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README

      1 This directory contains the modules related to hardware OpenGL ES emulation.
      2 
      3 For now, this feature is experimental, and *nothing* will be built unless
      4 you define BUILD_EMULATOR_OPENGL in your environment, for example with:
      5 
      6   export BUILD_EMULATOR_OPENGL=true
      7 
      8 You can also define the following to enable the "gralloc" module, which
      9 corresponds to system-wide GLES emulation (by default, only a specific set
     10 of applications are enabled, see below):
     11 
     12   export BUILD_EMULATOR_OPENGL_DRIVER=true
     13 
     14 
     15 I. Overview of components:
     16 ==========================
     17 
     18 The 'emugen' tool is used to generate several source files related to the
     19 EGL/GLES command stream used between the guest and the host during emulation.
     20 
     21   host/tools/emugen   -> emugen program
     22 
     23 Note that emugen is capable of generating, from a single set of specification
     24 files, three types of auto-generated sources:
     25 
     26   - sources to encode commands into a byte stream.
     27   - sources to decode the byte stream into commands.
     28   - sources to wrap normal procedural EGL/GLES calls into context-aware ones.
     29 
     30 Modules under the system/ directory corresponds to code that runs on the
     31 guest, and implement the marshalling of EGL/GLES commands into a stream of
     32 bytes sent to the host through a fast pipe mechanism.
     33 
     34    system/GLESv1_enc        -> encoder for GLES 1.1 commands
     35    system/GLESv2_enc        -> encoder for GLES 2.0 commands
     36    system/renderControl_enc -> encoder for rendering control commands
     37    system/egl               -> emulator-specific guest EGL library
     38    system/GLESv1            -> emulator-specific guest GLES 1.1 library
     39    system/gralloc           -> emulator-specific gralloc module
     40    system/OpenglSystemCommon -> library of common routines
     41 
     42 Modules under the host/ directory corresponds to code that runs on the
     43 host, and implement the decoding of the command stream, translation of
     44 EGL/GLES commands into desktop GL 2.0 ones, and rendering to an off-screen
     45 buffer.
     46 
     47   host/libs/GLESv1_dec        -> decoder for GLES 1.1 commands
     48   host/libs/GLESv2_dec        -> decoder for GLES 2.0 commands
     49   host/libs/renderControl_dec -> decoder for rendering control commands
     50 
     51   host/libs/Translator/EGL    -> translator for EGL commands
     52   host/libs/Translator/GLES_CM -> translator for GLES 1.1 commands
     53   host/libs/Translator/GLES_V2 -> translator for GLES 2.0 commands
     54   host/libs/Translator/GLcommon -> library of common translation routines
     55 
     56   host/libs/libOpenglRender -> rendering library (uses all host libs above)
     57                                can be used by the 'renderer' program below,
     58                                or directly linked into the emulator UI program.
     59 
     60   host/renderer/ -> stand-alone renderer program executable.
     61                     this can run in head-less mode and receive requests from
     62                     several emulators at the same time. It is the receiving
     63                     end of all command streams.
     64 
     65 Modules under the test/ directory correspond to test programs that are useful
     66 to debug the various modules described above:
     67 
     68   tests/EGL_host_wrapper  -> a small library used to dynamically load the
     69                              desktop libEGL.so or a replacement named by the
     70                              ANDROID_EGL_LIB environment variable. This lib
     71                              provides all EGL entry points.
     72 
     73   tests/emulator_test_renderer -> a small program to run the rendering library
     74                                   in a single SDL window on the host desktop.
     75 
     76   tests/gles_android_wrapper -> guest EGL / GLES libraries that are run on
     77                                 the device to run some tests. Replace the
     78                                 system/egl and system/GLESv1 modules for now.
     79 
     80   tests/translator_tests/GLES_CM -> desktop GLESv1 translation unit test
     81   tests/translator_tests/GLES_V2 -> desktop GLESv2 translation unit test
     82   tests/translator_tests/MacCommon -> used by translation tests on Mac only.
     83 
     84   tests/ut_rendercontrol_enc -> guest library used by tests/ut_renderer
     85   tests/ut_rendercontrol_dec -> host library used by tests/ut_renderer
     86   tests/ut_renderer          -> unit-test for render control and rendering library.
     87 
     88                                 
     89 II. Build system considerations:
     90 --------------------------------
     91 
     92 The dependencies on the more than 20 components described in the previous
     93 section are pretty sophisticated, involving lots of auto-generated code and
     94 non-trivial placement for guest/device libraries.
     95 
     96 To simplify the development and maintenance of these modules, a set of
     97 helper GNU Make function is defined in common.mk, and included from the
     98 Android.mk in this directory.
     99 
    100 These functions all begin with the "emugl-" prefix, and can be used to
    101 declare modules, what information they export to other modules, or import
    102 from them, and also what kind of auto-generated sources they depend on.
    103 
    104 Look at the comments inside common.mk and the Android.mk of the modules
    105 to better understand what's happening.
    106 
    107