Lines Matching defs:GLClientState
35 class GLClientState {
74 GLClientState(int nLocations = CODEC_MAX_VERTEX_ATTRIBUTES);
75 ~GLClientState();
191 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
197 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
203 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
209 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
215 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
221 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
227 const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION);
233 const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION);
239 const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
245 const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
251 const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
257 const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION);
263 const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION);
269 const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION);
275 const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION);
281 const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION);
287 const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION);
293 const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION);
299 const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION);
305 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
311 const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION);
317 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
323 const GLClientState::VertexAttribState *state = getState(getActiveTexture()+GLClientState::TEXCOORD0_LOCATION);
329 const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION);
335 const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION);
341 const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION);