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      1 /*
      2  * Copyright (C) 2006 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.view;
     18 
     19 import android.os.Parcel;
     20 import android.os.Parcelable;
     21 import android.util.Log;
     22 import android.util.SparseIntArray;
     23 import android.view.KeyCharacterMap;
     24 import android.view.KeyCharacterMap.KeyData;
     25 
     26 /**
     27  * Object used to report key and button events.
     28  * <p>
     29  * Each key press is described by a sequence of key events.  A key press
     30  * starts with a key event with {@link #ACTION_DOWN}.  If the key is held
     31  * sufficiently long that it repeats, then the initial down is followed
     32  * additional key events with {@link #ACTION_DOWN} and a non-zero value for
     33  * {@link #getRepeatCount()}.  The last key event is a {@link #ACTION_UP}
     34  * for the key up.  If the key press is canceled, the key up event will have the
     35  * {@link #FLAG_CANCELED} flag set.
     36  * </p><p>
     37  * Key events are generally accompanied by a key code ({@link #getKeyCode()}),
     38  * scan code ({@link #getScanCode()}) and meta state ({@link #getMetaState()}).
     39  * Key code constants are defined in this class.  Scan code constants are raw
     40  * device-specific codes obtained from the OS and so are not generally meaningful
     41  * to applications unless interpreted using the {@link KeyCharacterMap}.
     42  * Meta states describe the pressed state of key modifiers
     43  * such as {@link #META_SHIFT_ON} or {@link #META_ALT_ON}.
     44  * </p><p>
     45  * When interacting with an IME, the framework may deliver key events
     46  * with the special action {@link #ACTION_MULTIPLE} that either specifies
     47  * that single repeated key code or a sequence of characters to insert.
     48  * </p><p>
     49  * In general, the framework cannot guarantee that the key events it delivers
     50  * to a view always constitute complete key sequences since some events may be dropped
     51  * or modified by containing views before they are delivered.  The view implementation
     52  * should be prepared to handle {@link #FLAG_CANCELED} and should tolerate anomalous
     53  * situations such as receiving a new {@link #ACTION_DOWN} without first having
     54  * received an {@link #ACTION_UP} for the prior key press.
     55  * </p><p>
     56  * Refer to {@link InputDevice} for more information about how different kinds of
     57  * input devices and sources represent keys and buttons.
     58  * </p>
     59  */
     60 public class KeyEvent extends InputEvent implements Parcelable {
     61     /** Key code constant: Unknown key code. */
     62     public static final int KEYCODE_UNKNOWN         = 0;
     63     /** Key code constant: Soft Left key.
     64      * Usually situated below the display on phones and used as a multi-function
     65      * feature key for selecting a software defined function shown on the bottom left
     66      * of the display. */
     67     public static final int KEYCODE_SOFT_LEFT       = 1;
     68     /** Key code constant: Soft Right key.
     69      * Usually situated below the display on phones and used as a multi-function
     70      * feature key for selecting a software defined function shown on the bottom right
     71      * of the display. */
     72     public static final int KEYCODE_SOFT_RIGHT      = 2;
     73     /** Key code constant: Home key.
     74      * This key is handled by the framework and is never delivered to applications. */
     75     public static final int KEYCODE_HOME            = 3;
     76     /** Key code constant: Back key. */
     77     public static final int KEYCODE_BACK            = 4;
     78     /** Key code constant: Call key. */
     79     public static final int KEYCODE_CALL            = 5;
     80     /** Key code constant: End Call key. */
     81     public static final int KEYCODE_ENDCALL         = 6;
     82     /** Key code constant: '0' key. */
     83     public static final int KEYCODE_0               = 7;
     84     /** Key code constant: '1' key. */
     85     public static final int KEYCODE_1               = 8;
     86     /** Key code constant: '2' key. */
     87     public static final int KEYCODE_2               = 9;
     88     /** Key code constant: '3' key. */
     89     public static final int KEYCODE_3               = 10;
     90     /** Key code constant: '4' key. */
     91     public static final int KEYCODE_4               = 11;
     92     /** Key code constant: '5' key. */
     93     public static final int KEYCODE_5               = 12;
     94     /** Key code constant: '6' key. */
     95     public static final int KEYCODE_6               = 13;
     96     /** Key code constant: '7' key. */
     97     public static final int KEYCODE_7               = 14;
     98     /** Key code constant: '8' key. */
     99     public static final int KEYCODE_8               = 15;
    100     /** Key code constant: '9' key. */
    101     public static final int KEYCODE_9               = 16;
    102     /** Key code constant: '*' key. */
    103     public static final int KEYCODE_STAR            = 17;
    104     /** Key code constant: '#' key. */
    105     public static final int KEYCODE_POUND           = 18;
    106     /** Key code constant: Directional Pad Up key.
    107      * May also be synthesized from trackball motions. */
    108     public static final int KEYCODE_DPAD_UP         = 19;
    109     /** Key code constant: Directional Pad Down key.
    110      * May also be synthesized from trackball motions. */
    111     public static final int KEYCODE_DPAD_DOWN       = 20;
    112     /** Key code constant: Directional Pad Left key.
    113      * May also be synthesized from trackball motions. */
    114     public static final int KEYCODE_DPAD_LEFT       = 21;
    115     /** Key code constant: Directional Pad Right key.
    116      * May also be synthesized from trackball motions. */
    117     public static final int KEYCODE_DPAD_RIGHT      = 22;
    118     /** Key code constant: Directional Pad Center key.
    119      * May also be synthesized from trackball motions. */
    120     public static final int KEYCODE_DPAD_CENTER     = 23;
    121     /** Key code constant: Volume Up key. */
    122     public static final int KEYCODE_VOLUME_UP       = 24;
    123     /** Key code constant: Volume Down key. */
    124     public static final int KEYCODE_VOLUME_DOWN     = 25;
    125     /** Key code constant: Power key. */
    126     public static final int KEYCODE_POWER           = 26;
    127     /** Key code constant: Camera key.
