1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef _UI_INPUT_TRANSPORT_H 18 #define _UI_INPUT_TRANSPORT_H 19 20 /** 21 * Native input transport. 22 * 23 * Uses anonymous shared memory as a whiteboard for sending input events from an 24 * InputPublisher to an InputConsumer and ensuring appropriate synchronization. 25 * One interesting feature is that published events can be updated in place as long as they 26 * have not yet been consumed. 27 * 28 * The InputPublisher and InputConsumer only take care of transferring event data 29 * over an InputChannel and sending synchronization signals. The InputDispatcher and InputQueue 30 * build on these abstractions to add multiplexing and queueing. 31 */ 32 33 #include <semaphore.h> 34 #include <ui/Input.h> 35 #include <utils/Errors.h> 36 #include <utils/Timers.h> 37 #include <utils/RefBase.h> 38 #include <utils/String8.h> 39 40 namespace android { 41 42 /* 43 * An input channel consists of a shared memory buffer and a pair of pipes 44 * used to send input messages from an InputPublisher to an InputConsumer 45 * across processes. Each channel has a descriptive name for debugging purposes. 46 * 47 * Each endpoint has its own InputChannel object that specifies its own file descriptors. 48 * 49 * The input channel is closed when all references to it are released. 50 */ 51 class InputChannel : public RefBase { 52 protected: 53 virtual ~InputChannel(); 54 55 public: 56 InputChannel(const String8& name, int32_t ashmemFd, int32_t receivePipeFd, 57 int32_t sendPipeFd); 58 59 /* Creates a pair of input channels and their underlying shared memory buffers 60 * and pipes. 61 * 62 * Returns OK on success. 63 */ 64 static status_t openInputChannelPair(const String8& name, 65 sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel); 66 67 inline String8 getName() const { return mName; } 68 inline int32_t getAshmemFd() const { return mAshmemFd; } 69 inline int32_t getReceivePipeFd() const { return mReceivePipeFd; } 70 inline int32_t getSendPipeFd() const { return mSendPipeFd; } 71 72 /* Sends a signal to the other endpoint. 73 * 74 * Returns OK on success. 75 * Returns DEAD_OBJECT if the channel's peer has been closed. 76 * Other errors probably indicate that the channel is broken. 77 */ 78 status_t sendSignal(char signal); 79 80 /* Receives a signal send by the other endpoint. 81 * (Should only call this after poll() indicates that the receivePipeFd has available input.) 82 * 83 * Returns OK on success. 84 * Returns WOULD_BLOCK if there is no signal present. 85 * Returns DEAD_OBJECT if the channel's peer has been closed. 86 * Other errors probably indicate that the channel is broken. 87 */ 88 status_t receiveSignal(char* outSignal); 89 90 private: 91 String8 mName; 92 int32_t mAshmemFd; 93 int32_t mReceivePipeFd; 94 int32_t mSendPipeFd; 95 }; 96 97 /* 98 * Private intermediate representation of input events as messages written into an 99 * ashmem buffer. 100 */ 101 struct InputMessage { 102 /* Semaphore count is set to 1 when the message is published. 103 * It becomes 0 transiently while the publisher updates the message. 104 * It becomes 0 permanently when the consumer consumes the message. 105 */ 106 sem_t semaphore; 107 108 /* Initialized to false by the publisher. 109 * Set to true by the consumer when it consumes the message. 110 */ 111 bool consumed; 112 113 int32_t type; 114 115 struct SampleData { 116 nsecs_t eventTime; 117 PointerCoords coords[0]; // variable length 118 }; 119 120 int32_t deviceId; 121 int32_t source; 122 123 union { 124 struct { 125 int32_t action; 126 int32_t flags; 127 int32_t keyCode; 128 int32_t scanCode; 129 int32_t metaState; 130 int32_t repeatCount; 131 nsecs_t downTime; 132 nsecs_t eventTime; 133 } key; 134 135 struct { 136 int32_t action; 137 int32_t flags; 138 int32_t metaState; 139 int32_t edgeFlags; 140 nsecs_t downTime; 141 float xOffset; 142 float yOffset; 143 float xPrecision; 144 float yPrecision; 145 size_t pointerCount; 146 int32_t pointerIds[MAX_POINTERS]; 147 size_t sampleCount; 148 SampleData sampleData[0]; // variable length 149 } motion; 150 }; 151 152 /* Gets the number of bytes to add to step to the next SampleData object in a motion 153 * event message for a given number of pointers. 154 */ 155 static inline size_t sampleDataStride(size_t pointerCount) { 156 return sizeof(InputMessage::SampleData) + pointerCount * sizeof(PointerCoords); 157 } 158 159 /* Adds the SampleData stride to the given pointer. */ 160 static inline SampleData* sampleDataPtrIncrement(SampleData* ptr, size_t stride) { 161 return reinterpret_cast<InputMessage::SampleData*>(reinterpret_cast<char*>(ptr) + stride); 162 } 163 }; 164 165 /* 166 * Publishes input events to an anonymous shared memory buffer. 167 * Uses atomic operations to coordinate shared access with a single concurrent consumer. 