swap on a 32/64 bit value. The two/six high order bytes must be
    269 set to zero.
    270 
    271 * bswap32_i32/i64 t0, t1
    272 
    273 32 bit byte swap on a 32/64 bit value. With a 64 bit value, the four high
    274 order bytes must be set to zero.
    275 
    276 * bswap64_i64 t0, t1
    277 
    278 64 bit byte swap
    279 
    280 * discard_i32/i64 t0
    281 
    282 Indicate that the value of t0 won't be used later. It is useful to
    283 force dead code elimination.
    284 
    285 ********* Type conversions
    286 
    287 * ext_i32_i64 t0, t1
    288 Convert t1 (32 bit) to t0 (64 bit) and does sign extension
    289 
    290 * extu_i32_i64 t0, t1
    291 Convert t1 (32 bit) to t0 (64 bit) and does zero extension
    292 
    293 * trunc_i64_i32 t0, t1
    294 Truncate t1 (64 bit) to t0 (32 bit)
    295 
    296 * concat_i32_i64 t0, t1, t2
    297 Construct t0 (64-bit) taking the low half from t1 (32 bit) and the high half
    298 from t2 (32 bit).
    299 
    300 * concat32_i64 t0, t1, t2
    301 Construct t0 (64-bit) taking the low half from t1 (64 bit) and the high half
    302 from t2 (64 bit).
    303 
    304 ********* Load/Store
    305 
    306 * ld_i32/i64 t0, t1, offset
    307 ld8s_i32/i64 t0, t1, offset
    308 ld8u_i32/i64 t0, t1, offset
    309 ld16s_i32/i64 t0, t1, offset
    310 ld16u_i32/i64 t0, t1, offset
    311 ld32s_i64 t0, t1, offset
    312 ld32u_i64 t0, t1, offset
    313 
    314 t0 = read(t1 + offset)
    315 Load 8, 16, 32 or 64 bits with or without sign extension from host memory. 
    316 offset must be a constant.
    317 
    318 * st_i32/i64 t0, t1, offset
    319 st8_i32/i64 t0, t1, offset
    320 st16_i32/i64 t0, t1, offset
    321 st32_i64 t0, t1, offset
    322 
    323 write(t0, t1 + offset)
    324 Write 8, 16, 32 or 64 bits to host memory.
    325 
    326 ********* QEMU specific operations
    327 
    328 * tb_exit t0
    329 
    330 Exit the current TB and return the value t0 (word type).
    331 
    332 * goto_tb index
    333 
    334 Exit the current TB and jump to the TB index 'index' (constant) if the
    335 current TB was linked to this TB. Otherwise execute the next
    336 instructions.
    337 
    338 * qemu_ld8u t0, t1, flags
    339 qemu_ld8s t0, t1, flags
    340 qemu_ld16u t0, t1, flags
    341 qemu_ld16s t0, t1, flags
    342 qemu_ld32u t0, t1, flags
    343 qemu_ld32s t0, t1, flags
    344 qemu_ld64 t0, t1, flags
    345 
    346 Load data at the QEMU CPU address t1 into t0. t1 has the QEMU CPU
    347 address type. 'flags' contains the QEMU memory index (selects user or
    348 kernel access) for example.
    349 
    350 * qemu_st8 t0, t1, flags
    351 qemu_st16 t0, t1, flags
    352 qemu_st32 t0, t1, flags
    353 qemu_st64 t0, t1, flags
    354 
    355 Store the data t0 at the QEMU CPU Address t1. t1 has the QEMU CPU
    356 address type. 'flags' contains the QEMU memory index (selects user or
    357 kernel access) for example.
    358 
    359 Note 1: Some shortcuts are defined when the last operand is known to be
    360 a constant (e.g. addi for add, movi for mov).
    361 
    362 Note 2: When using TCG, the opcodes must never be generated directly
    363 as some of them may not be available as "real" opcodes. Always use the
    364 function tcg_gen_xxx(args).
    365 
    366 4) Backend
    367 
    368 tcg-target.h contains the target specific definitions. tcg-target.c
    369 contains the target specific code.
    370 
    371 4.1) Assumptions
    372 
    373 The target word size (TCG_TARGET_REG_BITS) is expected to be 32 bit or
    374 64 bit. It is expected that the pointer has the same size as the word.
    375 
    376 On a 32 bit target, all 64 bit operations are converted to 32 bits. A
    377 few specific operations must be implemented to allow it (see add2_i32,
    378 sub2_i32, brcond2_i32).
    379 
    380 Floating point operations are not supported in this version. A
    381 previous incarnation of the code generator had full support of them,
    382 but it is better to concentrate on integer operations first.
    383 
    384 On a 64 bit target, no assumption is made in TCG about the storage of
    385 the 32 bit values in 64 bit registers.
    386 
    387 4.2) Constraints
    388 
    389 GCC like constraints are used to define the constraints of every
    390 instruction. Memory constraints are not supported in this
    391 version. Aliases are specified in the input operands as for GCC.
    392 
    393 The same register may be used for both an input and an output, even when
    394 they are not explicitly aliased.  If an op expands to multiple target
    395 instructions then care must be taken to avoid clobbering input values.
    396 GCC style "early clobber" outputs are not currently supported.
    397 
    398 A target can define specific register or constant constraints. If an
    399 operation uses a constant input constraint which does not allow all
    400 constants, it must also accept registers in order to have a fallback.
    401 
    402 The movi_i32 and movi_i64 operations must accept any constants.
    403 
    404 The mov_i32 and mov_i64 operations must accept any registers of the
    405 same type.
    406 
    407 The ld/st instructions must accept signed 32 bit constant offsets. It
    408 can be implemented by reserving a specific register to compute the
    409 address if the offset is too big.
    410 
    411 The ld/st instructions must accept any destination (ld) or source (st)
    412 register.
    413 
    414 4.3) Function call assumptions
    415 
    416 - The only supported types for parameters and return value are: 32 and
    417   64 bit integers and pointer.
    418 - The stack grows downwards.
    419 - The first N parameters are passed in registers.
    420 - The next parameters are passed on the stack by storing them as words.
    421 - Some registers are clobbered during the call. 
    422 - The function can return 0 or 1 value in registers. On a 32 bit
    423   target, functions must be able to return 2 values in registers for
    424   64 bit return type.
    425 
    426 5) Recommended coding rules for best performance
    427 
    428 - Use globals to represent the parts of the QEMU CPU state which are
    429   often modified, e.g. the integer registers and the condition
    430   codes. TCG will be able to use host registers to store them.
    431 
    432 - Avoid globals stored in fixed registers. They must be used only to
    433   store the pointer to the CPU state and possibly to store a pointer
    434   to a register window.
    435 
    436 - Use temporaries. Use local temporaries only when really needed,
    437   e.g. when you need to use a value after a jump. Local temporaries
    438   introduce a performance hit in the current TCG implementation: their
    439   content is saved to memory at end of each basic block.
    440 
    441 - Free temporaries and local temporaries when they are no longer used
    442   (tcg_temp_free). Since tcg_const_x() also creates a temporary, you
    443   should free it after it is used. Freeing temporaries does not yield
    444   a better generated code, but it reduces the memory usage of TCG and
    445   the speed of the translation.
    446 
    447 - Don't hesitate to use helpers for complicated or seldom used target
    448   intructions. There is little performance advantage in using TCG to
    449   implement target instructions taking more than about twenty TCG
    450   instructions.
    451 
    452 - Use the 'discard' instruction if you know that TCG won't be able to
    453   prove that a given global is "dead" at a given program point. The
    454   x86 target uses it to improve the condition codes optimisation.
    455