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      1 /*
      2  * Copyright (C) 2008 Apple Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *
      8  * 1.  Redistributions of source code must retain the above copyright
      9  *     notice, this list of conditions and the following disclaimer.
     10  * 2.  Redistributions in binary form must reproduce the above copyright
     11  *     notice, this list of conditions and the following disclaimer in the
     12  *     documentation and/or other materials provided with the distribution.
     13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
     14  *     its contributors may be used to endorse or promote products derived
     15  *     from this software without specific prior written permission.
     16  *
     17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
     18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
     24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27  */
     28 
     29 #include "config.h"
     30 #include "AccessibilityList.h"
     31 
     32 #include "AXObjectCache.h"
     33 #include "HTMLNames.h"
     34 #include "RenderObject.h"
     35 
     36 using namespace std;
     37 
     38 namespace WebCore {
     39 
     40 using namespace HTMLNames;
     41 
     42 AccessibilityList::AccessibilityList(RenderObject* renderer)
     43     : AccessibilityRenderObject(renderer)
     44 {
     45 }
     46 
     47 AccessibilityList::~AccessibilityList()
     48 {
     49 }
     50 
     51 PassRefPtr<AccessibilityList> AccessibilityList::create(RenderObject* renderer)
     52 {
     53     return adoptRef(new AccessibilityList(renderer));
     54 }
     55 
     56 bool AccessibilityList::accessibilityIsIgnored() const
     57 {
     58     // Is the platform interested in the object?
     59     if (accessibilityPlatformIncludesObject() == IgnoreObject)
     60         return true;
     61 
     62     // lists don't appear on tiger/leopard on the mac
     63 #if ACCESSIBILITY_LISTS
     64     return false;
     65 #else
     66     return true;
     67 #endif
     68 }
     69 
     70 bool AccessibilityList::isUnorderedList() const
     71 {
     72     if (!m_renderer)
     73         return false;
     74 
     75     Node* node = m_renderer->node();
     76 
     77     // The ARIA spec says the "list" role is supposed to mimic a UL or OL tag.
     78     // Since it can't be both, it's probably OK to say that it's an un-ordered list.
     79     // On the Mac, there's no distinction to the client.
     80     if (ariaRoleAttribute() == ListRole)
     81         return true;
     82 
     83     return node && node->hasTagName(ulTag);
     84 }
     85 
     86 bool AccessibilityList::isOrderedList() const
     87 {
     88     if (!m_renderer)
     89         return false;
     90 
     91     // ARIA says a directory is like a static table of contents, which sounds like an ordered list.
     92     if (ariaRoleAttribute() == DirectoryRole)
     93         return true;
     94 
     95     Node* node = m_renderer->node();
     96     return node && node->hasTagName(olTag);
     97 }
     98 
     99 bool AccessibilityList::isDefinitionList() const
    100 {
    101     if (!m_renderer)
    102         return false;
    103 
    104     Node* node = m_renderer->node();
    105     return node && node->hasTagName(dlTag);
    106 }
    107 
    108 
    109 } // namespace WebCore
    110