    128      * Used to launch a camera application or take pictures. */
    129     public static final int KEYCODE_CAMERA          = 27;
    130     /** Key code constant: Clear key. */
    131     public static final int KEYCODE_CLEAR           = 28;
    132     /** Key code constant: 'A' key. */
    133     public static final int KEYCODE_A               = 29;
    134     /** Key code constant: 'B' key. */
    135     public static final int KEYCODE_B               = 30;
    136     /** Key code constant: 'C' key. */
    137     public static final int KEYCODE_C               = 31;
    138     /** Key code constant: 'D' key. */
    139     public static final int KEYCODE_D               = 32;
    140     /** Key code constant: 'E' key. */
    141     public static final int KEYCODE_E               = 33;
    142     /** Key code constant: 'F' key. */
    143     public static final int KEYCODE_F               = 34;
    144     /** Key code constant: 'G' key. */
    145     public static final int KEYCODE_G               = 35;
    146     /** Key code constant: 'H' key. */
    147     public static final int KEYCODE_H               = 36;
    148     /** Key code constant: 'I' key. */
    149     public static final int KEYCODE_I               = 37;
    150     /** Key code constant: 'J' key. */
    151     public static final int KEYCODE_J               = 38;
    152     /** Key code constant: 'K' key. */
    153     public static final int KEYCODE_K               = 39;
    154     /** Key code constant: 'L' key. */
    155     public static final int KEYCODE_L               = 40;
    156     /** Key code constant: 'M' key. */
    157     public static final int KEYCODE_M               = 41;
    158     /** Key code constant: 'N' key. */
    159     public static final int KEYCODE_N               = 42;
    160     /** Key code constant: 'O' key. */
    161     public static final int KEYCODE_O               = 43;
    162     /** Key code constant: 'P' key. */
    163     public static final int KEYCODE_P               = 44;
    164     /** Key code constant: 'Q' key. */
    165     public static final int KEYCODE_Q               = 45;
    166     /** Key code constant: 'R' key. */
    167     public static final int KEYCODE_R               = 46;
    168     /** Key code constant: 'S' key. */
    169     public static final int KEYCODE_S               = 47;
    170     /** Key code constant: 'T' key. */
    171     public static final int KEYCODE_T               = 48;
    172     /** Key code constant: 'U' key. */
    173     public static final int KEYCODE_U               = 49;
    174     /** Key code constant: 'V' key. */
    175     public static final int KEYCODE_V               = 50;
    176     /** Key code constant: 'W' key. */
    177     public static final int KEYCODE_W               = 51;
    178     /** Key code constant: 'X' key. */
    179     public static final int KEYCODE_X               = 52;
    180     /** Key code constant: 'Y' key. */
    181     public static final int KEYCODE_Y               = 53;
    182     /** Key code constant: 'Z' key. */
    183     public static final int KEYCODE_Z               = 54;
    184     /** Key code constant: ',' key. */
    185     public static final int KEYCODE_COMMA           = 55;
    186     /** Key code constant: '.' key. */
    187     public static final int KEYCODE_PERIOD          = 56;
    188     /** Key code constant: Left Alt modifier key. */
    189     public static final int KEYCODE_ALT_LEFT        = 57;
    190     /** Key code constant: Right Alt modifier key. */
    191     public static final int KEYCODE_ALT_RIGHT       = 58;
    192     /** Key code constant: Left Shift modifier key. */
    193     public static final int KEYCODE_SHIFT_LEFT      = 59;
    194     /** Key code constant: Right Shift modifier key. */
    195     public static final int KEYCODE_SHIFT_RIGHT     = 60;
    196     /** Key code constant: Tab key. */
    197     public static final int KEYCODE_TAB             = 61;
    198     /** Key code constant: Space key. */
    199     public static final int KEYCODE_SPACE           = 62;
    200     /** Key code constant: Symbol modifier key.
    201      * Used to enter alternate symbols. */
    202     public static final int KEYCODE_SYM             = 63;
    203     /** Key code constant: Explorer special function key.
    204      * Used to launch a browser application. */
    205     public static final int KEYCODE_EXPLORER        = 64;
    206     /** Key code constant: Envelope special function key.
    207      * Used to launch a mail application. */
    208     public static final int KEYCODE_ENVELOPE        = 65;
    209     /** Key code constant: Enter key. */
    210     public static final int KEYCODE_ENTER           = 66;
    211     /** Key code constant: Backspace key.
    212      * Deletes characters before the insertion point. */
    213     public static final int KEYCODE_DEL             = 67;
    214     /** Key code constant: '`' (backtick) key. */
    215     public static final int KEYCODE_GRAVE           = 68;
    216     /** Key code constant: '-'. */
    217     public static final int KEYCODE_MINUS           = 69;
    218     /** Key code constant: '=' key. */
    219     public static final int KEYCODE_EQUALS          = 70;
    220     /** Key code constant: '[' key. */
    221     public static final int KEYCODE_LEFT_BRACKET    = 71;
    222     /** Key code constant: ']' key. */
    223     public static final int KEYCODE_RIGHT_BRACKET   = 72;
    224     /** Key code constant: '\' key. */
    225     public static final int KEYCODE_BACKSLASH       = 73;
    226     /** Key code constant: ';' key. */
    227     public static final int KEYCODE_SEMICOLON       = 74;
    228     /** Key code constant: ''' (apostrophe) key. */
    229     public static final int KEYCODE_APOSTROPHE      = 75;
    230     /** Key code constant: '/' key. */
    231     public static final int KEYCODE_SLASH           = 76;
    232     /** Key code constant: '@' key. */
    233     public static final int KEYCODE_AT              = 77;
    234     /** Key code constant: Number modifier key.
    235      * Used to enter numeric symbols.
    236      * This key is not Num Lock; it is more like {@link #KEYCODE_ALT_LEFT} and is
    237      * interpreted as an ALT key by {@link android.text.method.MetaKeyKeyListener}. */
    238     public static final int KEYCODE_NUM             = 78;
    239     /** Key code constant: Headset Hook key.
    240      * Used to hang up calls and stop media. */
    241     public static final int KEYCODE_HEADSETHOOK     = 79;
    242     /** Key code constant: Camera Focus key.
    243      * Used to focus the camera. */
    244     public static final int KEYCODE_FOCUS           = 80;   // *Camera* focus
    245     /** Key code constant: '+' key. */
    246     public static final int KEYCODE_PLUS            = 81;
    247     /** Key code constant: Menu key. */
    248     public static final int KEYCODE_MENU            = 82;
    249     /** Key code constant: Notification key. */
    250     public static final int KEYCODE_NOTIFICATION    = 83;
    251     /** Key code constant: Search key. */
    252     public static final int KEYCODE_SEARCH          = 84;
    253     /** Key code constant: Play/Pause media key. */
    254     public static final int KEYCODE_MEDIA_PLAY_PAUSE= 85;
    255     /** Key code constant: Stop media key. */
    256     public static final int KEYCODE_MEDIA_STOP      = 86;
    257     /** Key code constant: Play Next media key. */
    258     public static final int KEYCODE_MEDIA_NEXT      = 87;
    259     /** Key code constant: Play Previous media key. */
    260     public static final int KEYCODE_MEDIA_PREVIOUS  = 88;
    261     /** Key code constant: Rewind media key. */
    262     public static final int KEYCODE_MEDIA_REWIND    = 89;
    263     /** Key code constant: Fast Forward media key. */
    264     public static final int KEYCODE_MEDIA_FAST_FORWARD = 90;
    265     /** Key code constant: Mute key. */
    266     public static final int KEYCODE_MUTE            = 91;
    267     /** Key code constant: Page Up key. */
    268     public static final int KEYCODE_PAGE_UP         = 92;
    269     /** Key code constant: Page Down key. */
    270     public static final int KEYCODE_PAGE_DOWN       = 93;
    271     /** Key code constant: Picture Symbols modifier key.
    272      * Used to switch symbol sets (Emoji, Kao-moji). */
    273     public static final int KEYCODE_PICTSYMBOLS     = 94;   // switch symbol-sets (Emoji,Kao-moji)
    274     /** Key code constant: Switch Charset modifier key.
    275      * Used to switch character sets (Kanji, Katakana). */
    276     public static final int KEYCODE_SWITCH_CHARSET  = 95;   // switch char-sets (Kanji,Katakana)
    277     /** Key code constant: A Button key.
    278      * On a game controller, the A button should be either the button labeled A
    279      * or the first button on the upper row of controller buttons. */
    280     public static final int KEYCODE_BUTTON_A        = 96;
    281     /** Key code constant: B Button key.
    282      * On a game controller, the B button should be either the button labeled B
    283      * or the second button on the upper row of controller buttons. */
    284     public static final int KEYCODE_BUTTON_B        = 97;
    285     /** Key code constant: C Button key.
    286      * On a game controller, the C button should be either the button labeled C
    287      * or the third button on the upper row of controller buttons. */
    288     public static final int KEYCODE_BUTTON_C        = 98;
    289     /** Key code constant: X Button key.
    290      * On a game controller, the X button should be either the button labeled X
    291      * or the first button on the lower row of controller buttons. */
    292     public static final int KEYCODE_BUTTON_X        = 99;
    293     /** Key code constant: Y Button key.
    294      * On a game controller, the Y button should be either the button labeled Y
    295      * or the second button on the lower row of controller buttons. */
    296     public static final int KEYCODE_BUTTON_Y        = 100;
    297     /** Key code constant: Z Button key.
    298      * On a game controller, the Z button should be either the button labeled Z
    299      * or the third button on the lower row of controller buttons. */
    300     public static final int KEYCODE_BUTTON_Z        = 101;
    301     /** Key code constant: L1 Button key.
    302      * On a game controller, the L1 button should be either the button labeled L1 (or L)
    303      * or the top left trigger button. */
    304     public static final int KEYCODE_BUTTON_L1       = 102;
    305     /** Key code constant: R1 Button key.
    306      * On a game controller, the R1 button should be either the button labeled R1 (or R)
    307      * or the top right trigger button. */
    308     public static final int KEYCODE_BUTTON_R1       = 103;
    309     /** Key code constant: L2 Button key.
    310      * On a game controller, the L2 button should be either the button labeled L2
    311      * or the bottom left trigger button. */
    312     public static final int KEYCODE_BUTTON_L2       = 104;
    313     /** Key code constant: R2 Button key.
    314      * On a game controller, the R2 button should be either the button labeled R2
    315      * or the bottom right trigger button. */
    316     public static final int KEYCODE_BUTTON_R2       = 105;
    317     /** Key code constant: Left Thumb Button key.
    318      * On a game controller, the left thumb button indicates that the left (or only)
    319      * joystick is pressed. */
    320     public static final int KEYCODE_BUTTON_THUMBL   = 106;
    321     /** Key code constant: Right Thumb Button key.
    322      * On a game controller, the right thumb button indicates that the right
    323      * joystick is pressed. */
    324     public static final int KEYCODE_BUTTON_THUMBR   = 107;
    325     /** Key code constant: Start Button key.
    326      * On a game controller, the button labeled Start. */
    327     public static final int KEYCODE_BUTTON_START    = 108;
    328     /** Key code constant: Select Button key.
    329      * On a game controller, the button labeled Select. */
    330     public static final int KEYCODE_BUTTON_SELECT   = 109;
    331     /** Key code constant: Mode Button key.
    332      * On a game controller, the button labeled Mode. */
    333     public static final int KEYCODE_BUTTON_MODE     = 110;
    334 
    335     // NOTE: If you add a new keycode here you must also add it to:
    336     //  isSystem()
    337     //  native/include/android/keycodes.h
    338     //  frameworks/base/include/ui/KeycodeLabels.h
    339     //  external/webkit/WebKit/android/plugins/ANPKeyCodes.h
    340     //  tools/puppet_master/PuppetMaster/nav_keys.py
    341     //  frameworks/base/core/res/res/values/attrs.xml
    342     //  commands/monkey/Monkey.java
    343     //  emulator?
    344     //
    345     //  Also Android currently does not reserve code ranges for vendor-
    346     //  specific key codes.  If you have new key codes to have, you
    347     //  MUST contribute a patch to the open source project to define
    348     //  those new codes.  This is intended to maintain a consistent
    349     //  set of key code definitions across all Android devices.
    350 
    351     private static final int LAST_KEYCODE           = KEYCODE_BUTTON_MODE;
    352 
    353     /**
    354      * @deprecated There are now more than MAX_KEYCODE keycodes.
    355      * Use {@link #getMaxKeyCode()} instead.
    356      */
    357     @Deprecated
    358     public static final int MAX_KEYCODE             = 84;
    359 
    360     /**
    361      * {@link #getAction} value: the key has been pressed down.
    362      */
    363     public static final int ACTION_DOWN             = 0;
    364     /**
    365      * {@link #getAction} value: the key has been released.
    366      */
    367     public static final int ACTION_UP               = 1;
    368     /**
    369      * {@link #getAction} value: multiple duplicate key events have
    370      * occurred in a row, or a complex string is being delivered.  If the
    371      * key code is not {#link {@link #KEYCODE_UNKNOWN} then the
    372      * {#link {@link #getRepeatCount()} method returns the number of times
    373      * the given key code should be executed.
    374      * Otherwise, if the key code is {@link #KEYCODE_UNKNOWN}, then
    375      * this is a sequence of characters as returned by {@link #getCharacters}.
    376      */
    377     public static final int ACTION_MULTIPLE         = 2;
    378 
    379     /**
    380      * <p>This mask is used to check whether one of the ALT meta keys is pressed.</p>
    381      *
    382      * @see #isAltPressed()
    383      * @see #getMetaState()
    384      * @see #KEYCODE_ALT_LEFT
    385      * @see #KEYCODE_ALT_RIGHT
    386      */
    387     public static final int META_ALT_ON = 0x02;
    388 
    389     /**
    390      * <p>This mask is used to check whether the left ALT meta key is pressed.</p>
    391      *
    392      * @see #isAltPressed()
    393      * @see #getMetaState()
    394      * @see #KEYCODE_ALT_LEFT
    395      */
    396     public static final int META_ALT_LEFT_ON = 0x10;
    397 
    398     /**
    399      * <p>This mask is used to check whether the right the ALT meta key is pressed.</p>
    400      *
    401      * @see #isAltPressed()
    402      * @see #getMetaState()
    403      * @see #KEYCODE_ALT_RIGHT
    404      */
    405     public static final int META_ALT_RIGHT_ON = 0x20;
    406 
    407     /**
    408      * <p>This mask is used to check whether one of the SHIFT meta keys is pressed.</p>
    409      *
    410      * @see #isShiftPressed()
    411      * @see #getMetaState()
    412      * @see #KEYCODE_SHIFT_LEFT
    413      * @see #KEYCODE_SHIFT_RIGHT
    414      */
    415     public static final int META_SHIFT_ON = 0x1;
    416 
    417     /**
    418      * <p>This mask is used to check whether the left SHIFT meta key is pressed.</p>
    419      *
    420      * @see #isShiftPressed()
    421      * @see #getMetaState()
    422      * @see #KEYCODE_SHIFT_LEFT
    423      */
    424     public static final int META_SHIFT_LEFT_ON = 0x40;
    425 
    426     /**
    427      * <p>This mask is used to check whether the right SHIFT meta key is pressed.</p>
    428      *
    429      * @see #isShiftPressed()
    430      * @see #getMetaState()
    431      * @see #KEYCODE_SHIFT_RIGHT
    432      */
    433     public static final int META_SHIFT_RIGHT_ON = 0x80;
    434 
    435     /**
    436      * <p>This mask is used to check whether the SYM meta key is pressed.</p>
    437      *
    438      * @see #isSymPressed()
    439      * @see #getMetaState()
    440      */
    441     public static final int META_SYM_ON = 0x4;
    442 
    443     /**
    444      * This mask is set if the device woke because of this key event.
    445      */
    446     public static final int FLAG_WOKE_HERE = 0x1;
    447 
    448     /**
    449      * This mask is set if the key event was generated by a software keyboard.
    450      */
    451     public static final int FLAG_SOFT_KEYBOARD = 0x2;
    452 
    453     /**
    454      * This mask is set if we don't want the key event to cause us to leave
    455      * touch mode.
    456      */
    457     public static final int FLAG_KEEP_TOUCH_MODE = 0x4;
    458 
    459     /**
    460      * This mask is set if an event was known to come from a trusted part
    461      * of the system.  That is, the event is known to come from the user,
    462      * and could not have been spoofed by a third party component.
    463      */
    464     public static final int FLAG_FROM_SYSTEM = 0x8;
    465 
    466     /**
    467      * This mask is used for compatibility, to identify enter keys that are
    468      * coming from an IME whose enter key has been auto-labelled "next" or
    469      * "done".  This allows TextView to dispatch these as normal enter keys
    470      * for old applications, but still do the appropriate action when
    471      * receiving them.
