1 #include <stdint.h> 2 #include <EGL/egl.h> 3 #include "glUtils.h" 4 5 // values for 'param' argument of rcGetFBParam 6 #define FB_WIDTH 1 7 #define FB_HEIGHT 2 8 #define FB_XDPI 3 9 #define FB_YDPI 4 10 #define FB_FPS 5 11 #define FB_MIN_SWAP_INTERVAL 6 12 #define FB_MAX_SWAP_INTERVAL 7 13