1 /* 2 * (C) 1999 Lars Knoll (knoll (at) kde.org) 3 * (C) 2000 Dirk Mueller (mueller (at) kde.org) 4 * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. 5 * Copyright (C) 2006 Andrew Wellington (proton (at) wiretapped.net) 6 * Copyright (C) 2006 Graham Dennis (graham.dennis (at) gmail.com) 7 * 8 * This library is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU Library General Public 10 * License as published by the Free Software Foundation; either 11 * version 2 of the License, or (at your option) any later version. 12 * 13 * This library is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * Library General Public License for more details. 17 * 18 * You should have received a copy of the GNU Library General Public License 19 * along with this library; see the file COPYING.LIB. If not, write to 20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 21 * Boston, MA 02110-1301, USA. 22 * 23 */ 24 25 #include "config.h" 26 #include "RenderText.h" 27 28 #include "AXObjectCache.h" 29 #include "EllipsisBox.h" 30 #include "FloatQuad.h" 31 #include "FontTranscoder.h" 32 #include "FrameView.h" 33 #include "InlineTextBox.h" 34 #include "Range.h" 35 #include "RenderArena.h" 36 #include "RenderBlock.h" 37 #include "RenderCombineText.h" 38 #include "RenderLayer.h" 39 #include "RenderView.h" 40 #include "Text.h" 41 #include "TextBreakIterator.h" 42 #include "TextResourceDecoder.h" 43 #include "TextRun.h" 44 #include "VisiblePosition.h" 45 #include "break_lines.h" 46 #include <wtf/AlwaysInline.h> 47 #include <wtf/text/StringBuffer.h> 48 #include <wtf/unicode/CharacterNames.h> 49 50 using namespace std; 51 using namespace WTF; 52 using namespace Unicode; 53 54 namespace WebCore { 55 56 static void makeCapitalized(String* string, UChar previous) 57 { 58 if (string->isNull()) 59 return; 60 61 unsigned length = string->length(); 62 const UChar* characters = string->characters(); 63 64 if (length >= numeric_limits<unsigned>::max()) 65 CRASH(); 66 67 StringBuffer stringWithPrevious(length + 1); 68 stringWithPrevious[0] = previous == noBreakSpace ? ' ' : previous; 69 for (unsigned i = 1; i < length + 1; i++) { 70 // Replace   with a real space since ICU no longer treats   as a word separator. 71 if (characters[i - 1] == noBreakSpace) 72 stringWithPrevious[i] = ' '; 73 else 74 stringWithPrevious[i] = characters[i - 1]; 75 } 76 77 TextBreakIterator* boundary = wordBreakIterator(stringWithPrevious.characters(), length + 1); 78 if (!boundary) 79 return; 80 81 StringBuffer data(length); 82 83 int32_t endOfWord; 84 int32_t startOfWord = textBreakFirst(boundary); 85 for (endOfWord = textBreakNext(boundary); endOfWord != TextBreakDone; startOfWord = endOfWord, endOfWord = textBreakNext(boundary)) { 86 if (startOfWord != 0) // Ignore first char of previous string 87 data[startOfWord - 1] = characters[startOfWord - 1] == noBreakSpace ? noBreakSpace : toTitleCase(stringWithPrevious[startOfWord]); 88 for (int i = startOfWord + 1; i < endOfWord; i++) 89 data[i - 1] = characters[i - 1]; 90 } 91 92 *string = String::adopt(data); 93 } 94 95 RenderText::RenderText(Node* node, PassRefPtr<StringImpl> str) 96 : RenderObject(node) 97 , m_minWidth(-1) 98 , m_text(str) 99 , m_firstTextBox(0) 100 , m_lastTextBox(0) 101 , m_maxWidth(-1) 102 , m_beginMinWidth(0) 103 , m_endMinWidth(0) 104 , m_hasTab(false) 105 , m_linesDirty(false) 106 , m_containsReversedText(false) 107 , m_isAllASCII(m_text.containsOnlyASCII()) 108 , m_knownToHaveNoOverflowAndNoFallbackFonts(false) 109 , m_needsTranscoding(false) 110 { 111 ASSERT(m_text); 112 113 setIsText(); 114 115 // FIXME: It would be better to call this only if !m_text->containsOnlyWhitespace(). 116 // But that might slow things down, and maybe should only be done if visuallyNonEmpty 117 // is still false. Not making any change for now, but should consider in the future. 118 view()->frameView()->setIsVisuallyNonEmpty(); 119 } 120 121 #ifndef NDEBUG 122 123 RenderText::~RenderText() 124 { 125 ASSERT(!m_firstTextBox); 126 ASSERT(!m_lastTextBox); 127 } 128 129 #endif 130 131 const char* RenderText::renderName() const 132 { 133 return "RenderText"; 134 } 135 136 bool RenderText::isTextFragment() const 137 { 138 return false; 139 } 140 141 bool RenderText::isWordBreak() const 142 { 143 return false; 144 } 145 146 void RenderText::updateNeedsTranscoding() 147 { 148 const TextEncoding* encoding = document()->decoder() ? &document()->decoder()->encoding() : 0; 149 m_needsTranscoding = fontTranscoder().needsTranscoding(style()->font().fontDescription(), encoding); 150 } 151 152 void RenderText::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) 153 { 154 // There is no need to ever schedule repaints from a style change of a text run, since 155 // we already did this for the parent of the text run. 156 // We do have to schedule layouts, though, since a style change can force us to 157 // need to relayout. 