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      1 /*
      2  * This file is part of the WebKit project.
      3  *
      4  * Copyright (C) 2006 Oliver Hunt <ojh16 (at) student.canterbury.ac.nz>
      5  * Copyright (C) 2006 Apple Inc. All rights reserved.
      6  *
      7  * This library is free software; you can redistribute it and/or
      8  * modify it under the terms of the GNU Library General Public
      9  * License as published by the Free Software Foundation; either
     10  * version 2 of the License, or (at your option) any later version.
     11  *
     12  * This library is distributed in the hope that it will be useful,
     13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15  * Library General Public License for more details.
     16  *
     17  * You should have received a copy of the GNU Library General Public License
     18  * along with this library; see the file COPYING.LIB.  If not, write to
     19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     20  * Boston, MA 02110-1301, USA.
     21  *
     22  */
     23 
     24 #include "config.h"
     25 
     26 #if ENABLE(SVG)
     27 #include "RenderSVGInline.h"
     28 
     29 #include "FloatQuad.h"
     30 #include "RenderBlock.h"
     31 #include "SVGInlineFlowBox.h"
     32 #include "SVGInlineTextBox.h"
     33 #include "SVGRootInlineBox.h"
     34 
     35 namespace WebCore {
     36 
     37 RenderSVGInline::RenderSVGInline(Node* n)
     38     : RenderInline(n)
     39 {
     40 }
     41 
     42 InlineFlowBox* RenderSVGInline::createInlineFlowBox()
     43 {
     44     InlineFlowBox* box = new (renderArena()) SVGInlineFlowBox(this);
     45     box->setHasVirtualHeight();
     46     return box;
     47 }
     48 
     49 void RenderSVGInline::absoluteRects(Vector<IntRect>& rects, int, int)
     50 {
     51     InlineRunBox* firstBox = firstLineBox();
     52 
     53     SVGRootInlineBox* rootBox = firstBox ? static_cast<SVGInlineTextBox*>(firstBox)->svgRootInlineBox() : 0;
     54     RenderBox* object = rootBox ? rootBox->block() : 0;
     55 
     56     if (!object)
     57         return;
     58 
     59     int xRef = object->x();
     60     int yRef = object->y();
     61 
     62     for (InlineRunBox* curr = firstBox; curr; curr = curr->nextLineBox()) {
     63         FloatRect rect(xRef + curr->x(), yRef + curr->y(), curr->width(), curr->height());
     64         rects.append(enclosingIntRect(localToAbsoluteQuad(rect).boundingBox()));
     65     }
     66 }
     67 
     68 void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads)
     69 {
     70     InlineRunBox* firstBox = firstLineBox();
     71 
     72     SVGRootInlineBox* rootBox = firstBox ? static_cast<SVGInlineTextBox*>(firstBox)->svgRootInlineBox() : 0;
     73     RenderBox* object = rootBox ? rootBox->block() : 0;
     74 
     75     if (!object)
     76         return;
     77 
     78     int xRef = object->x();
     79     int yRef = object->y();
     80 
     81     for (InlineRunBox* curr = firstBox; curr; curr = curr->nextLineBox()) {
     82         FloatRect rect(xRef + curr->x(), yRef + curr->y(), curr->width(), curr->height());
     83         quads.append(localToAbsoluteQuad(rect));
     84     }
     85 }
     86 
     87 }
     88 
     89 #endif // ENABLE(SVG)
     90