    472      */
    473     public static final int FLAG_EDITOR_ACTION = 0x10;
    474 
    475     /**
    476      * When associated with up key events, this indicates that the key press
    477      * has been canceled.  Typically this is used with virtual touch screen
    478      * keys, where the user can slide from the virtual key area on to the
    479      * display: in that case, the application will receive a canceled up
    480      * event and should not perform the action normally associated with the
    481      * key.  Note that for this to work, the application can not perform an
    482      * action for a key until it receives an up or the long press timeout has
    483      * expired.
    484      */
    485     public static final int FLAG_CANCELED = 0x20;
    486 
    487     /**
    488      * This key event was generated by a virtual (on-screen) hard key area.
    489      * Typically this is an area of the touchscreen, outside of the regular
    490      * display, dedicated to "hardware" buttons.
    491      */
    492     public static final int FLAG_VIRTUAL_HARD_KEY = 0x40;
    493 
    494     /**
    495      * This flag is set for the first key repeat that occurs after the
    496      * long press timeout.
    497      */
    498     public static final int FLAG_LONG_PRESS = 0x80;
    499 
    500     /**
    501      * Set when a key event has {@link #FLAG_CANCELED} set because a long
    502      * press action was executed while it was down.
    503      */
    504     public static final int FLAG_CANCELED_LONG_PRESS = 0x100;
    505 
    506     /**
    507      * Set for {@link #ACTION_UP} when this event's key code is still being
    508      * tracked from its initial down.  That is, somebody requested that tracking
    509      * started on the key down and a long press has not caused
    510      * the tracking to be canceled.
    511      */
    512     public static final int FLAG_TRACKING = 0x200;
    513 
    514     /**
    515      * Private control to determine when an app is tracking a key sequence.
    516      * @hide
    517      */
    518     public static final int FLAG_START_TRACKING = 0x40000000;
    519 
    520     /**
    521      * Returns the maximum keycode.
    522      */
    523     public static int getMaxKeyCode() {
    524         return LAST_KEYCODE;
    525     }
    526 
    527     /**
    528      * Get the character that is produced by putting accent on the character
    529      * c.
    530      * For example, getDeadChar('`', 'e') returns &egrave;.
    531      */
    532     public static int getDeadChar(int accent, int c) {
    533         return KeyCharacterMap.getDeadChar(accent, c);
    534     }
    535 
    536     static final boolean DEBUG = false;
    537     static final String TAG = "KeyEvent";
    538 
    539     private int mMetaState;
    540     private int mAction;
    541     private int mKeyCode;
    542     private int mScanCode;
    543     private int mRepeatCount;
    544     private int mFlags;
    545     private long mDownTime;
    546     private long mEventTime;
    547     private String mCharacters;
    548 
    549     public interface Callback {
    550         /**
    551          * Called when a key down event has occurred.  If you return true,
    552          * you can first call {@link KeyEvent#startTracking()
    553          * KeyEvent.startTracking()} to have the framework track the event
    554          * through its {@link #onKeyUp(int, KeyEvent)} and also call your
    555          * {@link #onKeyLongPress(int, KeyEvent)} if it occurs.
    556          *
    557          * @param keyCode The value in event.getKeyCode().
    558          * @param event Description of the key event.
    559          *
    560          * @return If you handled the event, return true.  If you want to allow
    561          *         the event to be handled by the next receiver, return false.
    562          */
    563         boolean onKeyDown(int keyCode, KeyEvent event);
    564 
    565         /**
    566          * Called when a long press has occurred.  If you return true,
    567          * the final key up will have {@link KeyEvent#FLAG_CANCELED} and
    568          * {@link KeyEvent#FLAG_CANCELED_LONG_PRESS} set.  Note that in
    569          * order to receive this callback, someone in the event change
    570          * <em>must</em> return true from {@link #onKeyDown} <em>and</em>
    571          * call {@link KeyEvent#startTracking()} on the event.
    572          *
    573          * @param keyCode The value in event.getKeyCode().
    574          * @param event Description of the key event.
    575          *
    576          * @return If you handled the event, return true.  If you want to allow
    577          *         the event to be handled by the next receiver, return false.
    578          */
    579         boolean onKeyLongPress(int keyCode, KeyEvent event);
    580 
    581         /**
    582          * Called when a key up event has occurred.
    583          *
    584          * @param keyCode The value in event.getKeyCode().
    585          * @param event Description of the key event.
    586          *
    587          * @return If you handled the event, return true.  If you want to allow
    588          *         the event to be handled by the next receiver, return false.
    589          */
    590         boolean onKeyUp(int keyCode, KeyEvent event);
    591 
    592         /**
    593          * Called when multiple down/up pairs of the same key have occurred
    594          * in a row.
    595          *
    596          * @param keyCode The value in event.getKeyCode().
    597          * @param count Number of pairs as returned by event.getRepeatCount().
    598          * @param event Description of the key event.
    599          *
    600          * @return If you handled the event, return true.  If you want to allow
    601          *         the event to be handled by the next receiver, return false.
    602          */
    603         boolean onKeyMultiple(int keyCode, int count, KeyEvent event);
    604     }
    605 
    606     /**
    607      * Create a new key event.
    608      *
    609      * @param action Action code: either {@link #ACTION_DOWN},
    610      * {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}.
    611      * @param code The key code.
    612      */
    613     public KeyEvent(int action, int code) {
    614         mAction = action;
    615         mKeyCode = code;
    616         mRepeatCount = 0;
    617     }
    618 
    619     /**
    620      * Create a new key event.
    621      *
    622      * @param downTime The time (in {@link android.os.SystemClock#uptimeMillis})
    623      * at which this key code originally went down.
    624      * @param eventTime The time (in {@link android.os.SystemClock#uptimeMillis})
    625      * at which this event happened.
    626      * @param action Action code: either {@link #ACTION_DOWN},
    627      * {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}.
    628      * @param code The key code.
    629      * @param repeat A repeat count for down events (> 0 if this is after the
    630      * initial down) or event count for multiple events.
    631      */
    632     public KeyEvent(long downTime, long eventTime, int action,
    633                     int code, int repeat) {
    634         mDownTime = downTime;
    635         mEventTime = eventTime;
    636         mAction = action;
    637         mKeyCode = code;
    638         mRepeatCount = repeat;
    639     }
    640 
    641     /**
    642      * Create a new key event.
    643      *
    644      * @param downTime The time (in {@link android.os.SystemClock#uptimeMillis})
    645      * at which this key code originally went down.
    646      * @param eventTime The time (in {@link android.os.SystemClock#uptimeMillis})
    647      * at which this event happened.
    648      * @param action Action code: either {@link #ACTION_DOWN},
    649      * {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}.
    650      * @param code The key code.
    651      * @param repeat A repeat count for down events (> 0 if this is after the
    652      * initial down) or event count for multiple events.
    653      * @param metaState Flags indicating which meta keys are currently pressed.
    654      */
    655     public KeyEvent(long downTime, long eventTime, int action,
    656                     int code, int repeat, int metaState) {
    657         mDownTime = downTime;
    658         mEventTime = eventTime;
    659         mAction = action;
    660         mKeyCode = code;
    661         mRepeatCount = repeat;
    662         mMetaState = metaState;
    663     }
    664 
    665     /**
    666      * Create a new key event.
    667      *
    668      * @param downTime The time (in {@link android.os.SystemClock#uptimeMillis})
    669      * at which this key code originally went down.
    670      * @param eventTime The time (in {@link android.os.SystemClock#uptimeMillis})
    671      * at which this event happened.
    672      * @param action Action code: either {@link #ACTION_DOWN},
    673      * {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}.
    674      * @param code The key code.