158 if (diff == StyleDifferenceLayout) { 159 setNeedsLayoutAndPrefWidthsRecalc(); 160 m_knownToHaveNoOverflowAndNoFallbackFonts = false; 161 } 162 163 bool needsResetText = false; 164 if (!oldStyle) { 165 updateNeedsTranscoding(); 166 needsResetText = m_needsTranscoding; 167 } else if (oldStyle->font().needsTranscoding() != style()->font().needsTranscoding() || (style()->font().needsTranscoding() && oldStyle->font().family().family() != style()->font().family().family())) { 168 updateNeedsTranscoding(); 169 needsResetText = true; 170 } 171 172 ETextTransform oldTransform = oldStyle ? oldStyle->textTransform() : TTNONE; 173 ETextSecurity oldSecurity = oldStyle ? oldStyle->textSecurity() : TSNONE; 174 if (needsResetText || oldTransform != style()->textTransform() || oldSecurity != style()->textSecurity()) { 175 if (RefPtr<StringImpl> textToTransform = originalText()) 176 setText(textToTransform.release(), true); 177 } 178 } 179 180 void RenderText::removeAndDestroyTextBoxes() 181 { 182 if (!documentBeingDestroyed()) { 183 if (firstTextBox()) { 184 if (isBR()) { 185 RootInlineBox* next = firstTextBox()->root()->nextRootBox(); 186 if (next) 187 next->markDirty(); 188 } 189 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) 190 box->remove(); 191 } else if (parent()) 192 parent()->dirtyLinesFromChangedChild(this); 193 } 194 deleteTextBoxes(); 195 } 196 197 void RenderText::destroy() 198 { 199 removeAndDestroyTextBoxes(); 200 RenderObject::destroy(); 201 } 202 203 void RenderText::extractTextBox(InlineTextBox* box) 204 { 205 checkConsistency(); 206 207 m_lastTextBox = box->prevTextBox(); 208 if (box == m_firstTextBox) 209 m_firstTextBox = 0; 210 if (box->prevTextBox()) 211 box->prevTextBox()->setNextTextBox(0); 212 box->setPreviousTextBox(0); 213 for (InlineTextBox* curr = box; curr; curr = curr->nextTextBox()) 214 curr->setExtracted(); 215 216 checkConsistency(); 217 } 218 219 void RenderText::attachTextBox(InlineTextBox* box) 220 { 221 checkConsistency(); 222 223 if (m_lastTextBox) { 224 m_lastTextBox->setNextTextBox(box); 225 box->setPreviousTextBox(m_lastTextBox); 226 } else 227 m_firstTextBox = box; 228 InlineTextBox* last = box; 229 for (InlineTextBox* curr = box; curr; curr = curr->nextTextBox()) { 230 curr->setExtracted(false); 231 last = curr; 232 } 233 m_lastTextBox = last; 234 235 checkConsistency(); 236 } 237 238 void RenderText::removeTextBox(InlineTextBox* box) 239 { 240 checkConsistency(); 241 242 if (box == m_firstTextBox) 243 m_firstTextBox = box->nextTextBox(); 244 if (box == m_lastTextBox) 245 m_lastTextBox = box->prevTextBox(); 246 if (box->nextTextBox()) 247 box->nextTextBox()->setPreviousTextBox(box->prevTextBox()); 248 if (box->prevTextBox()) 249 box->prevTextBox()->setNextTextBox(box->nextTextBox()); 250 251 checkConsistency(); 252 } 253 254 void RenderText::deleteTextBoxes() 255 { 256 if (firstTextBox()) { 257 RenderArena* arena = renderArena(); 258 InlineTextBox* next; 259 for (InlineTextBox* curr = firstTextBox(); curr; curr = next) { 260 next = curr->nextTextBox(); 261 curr->destroy(arena); 262 } 263 m_firstTextBox = m_lastTextBox = 0; 264 } 265 } 266 267 PassRefPtr<StringImpl> RenderText::originalText() const 268 { 269 Node* e = node(); 270 return (e && e->isTextNode()) ? static_cast<Text*>(e)->dataImpl() : 0; 271 } 272 273 void RenderText::absoluteRects(Vector<IntRect>& rects, int tx, int ty) 274 { 275 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) 276 rects.append(enclosingIntRect(FloatRect(tx + box->x(), ty + box->y(), box->width(), box->height()))); 277 } 278 279 void RenderText::absoluteRectsForRange(Vector<IntRect>& rects, unsigned start, unsigned end, bool useSelectionHeight) 280 { 281 // Work around signed/unsigned issues. This function takes unsigneds, and is often passed UINT_MAX 282 // to mean "all the way to the end". InlineTextBox coordinates are unsigneds, so changing this 283 // function to take ints causes various internal mismatches. But selectionRect takes ints, and 284 // passing UINT_MAX to it causes trouble. Ideally we'd change selectionRect to take unsigneds, but 285 // that would cause many ripple effects, so for now we'll just clamp our unsigned parameters to INT_MAX. 286 ASSERT(end == UINT_MAX || end <= INT_MAX); 287 ASSERT(start <= INT_MAX); 288 start = min(start, static_cast<unsigned>(INT_MAX)); 289 end = min(end, static_cast<unsigned>(INT_MAX)); 290 291 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) { 292 // Note: box->end() returns the index of the last character, not the index past it 293 if (start <= box->start() && box->end() < end) { 294 IntRect r = IntRect(box->x(), box->y(), box->logicalWidth(), box->logicalHeight()); 295 if (useSelectionHeight) { 296 IntRect selectionRect = box->selectionRect(0, 0, start, end); 297 r.setHeight(selectionRect.height()); 298 r.setY(selectionRect.y()); 299 } 300 FloatPoint origin = localToAbsolute(r.location()); 301 r.setX(origin.x()); 302 r.setY(origin.y()); 303 rects.append(r); 304 } else { 305 unsigned realEnd = min(box->end() + 1, end); 306 IntRect r = box->selectionRect(0, 0, start, realEnd); 307 if (!r.isEmpty()) { 308 if (!useSelectionHeight) { 309 // change the height and y position because selectionRect uses selection-specific values 310 r.setHeight(box->logicalHeight()); 311 r.setY(box->y()); 312 } 313 FloatPoint origin = localToAbsolute(r.location()); 314 localToAbsolute(origin); 315 r.setX(origin.x()); 316 r.setY(origin.y()); 317 rects.append(r); 318 } 319 } 320 } 321 } 322 323 static IntRect ellipsisRectForBox(InlineTextBox* box, unsigned startPos, unsigned endPos) 324 { 325 if (!box) 326 return IntRect(); 327 328 unsigned short truncation = box->truncation(); 329 if (truncation == cNoTruncation) 330 return IntRect(); 331 332 IntRect rect; 333 if (EllipsisBox* ellipsis = box->root()->ellipsisBox()) { 334 int ellipsisStartPosition = max<int>(startPos - box->start(), 0); 335 int ellipsisEndPosition = min<int>(endPos - box->start(), box->len()); 336 337 // The ellipsis should be considered to be selected if the end of 338 // the selection is past the beginning of the truncation and the 339 // beginning of the selection is before or at the beginning of the truncation. 340 if (ellipsisEndPosition >= truncation && ellipsisStartPosition <= truncation) 341 return ellipsis->selectionRect(0, 0); 342 } 343 344 return IntRect(); 345 } 346 347 void RenderText::absoluteQuads(Vector<FloatQuad>& quads, ClippingOption option) 348 { 349 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) { 350 IntRect boundaries = box->calculateBoundaries(); 351 352 // Shorten the width of this text box if it ends in an ellipsis. 