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4144    input and length that is the same as the shuffle mask.</p>
4148 with types that match each other. The third argument is a shuffle mask whose
4150 whose length is the same as the shuffle mask and whose element type is the
4153 <p>The shuffle mask operand is required to be a constant vector with either
4158 both of the vectors. The shuffle mask operand specifies, for each element of
4161 second operand may be undef if performing a shuffle from only one vector.</p>
4168 &lt;4 x i32&gt; &lt;i32 0, i32 1, i32 2, i32 3&gt; <i>; yields &lt;4 x i32&gt;</i> - Identity shuffle.