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      1 <html><body><pre>Android Native CPU ABI Management
      2 
      3 
      4 Introduction:
      5 =============
      6 
      7 Every piece of native code generated with the Android NDK matches a given
      8 "Application Binary Interface" (ABI) that defines exactly how your
      9 application's machine code is expected to interact with the system at
     10 runtime.
     11 
     12 A typical ABI describes things in *excruciating* details, and will typically
     13 include the following information:
     14 
     15   - the CPU instruction set that the machine code should use
     16 
     17   - the endianness of memory stores and loads at runtime
     18 
     19   - the format of executable binaries (shared libraries, programs, etc...)
     20     and what type of content is allowed/supported in them.
     21 
     22   - various conventions used to pass data between your code and
     23     the system (e.g. how registers and/or the stack are used when functions
     24     are called, alignment constraints, etc...)
     25 
     26   - alignment and size constraints for enum types, structure fields and
     27     arrays.
     28 
     29   - the list of function symbols available to your machine code at runtime,
     30     generally from a very specific selected set of libraries.
     31 
     32 This document lists the exact ABIs supported by the Android NDK and the
     33 official Android platform releases.
     34 
     35 
     36 I. Supported ABIs:
     37 ==================
     38 
     39 Each supported ABI is identified by a unique name.
     40 
     41 
     42  I.1. 'armeabi'
     43  --------------
     44 
     45   This is the name of an ABI for ARM-based CPUs that support *at* *least*
     46   the ARMv5TE instruction set. Please refer to following documentation for
     47   more details:
     48 
     49    - ARM Architecture Reference manual                (a.k.a  ARMARM)
     50    - Procedure Call Standard for the ARM Architecture (a.k.a. AAPCS)
     51    - ELF for the ARM Architecture                     (a.k.a. ARMELF)
     52    - ABI for the ARM Architecture                     (a.k.a. BSABI)
     53    - Base Platform ABI for the ARM Architecture       (a.k.a. BPABI)
     54    - C Library ABI for the ARM Architecture           (a.k.a. CLIABI)
     55    - C++ ABI for the ARM Architecture                 (a.k.a. CPPABI)
     56    - Runtime ABI for the ARM Architecture             (a.k.a. RTABI)
     57 
     58    - ELF System V Application Binary Interface
     59      (DRAFT - 24 April 2001)
     60 
     61    - Generic C++ ABI  (http://www.codesourcery.com/public/cxx-abi/abi.html)
     62 
     63   Note that the AAPCS standard defines 'EABI' as a moniker used to specify
     64   a _family_ of similar but distinct ABIs. Android follows the little-endian
     65   ARM GNU/Linux ABI as documented in the following document:
     66 
     67       http://www.codesourcery.com/gnu_toolchains/arm/arm_gnu_linux_abi.pdf
     68 
     69   With the exception that wchar_t is only one byte. This should not matter
     70   in practice since wchar_t is simply *not* really supported by the Android
     71   platform anyway.
     72 
     73   This ABI does *not* support hardware-assisted floating point computations.
     74   Instead, all FP operations are performed through software helper functions
     75   that come from the compiler's libgcc.a static library.
     76 
     77   Thumb (a.k.a. Thumb-1) instructions are supported. Note that the NDK
     78   will generate thumb code by default, unless you define LOCAL_ARM_MODE
     79   in your Android.mk (see docs/ANDROID-MK.html for all details).
     80 
     81 
     82  I.2. 'armeabi-v7a'
     83  ------------------
     84 
     85   This is the name of another ARM-based CPU ABI that *extends* 'armeabi' to
     86   include a few CPU instruction set extensions as described in the following
     87   document:
     88 
     89   - ARM Architecture v7-a Reference Manual
     90 
     91   The instruction extensions supported by this Android-specific ABI are:
     92 
     93      - The Thumb-2 instruction set extension.
     94      - The VFP hardware FPU instructions.
     95 
     96   More specifically, VFPv3-D16 is being used, which corresponds to 16
     97   dedicated 64-bit floating point registers provided by the CPU.
     98 
     99   Other extensions described by the v7-a ARM like Advanced SIMD (a.k.a. NEON),
    100   VFPv3-D32 or ThumbEE are optional to this ABI, which means that developers
    101   should check *at* *runtime* whether the extensions are available and provide
    102   alternative code paths if this is not the case.
    103 
    104   (Just like one typically does on x86 systems to check/use MMX/SSE2/etc...
    105    specialized instructions).
    106 
    107   You can check docs/CPU-FEATURES.html to see how to perform these runtime
    108   checks, and docs/CPU-ARM-NEON.html to learn about the NDK's support for
    109   building NEON-capable machine code too.
    110 
    111   IMPORTANT NOTE: This ABI enforces that all double values are passed during
    112   function calls in 'core' register pairs, instead of dedicated FP ones.
    113   However, all internal computations can be performed with the FP registers
    114   and will be greatly sped up.
    115 
    116   This little constraint, while resulting in a slight decrease of
    117   performance, ensures binary compatibility with all existing 'armeabi'
    118   binaries.