353 IntRect ellipsisRect = (option == ClipToEllipsis) ? ellipsisRectForBox(box, 0, textLength()) : IntRect(); 354 if (!ellipsisRect.isEmpty()) { 355 if (style()->isHorizontalWritingMode()) 356 boundaries.setWidth(ellipsisRect.maxX() - boundaries.x()); 357 else 358 boundaries.setHeight(ellipsisRect.maxY() - boundaries.y()); 359 } 360 quads.append(localToAbsoluteQuad(FloatRect(boundaries))); 361 } 362 } 363 364 void RenderText::absoluteQuads(Vector<FloatQuad>& quads) 365 { 366 absoluteQuads(quads, NoClipping); 367 } 368 369 void RenderText::absoluteQuadsForRange(Vector<FloatQuad>& quads, unsigned start, unsigned end, bool useSelectionHeight) 370 { 371 // Work around signed/unsigned issues. This function takes unsigneds, and is often passed UINT_MAX 372 // to mean "all the way to the end". InlineTextBox coordinates are unsigneds, so changing this 373 // function to take ints causes various internal mismatches. But selectionRect takes ints, and 374 // passing UINT_MAX to it causes trouble. Ideally we'd change selectionRect to take unsigneds, but 375 // that would cause many ripple effects, so for now we'll just clamp our unsigned parameters to INT_MAX. 376 ASSERT(end == UINT_MAX || end <= INT_MAX); 377 ASSERT(start <= INT_MAX); 378 start = min(start, static_cast<unsigned>(INT_MAX)); 379 end = min(end, static_cast<unsigned>(INT_MAX)); 380 381 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) { 382 // Note: box->end() returns the index of the last character, not the index past it 383 if (start <= box->start() && box->end() < end) { 384 IntRect r(box->calculateBoundaries()); 385 if (useSelectionHeight) { 386 IntRect selectionRect = box->selectionRect(0, 0, start, end); 387 if (box->isHorizontal()) { 388 r.setHeight(selectionRect.height()); 389 r.setY(selectionRect.y()); 390 } else { 391 r.setWidth(selectionRect.width()); 392 r.setX(selectionRect.x()); 393 } 394 } 395 quads.append(localToAbsoluteQuad(FloatRect(r))); 396 } else { 397 unsigned realEnd = min(box->end() + 1, end); 398 IntRect r = box->selectionRect(0, 0, start, realEnd); 399 if (r.height()) { 400 if (!useSelectionHeight) { 401 // change the height and y position because selectionRect uses selection-specific values 402 if (box->isHorizontal()) { 403 r.setHeight(box->logicalHeight()); 404 r.setY(box->y()); 405 } else { 406 r.setWidth(box->logicalHeight()); 407 r.setX(box->x()); 408 } 409 } 410 quads.append(localToAbsoluteQuad(FloatRect(r))); 411 } 412 } 413 } 414 } 415 416 InlineTextBox* RenderText::findNextInlineTextBox(int offset, int& pos) const 417 { 418 // The text runs point to parts of the RenderText's m_text 419 // (they don't include '\n') 420 // Find the text run that includes the character at offset 421 // and return pos, which is the position of the char in the run. 422 423 if (!m_firstTextBox) 424 return 0; 425 426 InlineTextBox* s = m_firstTextBox; 427 int off = s->len(); 428 while (offset > off && s->nextTextBox()) { 429 s = s->nextTextBox(); 430 off = s->start() + s->len(); 431 } 432 // we are now in the correct text run 433 pos = (offset > off ? s->len() : s->len() - (off - offset) ); 434 return s; 435 } 436 437 VisiblePosition RenderText::positionForPoint(const IntPoint& point) 438 { 439 if (!firstTextBox() || textLength() == 0) 440 return createVisiblePosition(0, DOWNSTREAM); 441 442 // Get the offset for the position, since this will take rtl text into account. 443 int offset; 444 445 int pointLineDirection = firstTextBox()->isHorizontal() ? point.x() : point.y(); 446 int pointBlockDirection = firstTextBox()->isHorizontal() ? point.y() : point.x(); 447 448 // FIXME: We should be able to roll these special cases into the general cases in the loop below. 449 if (firstTextBox() && pointBlockDirection < firstTextBox()->root()->selectionBottom() && pointLineDirection < firstTextBox()->logicalLeft()) { 450 // at the y coordinate of the first line or above 451 // and the x coordinate is to the left of the first text box left edge 452 offset = firstTextBox()->offsetForPosition(pointLineDirection); 453 return createVisiblePosition(offset + firstTextBox()->start(), offset > 0 ? VP_UPSTREAM_IF_POSSIBLE : DOWNSTREAM); 454 } 455 if (lastTextBox() && pointBlockDirection >= lastTextBox()->root()->selectionTop() && pointLineDirection >= lastTextBox()->logicalRight()) { 456 // at the y coordinate of the last line or below 457 // and the x coordinate is to the right of the last text box right edge 458 offset = lastTextBox()->offsetForPosition(pointLineDirection); 459 return createVisiblePosition(offset + lastTextBox()->start(), VP_UPSTREAM_IF_POSSIBLE); 460 } 461 462 InlineTextBox* lastBoxAbove = 0; 463 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) { 464 RootInlineBox* rootBox = box->root(); 465 if (pointBlockDirection >= rootBox->selectionTop()) { 466 int bottom = rootBox->selectionBottom(); 467 if (rootBox->nextRootBox()) 468 bottom = min(bottom, rootBox->nextRootBox()->lineTop()); 469 if (pointBlockDirection < bottom) { 470 offset = box->offsetForPosition(pointLineDirection); 471 472 if (pointLineDirection == box->logicalLeft()) 473 // the x coordinate is equal to the left edge of this box 474 // the affinity must be downstream so the position doesn't jump back to the previous line 475 return createVisiblePosition(offset + box->start(), DOWNSTREAM); 476 477 if (pointLineDirection < box->logicalRight()) 478 // and the x coordinate is to the left of the right edge of this box 479 // check to see if position goes in this box 480 return createVisiblePosition(offset + box->start(), offset > 0 ? VP_UPSTREAM_IF_POSSIBLE : DOWNSTREAM); 481 482 if (!box->prevOnLine() && pointLineDirection < box->logicalLeft()) 483 // box is first on line 484 // and the x coordinate is to the left of the first text box left edge 485 return createVisiblePosition(offset + box->start(), DOWNSTREAM); 486 487 if (!box->nextOnLine()) 488 // box is last on line 489 // and the x coordinate is to the right of the last text box right edge 490 // generate VisiblePosition, use UPSTREAM affinity if possible 491 return createVisiblePosition(offset + box->start(), offset > 0 ? VP_UPSTREAM_IF_POSSIBLE : DOWNSTREAM); 492 } 493 lastBoxAbove = box; 494 } 495 } 496 497 return createVisiblePosition(lastBoxAbove ? lastBoxAbove->start() + lastBoxAbove->len() : 0, DOWNSTREAM); 498 } 499 500 IntRect RenderText::localCaretRect(InlineBox* inlineBox, int caretOffset, int* extraWidthToEndOfLine) 501 { 502 if (!inlineBox) 503 return IntRect(); 504 505 ASSERT(inlineBox->isInlineTextBox()); 506 if (!inlineBox->isInlineTextBox()) 507 return IntRect(); 508 509 InlineTextBox* box = static_cast<InlineTextBox*>(inlineBox); 510 511 int height = box->root()->selectionHeight(); 512 int top = box->root()->selectionTop(); 513 514 // Go ahead and round left to snap it to the nearest pixel. 515 float left = box->positionForOffset(caretOffset); 516 517 // Distribute the caret's width to either side of the offset. 518 int caretWidthLeftOfOffset = caretWidth / 2; 519 left -= caretWidthLeftOfOffset; 520 int caretWidthRightOfOffset = caretWidth - caretWidthLeftOfOffset; 521 522 left = roundf(left); 523 524 float rootLeft = box->root()->logicalLeft(); 525 float rootRight = box->root()->logicalRight(); 526 527 // FIXME: should we use the width of the root inline box or the 528 // width of the containing block for this? 529 if (extraWidthToEndOfLine) 530 *extraWidthToEndOfLine = (box->root()->logicalWidth() + rootLeft) - (left + 1); 531 532 RenderBlock* cb = containingBlock(); 533 RenderStyle* cbStyle = cb->style(); 534 float leftEdge; 535 float rightEdge; 536 if (style()->autoWrap()) { 537 leftEdge = cb->logicalLeft(); 538 rightEdge = cb->logicalRight(); 539 } else { 540 leftEdge = min(static_cast<float>(cb->logicalLeft()), rootLeft); 541 rightEdge = max(static_cast<float>(cb->logicalRight()), rootRight); 542 } 543 544 bool rightAligned = false; 545 switch (cbStyle->textAlign()) { 546 case TAAUTO: 547 case JUSTIFY: 548 rightAligned = !cbStyle->isLeftToRightDirection(); 549 break; 550 case RIGHT: 551 case WEBKIT_RIGHT: 552 rightAligned = true; 553 break; 554 case LEFT: 555 case WEBKIT_LEFT: 556 case CENTER: 557 case WEBKIT_CENTER: 558 break; 559 case TASTART: 560 rightAligned = !cbStyle->isLeftToRightDirection(); 561 break; 562 case TAEND: 563 rightAligned = cbStyle->isLeftToRightDirection(); 564 break; 565 } 566 567 if (rightAligned) { 568 left = max(left, leftEdge); 569 left = min(left, rootRight - caretWidth); 570 } else { 571 left = min(left, rightEdge - caretWidthRightOfOffset); 572 left = max(left, rootLeft); 573 } 574 575 return style()->isHorizontalWritingMode() ? IntRect(left, top, caretWidth, height) : IntRect(top, left, height, caretWidth); 576 } 577 578 ALWAYS_INLINE float RenderText::widthFromCache(const Font& f, int start, int len, float xPos, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* glyphOverflow) const 579 { 580 if (style()->hasTextCombine() && isCombineText()) { 581 const RenderCombineText* combineText = toRenderCombineText(this); 582 if (combineText->isCombined()) 583 return combineText->combinedTextWidth(f); 584 } 585 586 if (f.isFixedPitch() && !f.isSmallCaps() && m_isAllASCII && (!glyphOverflow || !glyphOverflow->computeBounds)) { 587 float monospaceCharacterWidth = f.spaceWidth(); 588 float tabWidth = allowTabs() ? monospaceCharacterWidth * 8 : 0; 589 float w = 0; 590 bool isSpace; 591 bool previousCharWasSpace = true; // FIXME: Preserves historical behavior, but seems wrong for start > 0. 592 ASSERT(m_text); 593 StringImpl& text = *m_text.impl(); 594 for (int i = start; i < start + len; i++) { 595 char c = text[i]; 596 if (c <= ' ') { 597 if (c == ' ' || c == '\n') { 598 w += monospaceCharacterWidth; 599 isSpace = true; 600 } else if (c == '\t') { 601 w += tabWidth ? tabWidth - fmodf(xPos + w, tabWidth) : monospaceCharacterWidth; 602 isSpace = true; 603 } else 604 isSpace = false; 605 } else { 606 w += monospaceCharacterWidth; 607 isSpace = false; 608 } 609 if (isSpace && !previousCharWasSpace) 610 w += f.wordSpacing(); 611 previousCharWasSpace = isSpace; 612 } 613 return w; 614 } 615 616 return f.width(TextRun(text()->characters() + start, len, allowTabs(), xPos), fallbackFonts, glyphOverflow); 617 } 618 619 void RenderText::trimmedPrefWidths(float leadWidth, 620 float& beginMinW, bool& beginWS, 621 float& endMinW, bool& endWS, 622 bool& hasBreakableChar, bool& hasBreak, 623 float& beginMaxW, float& endMaxW, 624 float& minW, float& maxW, bool& stripFrontSpaces) 625 { 626 bool collapseWhiteSpace = style()->collapseWhiteSpace(); 627 if (!collapseWhiteSpace) 628 stripFrontSpaces = false; 629 630 if (m_hasTab || preferredLogicalWidthsDirty()) 631 computePreferredLogicalWidths(leadWidth); 632 633 beginWS = !stripFrontSpaces && m_hasBeginWS; 634 endWS = m_hasEndWS; 635 636 int len = textLength(); 637 638 if (!len || (stripFrontSpaces && text()->containsOnlyWhitespace())) { 639 beginMinW = 0; 640 endMinW = 0; 641 beginMaxW = 0; 642 endMaxW = 0; 643 minW = 0; 644 maxW = 0; 645 hasBreak = false; 646 return; 647 } 648 649 minW = m_minWidth; 650 maxW = m_maxWidth; 651 652 beginMinW = m_beginMinWidth; 653 endMinW = m_endMinWidth; 654 655 hasBreakableChar = m_hasBreakableChar; 656 hasBreak = m_hasBreak; 657 658 ASSERT(m_text); 659 StringImpl& text = *m_text.impl(); 660 if (text[0] == ' ' || (text[0] == '\n' && !style()->preserveNewline()) || text[0] == '\t') { 661 const Font& f = style()->font(); // FIXME: This ignores first-line. 662 if (stripFrontSpaces) { 663 const UChar space = ' '; 664 float spaceWidth = f.width(TextRun(&space, 1)); 665 maxW -= spaceWidth; 666 } else 667 maxW += f.wordSpacing(); 668 } 669 670 stripFrontSpaces = collapseWhiteSpace && m_hasEndWS; 671 672 if (!style()->autoWrap() || minW > maxW) 673 minW = maxW; 674 675 // Compute our max widths by scanning the string for newlines. 