    675      * @param repeat A repeat count for down events (> 0 if this is after the
    676      * initial down) or event count for multiple events.
    677      * @param metaState Flags indicating which meta keys are currently pressed.
    678      * @param deviceId The device ID that generated the key event.
    679      * @param scancode Raw device scan code of the event.
    680      */
    681     public KeyEvent(long downTime, long eventTime, int action,
    682                     int code, int repeat, int metaState,
    683                     int deviceId, int scancode) {
    684         mDownTime = downTime;
    685         mEventTime = eventTime;
    686         mAction = action;
    687         mKeyCode = code;
    688         mRepeatCount = repeat;
    689         mMetaState = metaState;
    690         mDeviceId = deviceId;
    691         mScanCode = scancode;
    692     }
    693 
    694     /**
    695      * Create a new key event.
    696      *
    697      * @param downTime The time (in {@link android.os.SystemClock#uptimeMillis})
    698      * at which this key code originally went down.
    699      * @param eventTime The time (in {@link android.os.SystemClock#uptimeMillis})
    700      * at which this event happened.
    701      * @param action Action code: either {@link #ACTION_DOWN},
    702      * {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}.
    703      * @param code The key code.
    704      * @param repeat A repeat count for down events (> 0 if this is after the
    705      * initial down) or event count for multiple events.
    706      * @param metaState Flags indicating which meta keys are currently pressed.
    707      * @param deviceId The device ID that generated the key event.
    708      * @param scancode Raw device scan code of the event.
    709      * @param flags The flags for this key event
    710      */
    711     public KeyEvent(long downTime, long eventTime, int action,
    712                     int code, int repeat, int metaState,
    713                     int deviceId, int scancode, int flags) {
    714         mDownTime = downTime;
    715         mEventTime = eventTime;
    716         mAction = action;
    717         mKeyCode = code;
    718         mRepeatCount = repeat;
    719         mMetaState = metaState;
    720         mDeviceId = deviceId;
    721         mScanCode = scancode;
    722         mFlags = flags;
    723     }
    724 
    725     /**
    726      * Create a new key event.
    727      *
    728      * @param downTime The time (in {@link android.os.SystemClock#uptimeMillis})
    729      * at which this key code originally went down.
    730      * @param eventTime The time (in {@link android.os.SystemClock#uptimeMillis})
    731      * at which this event happened.
    732      * @param action Action code: either {@link #ACTION_DOWN},
    733      * {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}.
    734      * @param code The key code.
    735      * @param repeat A repeat count for down events (> 0 if this is after the
    736      * initial down) or event count for multiple events.
    737      * @param metaState Flags indicating which meta keys are currently pressed.
    738      * @param deviceId The device ID that generated the key event.
    739      * @param scancode Raw device scan code of the event.
    740      * @param flags The flags for this key event
    741      * @param source The input source such as {@link InputDevice#SOURCE_KEYBOARD}.
    742      */
    743     public KeyEvent(long downTime, long eventTime, int action,
    744                     int code, int repeat, int metaState,
    745                     int deviceId, int scancode, int flags, int source) {
    746         mDownTime = downTime;
    747         mEventTime = eventTime;
    748         mAction = action;
    749         mKeyCode = code;
    750         mRepeatCount = repeat;
    751         mMetaState = metaState;
    752         mDeviceId = deviceId;
    753         mScanCode = scancode;
    754         mFlags = flags;
    755         mSource = source;
    756     }
    757 
    758     /**
    759      * Create a new key event for a string of characters.  The key code,
    760      * action, repeat count and source will automatically be set to
    761      * {@link #KEYCODE_UNKNOWN}, {@link #ACTION_MULTIPLE}, 0, and
    762      * {@link InputDevice#SOURCE_KEYBOARD} for you.
    763      *
    764      * @param time The time (in {@link android.os.SystemClock#uptimeMillis})
    765      * at which this event occured.
    766      * @param characters The string of characters.
    767      * @param deviceId The device ID that generated the key event.
    768      * @param flags The flags for this key event
    769      */
    770     public KeyEvent(long time, String characters, int deviceId, int flags) {
    771         mDownTime = time;
    772         mEventTime = time;
    773         mCharacters = characters;
    774         mAction = ACTION_MULTIPLE;
    775         mKeyCode = KEYCODE_UNKNOWN;
    776         mRepeatCount = 0;
    777         mDeviceId = deviceId;
    778         mFlags = flags;
    779         mSource = InputDevice.SOURCE_KEYBOARD;
    780     }
    781 
    782     /**
    783      * Make an exact copy of an existing key event.
    784      */
    785     public KeyEvent(KeyEvent origEvent) {
    786         mDownTime = origEvent.mDownTime;
    787         mEventTime = origEvent.mEventTime;
    788         mAction = origEvent.mAction;
    789         mKeyCode = origEvent.mKeyCode;
    790         mRepeatCount = origEvent.mRepeatCount;
    791         mMetaState = origEvent.mMetaState;
    792         mDeviceId = origEvent.mDeviceId;
    793         mSource = origEvent.mSource;
    794         mScanCode = origEvent.mScanCode;
    795         mFlags = origEvent.mFlags;
    796         mCharacters = origEvent.mCharacters;
    797     }
    798 
    799     /**
    800      * Copy an existing key event, modifying its time and repeat count.
    801      *
    802      * @deprecated Use {@link #changeTimeRepeat(KeyEvent, long, int)}
    803      * instead.
    804      *
    805      * @param origEvent The existing event to be copied.
    806      * @param eventTime The new event time
    807      * (in {@link android.os.SystemClock#uptimeMillis}) of the event.
    808      * @param newRepeat The new repeat count of the event.
    809      */
    810     @Deprecated
    811     public KeyEvent(KeyEvent origEvent, long eventTime, int newRepeat) {
    812         mDownTime = origEvent.mDownTime;
    813         mEventTime = eventTime;
    814         mAction = origEvent.mAction;
    815         mKeyCode = origEvent.mKeyCode;
    816         mRepeatCount = newRepeat;
    817         mMetaState = origEvent.mMetaState;
    818         mDeviceId = origEvent.mDeviceId;
    819         mSource = origEvent.mSource;
    820         mScanCode = origEvent.mScanCode;
    821         mFlags = origEvent.mFlags;
    822         mCharacters = origEvent.mCharacters;
    823     }
    824 
    825     /**
    826      * Create a new key event that is the same as the given one, but whose
    827      * event time and repeat count are replaced with the given value.
    828      *
    829      * @param event The existing event to be copied.  This is not modified.
    830      * @param eventTime The new event time
    831      * (in {@link android.os.SystemClock#uptimeMillis}) of the event.
    832      * @param newRepeat The new repeat count of the event.
    833      */
    834     public static KeyEvent changeTimeRepeat(KeyEvent event, long eventTime,
    835             int newRepeat) {
    836         return new KeyEvent(event, eventTime, newRepeat);
    837     }
    838 
    839     /**
    840      * Create a new key event that is the same as the given one, but whose
    841      * event time and repeat count are replaced with the given value.
    842      *
    843      * @param event The existing event to be copied.  This is not modified.
    844      * @param eventTime The new event time
    845      * (in {@link android.os.SystemClock#uptimeMillis}) of the event.
    846      * @param newRepeat The new repeat count of the event.
    847      * @param newFlags New flags for the event, replacing the entire value
    848      * in the original event.
    849      */
    850     public static KeyEvent changeTimeRepeat(KeyEvent event, long eventTime,
    851             int newRepeat, int newFlags) {
    852         KeyEvent ret = new KeyEvent(event);
    853         ret.mEventTime = eventTime;
    854         ret.mRepeatCount = newRepeat;
    855         ret.mFlags = newFlags;
    856         return ret;
    857     }
    858 
    859     /**
    860      * Copy an existing key event, modifying its action.
