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      1 /*
      2  * Copyright (C) 2009 Apple Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #ifndef WebGLArray_h
     27 #define WebGLArray_h
     28 
     29 #include "ExceptionCode.h"
     30 #include <wtf/PassRefPtr.h>
     31 #include <wtf/RefCounted.h>
     32 #include <wtf/RefPtr.h>
     33 #include "WebGLArrayBuffer.h"
     34 
     35 namespace WebCore {
     36 
     37 class WebGLArray : public RefCounted<WebGLArray> {
     38   public:
     39     virtual bool isByteArray() const { return false; }
     40     virtual bool isUnsignedByteArray() const { return false; }
     41     virtual bool isShortArray() const { return false; }
     42     virtual bool isUnsignedShortArray() const { return false; }
     43     virtual bool isIntArray() const { return false; }
     44     virtual bool isUnsignedIntArray() const { return false; }
     45     virtual bool isFloatArray() const { return false; }
     46 
     47     PassRefPtr<WebGLArrayBuffer> buffer() {
     48         return m_buffer;
     49     }
     50 
     51     void* baseAddress() {
     52         return m_baseAddress;
     53     }
     54 
     55     unsigned byteOffset() const {
     56         return m_byteOffset;
     57     }
     58 
     59     virtual unsigned length() const = 0;
     60     virtual unsigned byteLength() const = 0;
     61     virtual PassRefPtr<WebGLArray> slice(unsigned offset, unsigned length) = 0;
     62 
     63     virtual ~WebGLArray();
     64 
     65   protected:
     66     WebGLArray(PassRefPtr<WebGLArrayBuffer> buffer, unsigned byteOffset);
     67 
     68     void setImpl(WebGLArray* array, unsigned byteOffset, ExceptionCode& ec);
     69 
     70     // This is the address of the WebGLArrayBuffer's storage, plus the byte offset.
     71     void* m_baseAddress;
     72 
     73     unsigned m_byteOffset;
     74 
     75   private:
     76     RefPtr<WebGLArrayBuffer> m_buffer;
     77 };
     78 
     79 } // namespace WebCore
     80 
     81 #endif // WebGLArray_h
     82