676 if (hasBreak) { 677 const Font& f = style()->font(); // FIXME: This ignores first-line. 678 bool firstLine = true; 679 beginMaxW = maxW; 680 endMaxW = maxW; 681 for (int i = 0; i < len; i++) { 682 int linelen = 0; 683 while (i + linelen < len && text[i + linelen] != '\n') 684 linelen++; 685 686 if (linelen) { 687 endMaxW = widthFromCache(f, i, linelen, leadWidth + endMaxW, 0, 0); 688 if (firstLine) { 689 firstLine = false; 690 leadWidth = 0; 691 beginMaxW = endMaxW; 692 } 693 i += linelen; 694 } else if (firstLine) { 695 beginMaxW = 0; 696 firstLine = false; 697 leadWidth = 0; 698 } 699 700 if (i == len - 1) 701 // A <pre> run that ends with a newline, as in, e.g., 702 // <pre>Some text\n\n<span>More text</pre> 703 endMaxW = 0; 704 } 705 } 706 } 707 708 static inline bool isSpaceAccordingToStyle(UChar c, RenderStyle* style) 709 { 710 return c == ' ' || (c == noBreakSpace && style->nbspMode() == SPACE); 711 } 712 713 float RenderText::minLogicalWidth() const 714 { 715 if (preferredLogicalWidthsDirty()) 716 const_cast<RenderText*>(this)->computePreferredLogicalWidths(0); 717 718 return m_minWidth; 719 } 720 721 float RenderText::maxLogicalWidth() const 722 { 723 if (preferredLogicalWidthsDirty()) 724 const_cast<RenderText*>(this)->computePreferredLogicalWidths(0); 725 726 return m_maxWidth; 727 } 728 729 void RenderText::computePreferredLogicalWidths(float leadWidth) 730 { 731 HashSet<const SimpleFontData*> fallbackFonts; 732 GlyphOverflow glyphOverflow; 733 computePreferredLogicalWidths(leadWidth, fallbackFonts, glyphOverflow); 734 if (fallbackFonts.isEmpty() && !glyphOverflow.left && !glyphOverflow.right && !glyphOverflow.top && !glyphOverflow.bottom) 735 m_knownToHaveNoOverflowAndNoFallbackFonts = true; 736 } 737 738 void RenderText::computePreferredLogicalWidths(float leadWidth, HashSet<const SimpleFontData*>& fallbackFonts, GlyphOverflow& glyphOverflow) 739 { 740 ASSERT(m_hasTab || preferredLogicalWidthsDirty() || !m_knownToHaveNoOverflowAndNoFallbackFonts); 741 742 m_minWidth = 0; 743 m_beginMinWidth = 0; 744 m_endMinWidth = 0; 745 m_maxWidth = 0; 746 747 if (isBR()) 748 return; 749 750 float currMinWidth = 0; 751 float currMaxWidth = 0; 752 m_hasBreakableChar = false; 753 m_hasBreak = false; 754 m_hasTab = false; 755 m_hasBeginWS = false; 756 m_hasEndWS = false; 757 758 const Font& f = style()->font(); // FIXME: This ignores first-line. 759 float wordSpacing = style()->wordSpacing(); 760 int len = textLength(); 761 const UChar* txt = characters(); 762 LazyLineBreakIterator breakIterator(txt, len); 763 bool needsWordSpacing = false; 764 bool ignoringSpaces = false; 765 bool isSpace = false; 766 bool firstWord = true; 767 bool firstLine = true; 768 int nextBreakable = -1; 769 int lastWordBoundary = 0; 770 771 int firstGlyphLeftOverflow = -1; 772 773 bool breakNBSP = style()->autoWrap() && style()->nbspMode() == SPACE; 774 bool breakAll = (style()->wordBreak() == BreakAllWordBreak || style()->wordBreak() == BreakWordBreak) && style()->autoWrap(); 775 776 for (int i = 0; i < len; i++) { 777 UChar c = txt[i]; 778 779 bool previousCharacterIsSpace = isSpace; 780 781 bool isNewline = false; 782 if (c == '\n') { 783 if (style()->preserveNewline()) { 784 m_hasBreak = true; 785 isNewline = true; 786 isSpace = false; 787 } else 788 isSpace = true; 789 } else if (c == '\t') { 790 if (!style()->collapseWhiteSpace()) { 791 m_hasTab = true; 792 isSpace = false; 793 } else 794 isSpace = true; 795 } else 796 isSpace = c == ' '; 797 798 if ((isSpace || isNewline) && !i) 799 m_hasBeginWS = true; 800 if ((isSpace || isNewline) && i == len - 1) 801 m_hasEndWS = true; 802 803 if (!ignoringSpaces && style()->collapseWhiteSpace() && previousCharacterIsSpace && isSpace) 804 ignoringSpaces = true; 805 806 if (ignoringSpaces && !isSpace) 807 ignoringSpaces = false; 808 809 // Ignore spaces and soft hyphens 810 if (ignoringSpaces) { 811 ASSERT(lastWordBoundary == i); 812 lastWordBoundary++; 813 continue; 814 } else if (c == softHyphen) { 815 currMaxWidth += widthFromCache(f, lastWordBoundary, i - lastWordBoundary, leadWidth + currMaxWidth, &fallbackFonts, &glyphOverflow); 816 if (firstGlyphLeftOverflow < 0) 817 firstGlyphLeftOverflow = glyphOverflow.left; 818 lastWordBoundary = i + 1; 819 continue; 820 } 821 822 bool hasBreak = breakAll || isBreakable(breakIterator, i, nextBreakable, breakNBSP); 823 bool betweenWords = true; 824 int j = i; 825 while (c != '\n' && !isSpaceAccordingToStyle(c, style()) && c != '\t' && c != softHyphen) { 826 j++; 827 if (j == len) 828 break; 829 c = txt[j]; 830 if (isBreakable(breakIterator, j, nextBreakable, breakNBSP)) 831 break; 832 if (breakAll) { 833 betweenWords = false; 834 break; 835 } 836 } 837 838 int wordLen = j - i; 839 if (wordLen) { 840 float w = widthFromCache(f, i, wordLen, leadWidth + currMaxWidth, &fallbackFonts, &glyphOverflow); 841 if (firstGlyphLeftOverflow < 0) 842 firstGlyphLeftOverflow = glyphOverflow.left; 