168 */ 169 class InputPublisher { 170 public: 171 /* Creates a publisher associated with an input channel. */ 172 explicit InputPublisher(const sp<InputChannel>& channel); 173 174 /* Destroys the publisher and releases its input channel. */ 175 ~InputPublisher(); 176 177 /* Gets the underlying input channel. */ 178 inline sp<InputChannel> getChannel() { return mChannel; } 179 180 /* Prepares the publisher for use. Must be called before it is used. 181 * Returns OK on success. 182 * 183 * This method implicitly calls reset(). */ 184 status_t initialize(); 185 186 /* Resets the publisher to its initial state and unpins its ashmem buffer. 187 * Returns OK on success. 188 * 189 * Should be called after an event has been consumed to release resources used by the 190 * publisher until the next event is ready to be published. 191 */ 192 status_t reset(); 193 194 /* Publishes a key event to the ashmem buffer. 195 * 196 * Returns OK on success. 197 * Returns INVALID_OPERATION if the publisher has not been reset. 198 */ 199 status_t publishKeyEvent( 200 int32_t deviceId, 201 int32_t source, 202 int32_t action, 203 int32_t flags, 204 int32_t keyCode, 205 int32_t scanCode, 206 int32_t metaState, 207 int32_t repeatCount, 208 nsecs_t downTime, 209 nsecs_t eventTime); 210 211 /* Publishes a motion event to the ashmem buffer. 212 * 213 * Returns OK on success. 214 * Returns INVALID_OPERATION if the publisher has not been reset. 215 * Returns BAD_VALUE if pointerCount is less than 1 or greater than MAX_POINTERS. 216 */ 217 status_t publishMotionEvent( 218 int32_t deviceId, 219 int32_t source, 220 int32_t action, 221 int32_t flags, 222 int32_t edgeFlags, 223 int32_t metaState, 224 float xOffset, 225 float yOffset, 226 float xPrecision, 227 float yPrecision, 228 nsecs_t downTime, 229 nsecs_t eventTime, 230 size_t pointerCount, 231 const int32_t* pointerIds, 232 const PointerCoords* pointerCoords); 233 234 /* Appends a motion sample to a motion event unless already consumed. 235 * 236 * Returns OK on success. 237 * Returns INVALID_OPERATION if the current event is not a AMOTION_EVENT_ACTION_MOVE event. 238 * Returns FAILED_TRANSACTION if the current event has already been consumed. 239 * Returns NO_MEMORY if the buffer is full and no additional samples can be added. 240 */ 241 status_t appendMotionSample( 242 nsecs_t eventTime, 243 const PointerCoords* pointerCoords); 244 245 /* Sends a dispatch signal to the consumer to inform it that a new message is available. 246 * 247 * Returns OK on success. 248 * Errors probably indicate that the channel is broken. 249 */ 250 status_t sendDispatchSignal(); 251 252 /* Receives the finished signal from the consumer in reply to the original dispatch signal. 253 * 254 * Returns OK on success. 255 * Returns WOULD_BLOCK if there is no signal present. 256 * Other errors probably indicate that the channel is broken. 257 */ 258 status_t receiveFinishedSignal(); 259 260 private: 261 sp<InputChannel> mChannel; 262 263 size_t mAshmemSize; 264 InputMessage* mSharedMessage; 265 bool mPinned; 266 bool mSemaphoreInitialized; 267 bool mWasDispatched; 268 269 size_t mMotionEventPointerCount; 270 InputMessage::SampleData* mMotionEventSampleDataTail; 271 size_t mMotionEventSampleDataStride; 272 273 status_t publishInputEvent( 274 int32_t type, 275 int32_t deviceId, 276 int32_t source); 277 }; 278 279 /* 280 * Consumes input events from an anonymous shared memory buffer. 281 * Uses atomic operations to coordinate shared access with a single concurrent publisher. 282 */ 283 class InputConsumer { 284 public: 285 /* Creates a consumer associated with an input channel. */ 286 explicit InputConsumer(const sp<InputChannel>& channel); 287 288 /* Destroys the consumer and releases its input channel. */ 289 ~InputConsumer(); 290 291 /* Gets the underlying input channel. */ 292 inline sp<InputChannel> getChannel() { return mChannel; } 293 294 /* Prepares the consumer for use. Must be called before it is used. */ 295 status_t initialize(); 296 297 /* Consumes the input event in the buffer and copies its contents into 298 * an InputEvent object created using the specified factory. 299 * This operation will block if the publisher is updating the event. 300 * 301 * Returns OK on success. 302 * Returns INVALID_OPERATION if there is no currently published event. 303 * Returns NO_MEMORY if the event could not be created. 304 */ 305 status_t consume(InputEventFactoryInterface* factory, InputEvent** outEvent); 306 307 /* Sends a finished signal to the publisher to inform it that the current message is 308 * finished processing. 309 * 310 * Returns OK on success. 311 * Errors probably indicate that the channel is broken. 312 */ 313 status_t sendFinishedSignal(); 314 315 /* Receives the dispatched signal from the publisher. 316 * 317 * Returns OK on success. 318 * Returns WOULD_BLOCK if there is no signal present. 319 * Other errors probably indicate that the channel is broken. 320 */ 321 status_t receiveDispatchSignal(); 322 323 private: 324 sp<InputChannel> mChannel; 325 326 size_t mAshmemSize; 327 InputMessage* mSharedMessage; 328 329 void populateKeyEvent(KeyEvent* keyEvent) const; 330 void populateMotionEvent(MotionEvent* motionEvent) const; 331 }; 332 333 } // namespace android 334 335 #endif // _UI_INPUT_TRANSPORT_H 336