    861      *
    862      * @param origEvent The existing event to be copied.
    863      * @param action The new action code of the event.
    864      */
    865     private KeyEvent(KeyEvent origEvent, int action) {
    866         mDownTime = origEvent.mDownTime;
    867         mEventTime = origEvent.mEventTime;
    868         mAction = action;
    869         mKeyCode = origEvent.mKeyCode;
    870         mRepeatCount = origEvent.mRepeatCount;
    871         mMetaState = origEvent.mMetaState;
    872         mDeviceId = origEvent.mDeviceId;
    873         mSource = origEvent.mSource;
    874         mScanCode = origEvent.mScanCode;
    875         mFlags = origEvent.mFlags;
    876         // Don't copy mCharacters, since one way or the other we'll lose it
    877         // when changing the action.
    878     }
    879 
    880     /**
    881      * Create a new key event that is the same as the given one, but whose
    882      * action is replaced with the given value.
    883      *
    884      * @param event The existing event to be copied.  This is not modified.
    885      * @param action The new action code of the event.
    886      */
    887     public static KeyEvent changeAction(KeyEvent event, int action) {
    888         return new KeyEvent(event, action);
    889     }
    890 
    891     /**
    892      * Create a new key event that is the same as the given one, but whose
    893      * flags are replaced with the given value.
    894      *
    895      * @param event The existing event to be copied.  This is not modified.
    896      * @param flags The new flags constant.
    897      */
    898     public static KeyEvent changeFlags(KeyEvent event, int flags) {
    899         event = new KeyEvent(event);
    900         event.mFlags = flags;
    901         return event;
    902     }
    903 
    904     /**
    905      * Don't use in new code, instead explicitly check
    906      * {@link #getAction()}.
    907      *
    908      * @return If the action is ACTION_DOWN, returns true; else false.
    909      *
    910      * @deprecated
    911      * @hide
    912      */
    913     @Deprecated public final boolean isDown() {
    914         return mAction == ACTION_DOWN;
    915     }
    916 
    917     /**
    918      * Is this a system key?  System keys can not be used for menu shortcuts.
    919      *
    920      * TODO: this information should come from a table somewhere.
    921      * TODO: should the dpad keys be here?  arguably, because they also shouldn't be menu shortcuts
    922      */
    923     public final boolean isSystem() {
    924         return native_isSystemKey(mKeyCode);
    925     }
    926 
    927     /** @hide */
    928     public final boolean hasDefaultAction() {
    929         return native_hasDefaultAction(mKeyCode);
    930     }
    931 
    932 
    933     /**
    934      * <p>Returns the state of the meta keys.</p>
    935      *
    936      * @return an integer in which each bit set to 1 represents a pressed
    937      *         meta key
    938      *
    939      * @see #isAltPressed()
    940      * @see #isShiftPressed()
    941      * @see #isSymPressed()
    942      * @see #META_ALT_ON
    943      * @see #META_SHIFT_ON
    944      * @see #META_SYM_ON
    945      */
    946     public final int getMetaState() {
    947         return mMetaState;
    948     }
    949 
    950     /**
    951      * Returns the flags for this key event.
    952      *
    953      * @see #FLAG_WOKE_HERE
    954      */
    955     public final int getFlags() {
    956         return mFlags;
    957     }
    958 
    959     /**
    960      * Returns true if this key code is a modifier key.
    961      *
    962      * @return whether the provided keyCode is one of
    963      * {@link #KEYCODE_SHIFT_LEFT} {@link #KEYCODE_SHIFT_RIGHT},
    964      * {@link #KEYCODE_ALT_LEFT}, {@link #KEYCODE_ALT_RIGHT}
    965      * or {@link #KEYCODE_SYM}.
    966      */
    967     public static boolean isModifierKey(int keyCode) {
    968         return keyCode == KEYCODE_SHIFT_LEFT || keyCode == KEYCODE_SHIFT_RIGHT
    969                 || keyCode == KEYCODE_ALT_LEFT || keyCode == KEYCODE_ALT_RIGHT
    970                 || keyCode == KEYCODE_SYM;
    971     }
    972 
    973     /**
    974      * <p>Returns the pressed state of the ALT meta key.</p>
    975      *
    976      * @return true if the ALT key is pressed, false otherwise
    977      *
    978      * @see #KEYCODE_ALT_LEFT
    979      * @see #KEYCODE_ALT_RIGHT
    980      * @see #META_ALT_ON
    981      */
    982     public final boolean isAltPressed() {
    983         return (mMetaState & META_ALT_ON) != 0;
    984     }
    985 
    986     /**
    987      * <p>Returns the pressed state of the SHIFT meta key.</p>
    988      *
    989      * @return true if the SHIFT key is pressed, false otherwise
    990      *
    991      * @see #KEYCODE_SHIFT_LEFT
    992      * @see #KEYCODE_SHIFT_RIGHT
    993      * @see #META_SHIFT_ON
    994      */
    995     public final boolean isShiftPressed() {
    996         return (mMetaState & META_SHIFT_ON) != 0;
    997     }
    998 
    999     /**
   1000      * <p>Returns the pressed state of the SYM meta key.</p>
   1001      *
   1002      * @return true if the SYM key is pressed, false otherwise
   1003      *
   1004      * @see #KEYCODE_SYM
   1005      * @see #META_SYM_ON
   1006      */
   1007     public final boolean isSymPressed() {
   1008         return (mMetaState & META_SYM_ON) != 0;
   1009     }
   1010 
   1011     /**
   1012      * Retrieve the action of this key event.  May be either
   1013      * {@link #ACTION_DOWN}, {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}.
   1014      *
   1015      * @return The event action: ACTION_DOWN, ACTION_UP, or ACTION_MULTIPLE.
   1016      */
   1017     public final int getAction() {
   1018         return mAction;
   1019     }
   1020 
   1021     /**
   1022      * For {@link #ACTION_UP} events, indicates that the event has been
   1023      * canceled as per {@link #FLAG_CANCELED}.
   1024      */
   1025     public final boolean isCanceled() {
   1026         return (mFlags&FLAG_CANCELED) != 0;
   1027     }
   1028 
   1029     /**
   1030      * Call this during {@link Callback#onKeyDown} to have the system track
   1031      * the key through its final up (possibly including a long press).  Note
   1032      * that only one key can be tracked at a time -- if another key down
   1033      * event is received while a previous one is being tracked, tracking is
   1034      * stopped on the previous event.
   1035      */
   1036     public final void startTracking() {
   1037         mFlags |= FLAG_START_TRACKING;
   1038     }
   1039 
   1040     /**
   1041      * For {@link #ACTION_UP} events, indicates that the event is still being
   1042      * tracked from its initial down event as per
   1043      * {@link #FLAG_TRACKING}.
   1044      */
   1045     public final boolean isTracking() {
   1046         return (mFlags&FLAG_TRACKING) != 0;
   1047     }
   1048 
   1049     /**
   1050      * For {@link #ACTION_DOWN} events, indicates that the event has been
   1051      * canceled as per {@link #FLAG_LONG_PRESS}.
   1052      */
   1053     public final boolean isLongPress() {
   1054         return (mFlags&FLAG_LONG_PRESS) != 0;
   1055     }
   1056 
   1057     /**
   1058      * Retrieve the key code of the key event.  This is the physical key that
   1059      * was pressed, <em>not</em> the Unicode character.
   1060      *
   1061      * @return The key code of the event.
   1062      */
   1063     public final int getKeyCode() {
   1064         return mKeyCode;
   1065     }
   1066 
   1067     /**
   1068      * For the special case of a {@link #ACTION_MULTIPLE} event with key
   1069      * code of {@link #KEYCODE_UNKNOWN}, this is a raw string of characters
   1070      * associated with the event.  In all other cases it is null.