843 currMinWidth += w; 844 if (betweenWords) { 845 if (lastWordBoundary == i) 846 currMaxWidth += w; 847 else 848 currMaxWidth += widthFromCache(f, lastWordBoundary, j - lastWordBoundary, leadWidth + currMaxWidth, &fallbackFonts, &glyphOverflow); 849 lastWordBoundary = j; 850 } 851 852 bool isSpace = (j < len) && isSpaceAccordingToStyle(c, style()); 853 bool isCollapsibleWhiteSpace = (j < len) && style()->isCollapsibleWhiteSpace(c); 854 if (j < len && style()->autoWrap()) 855 m_hasBreakableChar = true; 856 857 // Add in wordSpacing to our currMaxWidth, but not if this is the last word on a line or the 858 // last word in the run. 859 if (wordSpacing && (isSpace || isCollapsibleWhiteSpace) && !containsOnlyWhitespace(j, len-j)) 860 currMaxWidth += wordSpacing; 861 862 if (firstWord) { 863 firstWord = false; 864 // If the first character in the run is breakable, then we consider ourselves to have a beginning 865 // minimum width of 0, since a break could occur right before our run starts, preventing us from ever 866 // being appended to a previous text run when considering the total minimum width of the containing block. 867 if (hasBreak) 868 m_hasBreakableChar = true; 869 m_beginMinWidth = hasBreak ? 0 : w; 870 } 871 m_endMinWidth = w; 872 873 if (currMinWidth > m_minWidth) 874 m_minWidth = currMinWidth; 875 currMinWidth = 0; 876 877 i += wordLen - 1; 878 } else { 879 // Nowrap can never be broken, so don't bother setting the 880 // breakable character boolean. Pre can only be broken if we encounter a newline. 881 if (style()->autoWrap() || isNewline) 882 m_hasBreakableChar = true; 883 884 if (currMinWidth > m_minWidth) 885 m_minWidth = currMinWidth; 886 currMinWidth = 0; 887 888 if (isNewline) { // Only set if preserveNewline was true and we saw a newline. 889 if (firstLine) { 890 firstLine = false; 891 leadWidth = 0; 892 if (!style()->autoWrap()) 893 m_beginMinWidth = currMaxWidth; 894 } 895 896 if (currMaxWidth > m_maxWidth) 897 m_maxWidth = currMaxWidth; 898 currMaxWidth = 0; 899 } else { 900 currMaxWidth += f.width(TextRun(txt + i, 1, allowTabs(), leadWidth + currMaxWidth)); 901 glyphOverflow.right = 0; 902 needsWordSpacing = isSpace && !previousCharacterIsSpace && i == len - 1; 903 } 904 ASSERT(lastWordBoundary == i); 905 lastWordBoundary++; 906 } 907 } 908 909 if (firstGlyphLeftOverflow > 0) 910 glyphOverflow.left = firstGlyphLeftOverflow; 911 912 if ((needsWordSpacing && len > 1) || (ignoringSpaces && !firstWord)) 913 currMaxWidth += wordSpacing; 914 915 m_minWidth = max(currMinWidth, m_minWidth); 916 m_maxWidth = max(currMaxWidth, m_maxWidth); 917 918 if (!style()->autoWrap()) 919 m_minWidth = m_maxWidth; 920 921 if (style()->whiteSpace() == PRE) { 922 if (firstLine) 923 m_beginMinWidth = m_maxWidth; 924 m_endMinWidth = currMaxWidth; 925 } 926 927 setPreferredLogicalWidthsDirty(false); 928 } 929 930 bool RenderText::isAllCollapsibleWhitespace() 931 { 932 int length = textLength(); 933 const UChar* text = characters(); 934 for (int i = 0; i < length; i++) { 935 if (!style()->isCollapsibleWhiteSpace(text[i])) 936 return false; 937 } 938 return true; 939 } 940 941 bool RenderText::containsOnlyWhitespace(unsigned from, unsigned len) const 942 { 943 ASSERT(m_text); 944 StringImpl& text = *m_text.impl(); 945 unsigned currPos; 946 for (currPos = from; 947 currPos < from + len && (text[currPos] == '\n' || text[currPos] == ' ' || text[currPos] == '\t'); 948 currPos++) { } 949 return currPos >= (from + len); 950 } 951 952 FloatPoint RenderText::firstRunOrigin() const 953 { 954 return IntPoint(firstRunX(), firstRunY()); 955 } 956 957 float RenderText::firstRunX() const 958 { 959 return m_firstTextBox ? m_firstTextBox->m_x : 0; 960 } 961 962 float RenderText::firstRunY() const 963 { 964 return m_firstTextBox ? m_firstTextBox->m_y : 0; 965 } 966 967 void RenderText::setSelectionState(SelectionState state) 968 { 969 InlineTextBox* box; 970 971 RenderObject::setSelectionState(state); 972 if (state == SelectionStart || state == SelectionEnd || state == SelectionBoth) { 973 int startPos, endPos; 974 selectionStartEnd(startPos, endPos); 975 if (selectionState() == SelectionStart) { 976 endPos = textLength(); 977 978 // to handle selection from end of text to end of line 979 if (startPos != 0 && startPos == endPos) 980 startPos = endPos - 1; 981 } else if (selectionState() == SelectionEnd) 982 startPos = 0; 983 984 for (box = firstTextBox(); box; box = box->nextTextBox()) { 985 if (box->isSelected(startPos, endPos)) { 986 RootInlineBox* line = box->root(); 987 if (line) 988 line->setHasSelectedChildren(true); 989 } 990 } 991 } else { 992 for (box = firstTextBox(); box; box = box->nextTextBox()) { 993 RootInlineBox* line = box->root(); 994 if (line) 995 line->setHasSelectedChildren(state == SelectionInside); 996 } 997 } 998 999 // The returned value can be null in case of an orphaned tree. 1000 if (RenderBlock* cb = containingBlock()) 1001 cb->setSelectionState(state); 1002 } 1003 1004 void RenderText::setTextWithOffset(PassRefPtr<StringImpl> text, unsigned offset, unsigned len, bool force) 1005 { 1006 unsigned oldLen = textLength(); 1007 unsigned newLen = text->length(); 1008 int delta = newLen - oldLen; 1009 unsigned end = len ? offset + len - 1 : offset; 1010 1011 RootInlineBox* firstRootBox = 0; 1012 RootInlineBox* lastRootBox = 0; 1013 1014 bool dirtiedLines = false; 1015 1016 // Dirty all text boxes that include characters in between offset and offset+len. 1017 for (InlineTextBox* curr = firstTextBox(); curr; curr = curr->nextTextBox()) { 1018 // Text run is entirely before the affected range. 1019 if (curr->end() < offset) 1020 continue; 1021 1022 // Text run is entirely after the affected range. 