    119 
    120   IMPORTANT NOTE: The 'armeabi-v7a' machine code will *not* run on ARMv5 or
    121                   ARMv6 based devices.
    122 
    123 
    124  I.3. 'x86'
    125  ----------
    126 
    127   This is the name of an ABI for CPUs supporting the instruction set
    128   commonly named 'x86' or 'IA-32'. More specifically, this targets the
    129   instruction set commonly referenced as 'i686' or 'Pentium Pro' in
    130   documents such as:
    131 
    132     Intel IA-32 Intel Architecture Software Developer's Manual
    133       volume 2: Instruction Set Reference
    134 
    135 
    136   IMPORTANT IMPORTANT IMPORTANT IMPORTANT IMPORTANT IMPORTANT:
    137 
    138       THE 'x86' ABI IS AN EXPERIMENTAL FEATURE THAT IS NOT FULLY
    139       SUPPORTED YET BY THIS NDK RELEASE. TRYING TO USE IT WILL RESULT
    140       IN AN ERROR DURING THE BUILD PROCESS.
    141 
    142   Note that optional features like MMX/SSE2/SSE3/3DNow!/KVM must be
    143   explicitly tested at runtime by the generated machine code and
    144   cannot be assumed to be everywhere.
    145 
    146 
    147 II. Generating code for a specific ABI:
    148 =======================================
    149 
    150 By default, the NDK will generate machine code for the 'armeabi' ABI.
    151 You can however add the following line to your Application.mk to generate
    152 ARMv7-a compatible machine code instead:
    153 
    154    APP_ABI := armeabi-v7a
    155 
    156 It is also possible to build machine code for *two* distinct ABIs by using:
    157 
    158    APP_ABI := armeabi armeabi-v7a
    159 
    160 This will instruct the NDK to build two versions of your machine code: one for
    161 each ABI listed on this line. Both libraries will be copied to your application
    162 project path and will be ultimately packaged into your .apk.
    163 
    164 Such a package is called a "fat binary" in Android speak since it contains
    165 machine code for more than one CPU architecture. At installation time, the
    166 package manager will only unpack the most appropriate machine code for the
    167 target device. See below for details.
    168 
    169 
    170 
    171 III. ABI Management on the Android platform:
    172 ============================================
    173 
    174 This section provides specific details about how the Android platform manages
    175 native code in application packages.
    176 
    177 
    178   III.1. Native code in Application Packages:
    179   -------------------------------------------
    180 
    181     It is expected that shared libraries generated with the NDK are stored in
    182     the final application package (.apk) at locations of the form:
    183 
    184        lib/&lt;abi&gt;/lib&lt;name&gt;.so
    185 
    186     Where &lt;abi&gt; is one of the ABI names listed in section II above, and &lt;name&gt;
    187     is a name that can be used when loading the shared library from the VM
    188     as in:
    189 
    190         System.loadLibrary("&lt;name&gt;");
    191 
    192     Since .apk files are just zip files, you can trivially list their content
    193     with a command like:
    194 
    195         unzip -l &lt;apk&gt;
    196 
    197     to verify that the native shared libraries you want are indeed at the
    198     proper location. You can also place native shared libraries at other
    199     locations within the .apk, but they will be ignored by the system, or more
    200     precisely by the steps described below; you will need to extract/install
    201     them manually in your application.
    202 
    203     In the case of a "fat" binary, two distinct libraries are thus placed in
    204     the  .apk, for example at:
    205 
    206         lib/armeabi/libfoo.so
    207         lib/armeabi-v7a/libfoo.so
    208 
    209 
    210   III.2. Android Platform ABI support:
    211   ------------------------------------
    212 
    213     The Android system knows at runtime which ABI(s) it supports. More
    214     precisely, up to two build-specific system properties are used to
    215     indicate:
    216 
    217     - the 'primary' ABI for the device, corresponding to the machine
    218       code used in the system image itself.
    219 
    220     - an optional 'secondary' ABI, corresponding to another ABI that
    221       is also supported by the system image.
    222 
    223     For example, a typical ARMv5TE-based device would only define
    224     the primary ABI as 'armeabi' and not define a secondary one.
    225 
    226     On the other hand, a typical ARMv7-based device would define the
    227     primary ABI to 'armeabi-v7a' and the secondary one to 'armeabi'
    228     since it can run application native binaries generated for both
    229     of them.
    230 
    231 
    232   III.3. Automatic extraction of native code at install time:
    233   -----------------------------------------------------------
    234 
    235     When installing an application, the package manager service will scan
    236     the .apk and look for any shared library of the form:
    237 
    238          lib/&lt;primary-abi&gt;/lib&lt;name&gt;.so
    239 
    240     If one is found, then it is copied under $APPDIR/lib/lib&lt;name&gt;.so,
    241     where $APPDIR corresponds to the application's specific data directory.
    242 
    243     If none is found, and a secondary ABI is defined, the service will
    244     then scan for shared libraries of the form:
    245 
    246         lib/&lt;secondary-abi&gt;/lib&lt;name&gt;.so
    247 
    248     If anything is found, then it is copied under $APPDIR/lib/lib&lt;name&gt;.so
    249 
    250     This mechanism ensures that the best machine code for the target
    251     device is automatically extracted from the package at installation
    252     time.
    253 </pre></body></html>