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      1 /*
      2  * Copyright (C) 2009 Apple Inc. All rights reserved.
      3  * Copyright (C) 2009 Google Inc. All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #include "config.h"
     28 
     29 #if ENABLE(3D_CANVAS)
     30 
     31 #include "WebGLFloatArray.h"
     32 
     33 namespace WebCore {
     34 
     35 PassRefPtr<WebGLFloatArray> WebGLFloatArray::create(unsigned length)
     36 {
     37     RefPtr<WebGLArrayBuffer> buffer = WebGLArrayBuffer::create(length * sizeof(float));
     38     return create(buffer, 0, length);
     39 }
     40 
     41 PassRefPtr<WebGLFloatArray> WebGLFloatArray::create(float* array, unsigned length)
     42 {
     43     RefPtr<WebGLFloatArray> a = WebGLFloatArray::create(length);
     44     for (unsigned i = 0; i < length; ++i)
     45         a->set(i, array[i]);
     46     return a;
     47 }
     48 
     49 PassRefPtr<WebGLFloatArray> WebGLFloatArray::create(PassRefPtr<WebGLArrayBuffer> buffer, int byteOffset, unsigned length)
     50 {
     51     // Make sure the offset results in valid alignment.
     52     if ((byteOffset % sizeof(float)) != 0)
     53         return NULL;
     54 
     55     if (buffer) {
     56         // Check to make sure we are talking about a valid region of
     57         // the given WebGLArrayBuffer's storage.
     58         if ((byteOffset + (length * sizeof(float))) > buffer->byteLength())
     59             return NULL;
     60     }
     61     return adoptRef(new WebGLFloatArray(buffer, byteOffset, length));
     62 }
     63 
     64 WebGLFloatArray::WebGLFloatArray(PassRefPtr<WebGLArrayBuffer> buffer, int byteOffset, unsigned length)
     65         : WebGLArray(buffer, byteOffset)
     66         , m_size(length)
     67 {
     68 }
     69 
     70 unsigned WebGLFloatArray::length() const {
     71     return m_size;
     72 }
     73 
     74 unsigned WebGLFloatArray::byteLength() const {
     75     return m_size * sizeof(float);
     76 }
     77 
     78 PassRefPtr<WebGLArray> WebGLFloatArray::slice(unsigned offset, unsigned length) {
     79     // Check to make sure the specified region is within the bounds of
     80     // the WebGLArrayBuffer.
     81     unsigned startByte = m_byteOffset + offset * sizeof(float);
     82     unsigned limitByte = startByte + length * sizeof(float);
     83     unsigned bufferLength = buffer()->byteLength();
     84     if (startByte >= bufferLength || limitByte > bufferLength)
     85         return 0;
     86     return create(buffer(), startByte, length);
     87 }
     88 
     89 void WebGLFloatArray::set(WebGLFloatArray* array, unsigned offset, ExceptionCode& ec) {
     90     setImpl(array, offset * sizeof(float), ec);
     91 }
     92 
     93 }
     94 
     95 #endif // ENABLE(3D_CANVAS)
     96