1023 if (curr->start() > end) { 1024 curr->offsetRun(delta); 1025 RootInlineBox* root = curr->root(); 1026 if (!firstRootBox) { 1027 firstRootBox = root; 1028 if (!dirtiedLines) { 1029 // The affected area was in between two runs. Go ahead and mark the root box of 1030 // the run after the affected area as dirty. 1031 firstRootBox->markDirty(); 1032 dirtiedLines = true; 1033 } 1034 } 1035 lastRootBox = root; 1036 } else if (curr->end() >= offset && curr->end() <= end) { 1037 // Text run overlaps with the left end of the affected range. 1038 curr->dirtyLineBoxes(); 1039 dirtiedLines = true; 1040 } else if (curr->start() <= offset && curr->end() >= end) { 1041 // Text run subsumes the affected range. 1042 curr->dirtyLineBoxes(); 1043 dirtiedLines = true; 1044 } else if (curr->start() <= end && curr->end() >= end) { 1045 // Text run overlaps with right end of the affected range. 1046 curr->dirtyLineBoxes(); 1047 dirtiedLines = true; 1048 } 1049 } 1050 1051 // Now we have to walk all of the clean lines and adjust their cached line break information 1052 // to reflect our updated offsets. 1053 if (lastRootBox) 1054 lastRootBox = lastRootBox->nextRootBox(); 1055 if (firstRootBox) { 1056 RootInlineBox* prev = firstRootBox->prevRootBox(); 1057 if (prev) 1058 firstRootBox = prev; 1059 } else if (lastTextBox()) { 1060 ASSERT(!lastRootBox); 1061 firstRootBox = lastTextBox()->root(); 1062 firstRootBox->markDirty(); 1063 dirtiedLines = true; 1064 } 1065 for (RootInlineBox* curr = firstRootBox; curr && curr != lastRootBox; curr = curr->nextRootBox()) { 1066 if (curr->lineBreakObj() == this && curr->lineBreakPos() > end) 1067 curr->setLineBreakPos(curr->lineBreakPos() + delta); 1068 } 1069 1070 // If the text node is empty, dirty the line where new text will be inserted. 1071 if (!firstTextBox() && parent()) { 1072 parent()->dirtyLinesFromChangedChild(this); 1073 dirtiedLines = true; 1074 } 1075 1076 m_linesDirty = dirtiedLines; 1077 setText(text, force); 1078 } 1079 1080 static inline bool isInlineFlowOrEmptyText(const RenderObject* o) 1081 { 1082 if (o->isRenderInline()) 1083 return true; 1084 if (!o->isText()) 1085 return false; 1086 StringImpl* text = toRenderText(o)->text(); 1087 if (!text) 1088 return true; 1089 return !text->length(); 1090 } 1091 1092 UChar RenderText::previousCharacter() const 1093 { 1094 // find previous text renderer if one exists 1095 const RenderObject* previousText = this; 1096 while ((previousText = previousText->previousInPreOrder())) 1097 if (!isInlineFlowOrEmptyText(previousText)) 1098 break; 1099 UChar prev = ' '; 1100 if (previousText && previousText->isText()) 1101 if (StringImpl* previousString = toRenderText(previousText)->text()) 1102 prev = (*previousString)[previousString->length() - 1]; 1103 return prev; 1104 } 1105 1106 void RenderText::transformText(String& text) const 1107 { 1108 ASSERT(style()); 1109 switch (style()->textTransform()) { 1110 case TTNONE: 1111 break; 1112 case CAPITALIZE: 1113 makeCapitalized(&text, previousCharacter()); 1114 break; 1115 case UPPERCASE: 1116 text.makeUpper(); 1117 break; 1118 case LOWERCASE: 1119 text.makeLower(); 1120 break; 1121 } 1122 } 1123 1124 void RenderText::setTextInternal(PassRefPtr<StringImpl> text) 1125 { 1126 ASSERT(text); 1127 m_text = text; 1128 if (m_needsTranscoding) { 1129 const TextEncoding* encoding = document()->decoder() ? &document()->decoder()->encoding() : 0; 1130 fontTranscoder().convert(m_text, style()->font().fontDescription(), encoding); 1131 } 1132 ASSERT(m_text); 1133 1134 if (style()) { 1135 transformText(m_text); 1136 1137 // We use the same characters here as for list markers. 1138 // See the listMarkerText function in RenderListMarker.cpp. 1139 switch (style()->textSecurity()) { 1140 case TSNONE: 1141 break; 1142 case TSCIRCLE: 1143 m_text.makeSecure(whiteBullet); 1144 break; 1145 case TSDISC: 1146 m_text.makeSecure(bullet); 1147 break; 1148 case TSSQUARE: 1149 m_text.makeSecure(blackSquare); 1150 } 1151 } 1152 1153 ASSERT(m_text); 1154 ASSERT(!isBR() || (textLength() == 1 && m_text[0] == '\n')); 1155 1156 m_isAllASCII = m_text.containsOnlyASCII(); 1157 } 1158 1159 void RenderText::setText(PassRefPtr<StringImpl> text, bool force) 1160 { 1161 ASSERT(text); 1162 1163 if (!force && equal(m_text.impl(), text.get())) 1164 return; 1165 1166 setTextInternal(text); 1167 setNeedsLayoutAndPrefWidthsRecalc(); 1168 m_knownToHaveNoOverflowAndNoFallbackFonts = false; 1169 1170 AXObjectCache* axObjectCache = document()->axObjectCache(); 1171 if (axObjectCache->accessibilityEnabled()) 1172 axObjectCache->contentChanged(this); 1173 } 1174 1175 String RenderText::textWithoutTranscoding() const 1176 { 1177 // If m_text isn't transcoded or is secure, we can just return the modified text. 1178 if (!m_needsTranscoding || style()->textSecurity() != TSNONE) 1179 return text(); 1180 1181 // Otherwise, we should use original text. If text-transform is 1182 // specified, we should transform the text on the fly. 1183 String text = originalText(); 1184 if (style()) 1185 transformText(text); 1186 return text; 1187 } 1188 1189 void RenderText::dirtyLineBoxes(bool fullLayout) 1190 { 1191 if (fullLayout) 1192 deleteTextBoxes(); 1193 else if (!m_linesDirty) { 1194 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) 1195 box->dirtyLineBoxes(); 1196 } 1197 m_linesDirty = false; 1198 } 1199 1200 InlineTextBox* RenderText::createTextBox() 1201 { 1202 return new (renderArena()) InlineTextBox(this); 1203 } 1204 1205 InlineTextBox* RenderText::createInlineTextBox() 1206 { 1207 InlineTextBox* textBox = createTextBox(); 1208 if (!m_firstTextBox) 1209 m_firstTextBox = m_lastTextBox = textBox; 1210 else { 1211 m_lastTextBox->setNextTextBox(textBox); 1212 textBox->setPreviousTextBox(m_lastTextBox); 1213 m_lastTextBox = textBox; 1214 } 1215 textBox->setIsText(true); 1216 return textBox; 1217 } 1218 1219 void RenderText::positionLineBox(InlineBox* box) 1220 { 1221 InlineTextBox* s = static_cast<InlineTextBox*>(box); 1222 1223 // FIXME: should not be needed!!! 