   1071      *
   1072      * @return Returns a String of 1 or more characters associated with
   1073      * the event.
   1074      */
   1075     public final String getCharacters() {
   1076         return mCharacters;
   1077     }
   1078 
   1079     /**
   1080      * Retrieve the hardware key id of this key event.  These values are not
   1081      * reliable and vary from device to device.
   1082      *
   1083      * {@more}
   1084      * Mostly this is here for debugging purposes.
   1085      */
   1086     public final int getScanCode() {
   1087         return mScanCode;
   1088     }
   1089 
   1090     /**
   1091      * Retrieve the repeat count of the event.  For both key up and key down
   1092      * events, this is the number of times the key has repeated with the first
   1093      * down starting at 0 and counting up from there.  For multiple key
   1094      * events, this is the number of down/up pairs that have occurred.
   1095      *
   1096      * @return The number of times the key has repeated.
   1097      */
   1098     public final int getRepeatCount() {
   1099         return mRepeatCount;
   1100     }
   1101 
   1102     /**
   1103      * Retrieve the time of the most recent key down event,
   1104      * in the {@link android.os.SystemClock#uptimeMillis} time base.  If this
   1105      * is a down event, this will be the same as {@link #getEventTime()}.
   1106      * Note that when chording keys, this value is the down time of the
   1107      * most recently pressed key, which may <em>not</em> be the same physical
   1108      * key of this event.
   1109      *
   1110      * @return Returns the most recent key down time, in the
   1111      * {@link android.os.SystemClock#uptimeMillis} time base
   1112      */
   1113     public final long getDownTime() {
   1114         return mDownTime;
   1115     }
   1116 
   1117     /**
   1118      * Retrieve the time this event occurred,
   1119      * in the {@link android.os.SystemClock#uptimeMillis} time base.
   1120      *
   1121      * @return Returns the time this event occurred,
   1122      * in the {@link android.os.SystemClock#uptimeMillis} time base.
   1123      */
   1124     public final long getEventTime() {
   1125         return mEventTime;
   1126     }
   1127 
   1128     /**
   1129      * Renamed to {@link #getDeviceId}.
   1130      *
   1131      * @hide
   1132      * @deprecated
   1133      */
   1134     public final int getKeyboardDevice() {
   1135         return mDeviceId;
   1136     }
   1137 
   1138     /**
   1139      * Get the primary character for this key.  In other words, the label
   1140      * that is physically printed on it.
   1141      */
   1142     public char getDisplayLabel() {
   1143         return KeyCharacterMap.load(mDeviceId).getDisplayLabel(mKeyCode);
   1144     }
   1145 
   1146     /**
   1147      * <p>
   1148      * Returns the Unicode character that the key would produce.
   1149      * </p><p>
   1150      * Returns 0 if the key is not one that is used to type Unicode
   1151      * characters.
   1152      * </p><p>
   1153      * If the return value has bit
   1154      * {@link KeyCharacterMap#COMBINING_ACCENT}
   1155      * set, the key is a "dead key" that should be combined with another to
   1156      * actually produce a character -- see {@link #getDeadChar} --
   1157      * after masking with
   1158      * {@link KeyCharacterMap#COMBINING_ACCENT_MASK}.
   1159      * </p>
   1160      */
   1161     public int getUnicodeChar() {
   1162         return getUnicodeChar(mMetaState);
   1163     }
   1164 
   1165     /**
   1166      * <p>
   1167      * Returns the Unicode character that the key would produce.
   1168      * </p><p>
   1169      * Returns 0 if the key is not one that is used to type Unicode
   1170      * characters.
   1171      * </p><p>
   1172      * If the return value has bit
   1173      * {@link KeyCharacterMap#COMBINING_ACCENT}
   1174      * set, the key is a "dead key" that should be combined with another to
   1175      * actually produce a character -- see {@link #getDeadChar} -- after masking
   1176      * with {@link KeyCharacterMap#COMBINING_ACCENT_MASK}.
   1177      * </p>
   1178      */
   1179     public int getUnicodeChar(int meta) {
   1180         return KeyCharacterMap.load(mDeviceId).get(mKeyCode, meta);
   1181     }
   1182 
   1183     /**
   1184      * Get the characters conversion data for the key event..
   1185      *
   1186      * @param results a {@link KeyData} that will be filled with the results.
   1187      *
   1188      * @return whether the key was mapped or not.  If the key was not mapped,
   1189      *         results is not modified.
   1190      */
   1191     public boolean getKeyData(KeyData results) {
   1192         return KeyCharacterMap.load(mDeviceId).getKeyData(mKeyCode, results);
   1193     }
   1194 
   1195     /**
   1196      * The same as {@link #getMatch(char[],int) getMatch(chars, 0)}.
   1197      */
   1198     public char getMatch(char[] chars) {
   1199         return getMatch(chars, 0);
   1200     }
   1201 
   1202     /**
   1203      * If one of the chars in the array can be generated by the keyCode of this
   1204      * key event, return the char; otherwise return '\0'.
   1205      * @param chars the characters to try to find
   1206      * @param modifiers the modifier bits to prefer.  If any of these bits
   1207      *                  are set, if there are multiple choices, that could
   1208      *                  work, the one for this modifier will be set.
   1209      */
   1210     public char getMatch(char[] chars, int modifiers) {
   1211         return KeyCharacterMap.load(mDeviceId).getMatch(mKeyCode, chars, modifiers);
   1212     }
   1213 
   1214     /**
   1215      * Gets the number or symbol associated with the key.  The character value
   1216      * is returned, not the numeric value.  If the key is not a number, but is
   1217      * a symbol, the symbol is retuned.
   1218      */
   1219     public char getNumber() {
   1220         return KeyCharacterMap.load(mDeviceId).getNumber(mKeyCode);
   1221     }
   1222 
   1223     /**
   1224      * Does the key code of this key produce a glyph?
   1225      */
   1226     public boolean isPrintingKey() {
   1227         return KeyCharacterMap.load(mDeviceId).isPrintingKey(mKeyCode);
   1228     }
   1229 
   1230     /**
   1231      * @deprecated Use {@link #dispatch(Callback, DispatcherState, Object)} instead.
   1232      */
   1233     @Deprecated
   1234     public final boolean dispatch(Callback receiver) {
   1235         return dispatch(receiver, null, null);
   1236     }
   1237 
   1238     /**
   1239      * Deliver this key event to a {@link Callback} interface.  If this is
   1240      * an ACTION_MULTIPLE event and it is not handled, then an attempt will
   1241      * be made to deliver a single normal event.
   1242      *
   1243      * @param receiver The Callback that will be given the event.
   1244      * @param state State information retained across events.
   1245      * @param target The target of the dispatch, for use in tracking.
   1246      *
   1247      * @return The return value from the Callback method that was called.
