Lines Matching defs:GLSharedGroup
1 #include "GLSharedGroup.h"
127 /***** GLSharedGroup ****/
129 GLSharedGroup::GLSharedGroup() :
136 GLSharedGroup::~GLSharedGroup()
142 BufferData * GLSharedGroup::getBufferData(GLuint bufferId)
148 void GLSharedGroup::addBufferData(GLuint bufferId, GLsizeiptr size, void * data)
154 void GLSharedGroup::updateBufferData(GLuint bufferId, GLsizeiptr size, void * data)
160 GLenum GLSharedGroup::subUpdateBufferData(GLuint bufferId, GLintptr offset, GLsizeiptr size, void * data)
171 void GLSharedGroup::deleteBufferData(GLuint bufferId)
177 void GLSharedGroup::addProgramData(GLuint program)
190 void GLSharedGroup::initProgramData(GLuint program, GLuint numIndexes)
200 bool GLSharedGroup::isProgramInitialized(GLuint program)
211 void GLSharedGroup::deleteProgramData(GLuint program)
220 void GLSharedGroup::setProgramIndexInfo(GLuint program, GLuint index, GLint base, GLint size, GLenum type)
230 GLenum GLSharedGroup::getProgramUniformType(GLuint program, GLint location)
242 bool GLSharedGroup::isProgram(GLuint program)
249 void GLSharedGroup::setupLocationShiftWAR(GLuint program)
256 GLint GLSharedGroup::locationWARHostToApp(GLuint program, GLint hostLoc, GLint arrIndex)
264 GLint GLSharedGroup::locationWARAppToHost(GLuint program, GLint appLoc)
272 bool GLSharedGroup::needUniformLocationWAR(GLuint program)
281 void GLSharedGroup::addShaderData(GLuint shader)
287 bool GLSharedGroup::isShader(GLuint shader)
300 void GLSharedGroup::deleteShaderData(GLuint shader)