   1248      */
   1249     public final boolean dispatch(Callback receiver, DispatcherState state,
   1250             Object target) {
   1251         switch (mAction) {
   1252             case ACTION_DOWN: {
   1253                 mFlags &= ~FLAG_START_TRACKING;
   1254                 if (DEBUG) Log.v(TAG, "Key down to " + target + " in " + state
   1255                         + ": " + this);
   1256                 boolean res = receiver.onKeyDown(mKeyCode, this);
   1257                 if (state != null) {
   1258                     if (res && mRepeatCount == 0 && (mFlags&FLAG_START_TRACKING) != 0) {
   1259                         if (DEBUG) Log.v(TAG, "  Start tracking!");
   1260                         state.startTracking(this, target);
   1261                     } else if (isLongPress() && state.isTracking(this)) {
   1262                         try {
   1263                             if (receiver.onKeyLongPress(mKeyCode, this)) {
   1264                                 if (DEBUG) Log.v(TAG, "  Clear from long press!");
   1265                                 state.performedLongPress(this);
   1266                                 res = true;
   1267                             }
   1268                         } catch (AbstractMethodError e) {
   1269                         }
   1270                     }
   1271                 }
   1272                 return res;
   1273             }
   1274             case ACTION_UP:
   1275                 if (DEBUG) Log.v(TAG, "Key up to " + target + " in " + state
   1276                         + ": " + this);
   1277                 if (state != null) {
   1278                     state.handleUpEvent(this);
   1279                 }
   1280                 return receiver.onKeyUp(mKeyCode, this);
   1281             case ACTION_MULTIPLE:
   1282                 final int count = mRepeatCount;
   1283                 final int code = mKeyCode;
   1284                 if (receiver.onKeyMultiple(code, count, this)) {
   1285                     return true;
   1286                 }
   1287                 if (code != KeyEvent.KEYCODE_UNKNOWN) {
   1288                     mAction = ACTION_DOWN;
   1289                     mRepeatCount = 0;
   1290                     boolean handled = receiver.onKeyDown(code, this);
   1291                     if (handled) {
   1292                         mAction = ACTION_UP;
   1293                         receiver.onKeyUp(code, this);
   1294                     }
   1295                     mAction = ACTION_MULTIPLE;
   1296                     mRepeatCount = count;
   1297                     return handled;
   1298                 }
   1299                 return false;
   1300         }
   1301         return false;
   1302     }
   1303 
   1304     /**
   1305      * Use with {@link KeyEvent#dispatch(Callback, DispatcherState, Object)}
   1306      * for more advanced key dispatching, such as long presses.
   1307      */
   1308     public static class DispatcherState {
   1309         int mDownKeyCode;
   1310         Object mDownTarget;
   1311         SparseIntArray mActiveLongPresses = new SparseIntArray();
   1312 
   1313         /**
   1314          * Reset back to initial state.
   1315          */
   1316         public void reset() {
   1317             if (DEBUG) Log.v(TAG, "Reset: " + this);
   1318             mDownKeyCode = 0;
   1319             mDownTarget = null;
   1320             mActiveLongPresses.clear();
   1321         }
   1322 
   1323         /**
   1324          * Stop any tracking associated with this target.
   1325          */
   1326         public void reset(Object target) {
   1327             if (mDownTarget == target) {
   1328                 if (DEBUG) Log.v(TAG, "Reset in " + target + ": " + this);
   1329                 mDownKeyCode = 0;
   1330                 mDownTarget = null;
   1331             }
   1332         }
   1333 
   1334         /**
   1335          * Start tracking the key code associated with the given event.  This
   1336          * can only be called on a key down.  It will allow you to see any
   1337          * long press associated with the key, and will result in
   1338          * {@link KeyEvent#isTracking} return true on the long press and up
   1339          * events.
   1340          *
   1341          * <p>This is only needed if you are directly dispatching events, rather
   1342          * than handling them in {@link Callback#onKeyDown}.
   1343          */
   1344         public void startTracking(KeyEvent event, Object target) {
   1345             if (event.getAction() != ACTION_DOWN) {
   1346                 throw new IllegalArgumentException(
   1347                         "Can only start tracking on a down event");
   1348             }
   1349             if (DEBUG) Log.v(TAG, "Start trackingt in " + target + ": " + this);
   1350             mDownKeyCode = event.getKeyCode();
   1351             mDownTarget = target;
   1352         }
   1353 
   1354         /**
   1355          * Return true if the key event is for a key code that is currently
   1356          * being tracked by the dispatcher.
   1357          */
   1358         public boolean isTracking(KeyEvent event) {
   1359             return mDownKeyCode == event.getKeyCode();
   1360         }
   1361 
   1362         /**
   1363          * Keep track of the given event's key code as having performed an
   1364          * action with a long press, so no action should occur on the up.
   1365          * <p>This is only needed if you are directly dispatching events, rather
   1366          * than handling them in {@link Callback#onKeyLongPress}.
   1367          */
   1368         public void performedLongPress(KeyEvent event) {
   1369             mActiveLongPresses.put(event.getKeyCode(), 1);
   1370         }
   1371 
   1372         /**
   1373          * Handle key up event to stop tracking.  This resets the dispatcher state,
   1374          * and updates the key event state based on it.
   1375          * <p>This is only needed if you are directly dispatching events, rather
   1376          * than handling them in {@link Callback#onKeyUp}.
   1377          */
   1378         public void handleUpEvent(KeyEvent event) {
   1379             final int keyCode = event.getKeyCode();
   1380             if (DEBUG) Log.v(TAG, "Handle key up " + event + ": " + this);
   1381             int index = mActiveLongPresses.indexOfKey(keyCode);
   1382             if (index >= 0) {
   1383                 if (DEBUG) Log.v(TAG, "  Index: " + index);
   1384                 event.mFlags |= FLAG_CANCELED | FLAG_CANCELED_LONG_PRESS;
   1385                 mActiveLongPresses.removeAt(index);
   1386             }
   1387             if (mDownKeyCode == keyCode) {
   1388                 if (DEBUG) Log.v(TAG, "  Tracking!");
   1389                 event.mFlags |= FLAG_TRACKING;
   1390                 mDownKeyCode = 0;
   1391                 mDownTarget = null;
   1392             }
   1393         }
   1394     }
   1395 
   1396     public String toString() {
   1397         return "KeyEvent{action=" + mAction + " code=" + mKeyCode
   1398             + " repeat=" + mRepeatCount
   1399             + " meta=" + mMetaState + " scancode=" + mScanCode
   1400             + " mFlags=" + mFlags + "}";
   1401     }
   1402 
   1403     public static final Parcelable.Creator<KeyEvent> CREATOR
   1404             = new Parcelable.Creator<KeyEvent>() {
   1405         public KeyEvent createFromParcel(Parcel in) {
   1406             in.readInt(); // skip token, we already know this is a KeyEvent
   1407             return KeyEvent.createFromParcelBody(in);
   1408         }
   1409 
   1410         public KeyEvent[] newArray(int size) {
   1411             return new KeyEvent[size];
   1412         }
   1413     };
   1414 
   1415     /** @hide */
   1416     public static KeyEvent createFromParcelBody(Parcel in) {
   1417         return new KeyEvent(in);
   1418     }
   1419 
   1420     private KeyEvent(Parcel in) {
   1421         readBaseFromParcel(in);
   1422 
   1423         mAction = in.readInt();
   1424         mKeyCode = in.readInt();
   1425         mRepeatCount = in.readInt();
   1426         mMetaState = in.readInt();
   1427         mScanCode = in.readInt();
   1428         mFlags = in.readInt();
   1429         mDownTime = in.readLong();
   1430         mEventTime = in.readLong();
   1431     }
   1432 
   1433     public void writeToParcel(Parcel out, int flags) {
   1434         out.writeInt(PARCEL_TOKEN_KEY_EVENT);
   1435 
   1436         writeBaseToParcel(out);
   1437 
   1438         out.writeInt(mAction);
   1439         out.writeInt(mKeyCode);
   1440         out.writeInt(mRepeatCount);
   1441         out.writeInt(mMetaState);
   1442         out.writeInt(mScanCode);
   1443         out.writeInt(mFlags);
   1444         out.writeLong(mDownTime);
   1445         out.writeLong(mEventTime);
   1446     }
   1447 
   1448     private native boolean native_isSystemKey(int keyCode);
   1449     private native boolean native_hasDefaultAction(int keyCode);
   1450 }
   1451