1224 if (!s->len()) { 1225 // We want the box to be destroyed. 1226 s->remove(); 1227 if (m_firstTextBox == s) 1228 m_firstTextBox = s->nextTextBox(); 1229 else 1230 s->prevTextBox()->setNextTextBox(s->nextTextBox()); 1231 if (m_lastTextBox == s) 1232 m_lastTextBox = s->prevTextBox(); 1233 else 1234 s->nextTextBox()->setPreviousTextBox(s->prevTextBox()); 1235 s->destroy(renderArena()); 1236 return; 1237 } 1238 1239 m_containsReversedText |= !s->isLeftToRightDirection(); 1240 } 1241 1242 float RenderText::width(unsigned from, unsigned len, float xPos, bool firstLine, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* glyphOverflow) const 1243 { 1244 if (from >= textLength()) 1245 return 0; 1246 1247 if (from + len > textLength()) 1248 len = textLength() - from; 1249 1250 return width(from, len, style(firstLine)->font(), xPos, fallbackFonts, glyphOverflow); 1251 } 1252 1253 float RenderText::width(unsigned from, unsigned len, const Font& f, float xPos, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* glyphOverflow) const 1254 { 1255 ASSERT(from + len <= textLength()); 1256 if (!characters()) 1257 return 0; 1258 1259 float w; 1260 if (&f == &style()->font()) { 1261 if (!style()->preserveNewline() && !from && len == textLength() && (!glyphOverflow || !glyphOverflow->computeBounds)) { 1262 if (fallbackFonts) { 1263 ASSERT(glyphOverflow); 1264 if (preferredLogicalWidthsDirty() || !m_knownToHaveNoOverflowAndNoFallbackFonts) { 1265 const_cast<RenderText*>(this)->computePreferredLogicalWidths(0, *fallbackFonts, *glyphOverflow); 1266 if (fallbackFonts->isEmpty() && !glyphOverflow->left && !glyphOverflow->right && !glyphOverflow->top && !glyphOverflow->bottom) 1267 m_knownToHaveNoOverflowAndNoFallbackFonts = true; 1268 } 1269 w = m_maxWidth; 1270 } else 1271 w = maxLogicalWidth(); 1272 } else 1273 w = widthFromCache(f, from, len, xPos, fallbackFonts, glyphOverflow); 1274 } else 1275 w = f.width(TextRun(text()->characters() + from, len, allowTabs(), xPos), fallbackFonts, glyphOverflow); 1276 1277 return w; 1278 } 1279 1280 IntRect RenderText::linesBoundingBox() const 1281 { 1282 IntRect result; 1283 1284 ASSERT(!firstTextBox() == !lastTextBox()); // Either both are null or both exist. 1285 if (firstTextBox() && lastTextBox()) { 1286 // Return the width of the minimal left side and the maximal right side. 1287 float logicalLeftSide = 0; 1288 float logicalRightSide = 0; 1289 for (InlineTextBox* curr = firstTextBox(); curr; curr = curr->nextTextBox()) { 1290 if (curr == firstTextBox() || curr->logicalLeft() < logicalLeftSide) 1291 logicalLeftSide = curr->logicalLeft(); 1292 if (curr == firstTextBox() || curr->logicalRight() > logicalRightSide) 1293 logicalRightSide = curr->logicalRight(); 1294 } 1295 1296 bool isHorizontal = style()->isHorizontalWritingMode(); 1297 1298 float x = isHorizontal ? logicalLeftSide : firstTextBox()->x(); 1299 float y = isHorizontal ? firstTextBox()->y() : logicalLeftSide; 1300 float width = isHorizontal ? logicalRightSide - logicalLeftSide : lastTextBox()->logicalBottom() - x; 1301 float height = isHorizontal ? lastTextBox()->logicalBottom() - y : logicalRightSide - logicalLeftSide; 1302 result = enclosingIntRect(FloatRect(x, y, width, height)); 1303 } 1304 1305 return result; 1306 } 1307 1308 IntRect RenderText::linesVisualOverflowBoundingBox() const 1309 { 1310 if (!firstTextBox()) 1311 return IntRect(); 1312 1313 // Return the width of the minimal left side and the maximal right side. 1314 int logicalLeftSide = numeric_limits<int>::max(); 1315 int logicalRightSide = numeric_limits<int>::min(); 1316 for (InlineTextBox* curr = firstTextBox(); curr; curr = curr->nextTextBox()) { 1317 logicalLeftSide = min(logicalLeftSide, curr->logicalLeftVisualOverflow()); 1318 logicalRightSide = max(logicalRightSide, curr->logicalRightVisualOverflow()); 1319 } 1320 1321 int logicalTop = firstTextBox()->logicalTopVisualOverflow(); 1322 int logicalWidth = logicalRightSide - logicalLeftSide; 1323 int logicalHeight = lastTextBox()->logicalBottomVisualOverflow() - logicalTop; 1324 1325 IntRect rect(logicalLeftSide, logicalTop, logicalWidth, logicalHeight); 1326 if (!style()->isHorizontalWritingMode()) 1327 rect = rect.transposedRect(); 1328 return rect; 1329 } 1330 1331 IntRect RenderText::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer) 1332 { 1333 bool repaintContainerSkipped; 1334 RenderObject* container = this->container(repaintContainer, &repaintContainerSkipped); 1335 // The container may be an ancestor of repaintContainer, but we need to do a repaintContainer-relative repaint. 1336 if (repaintContainerSkipped) 1337 return repaintContainer->clippedOverflowRectForRepaint(repaintContainer); 1338 1339 return container->clippedOverflowRectForRepaint(repaintContainer); 1340 } 1341 1342 IntRect RenderText::selectionRectForRepaint(RenderBoxModelObject* repaintContainer, bool clipToVisibleContent) 1343 { 1344 ASSERT(!needsLayout()); 1345 1346 if (selectionState() == SelectionNone) 1347 return IntRect(); 1348 RenderBlock* cb = containingBlock(); 1349 if (!cb) 1350 return IntRect(); 1351 1352 // Now calculate startPos and endPos for painting selection. 1353 // We include a selection while endPos > 0 1354 int startPos, endPos; 1355 if (selectionState() == SelectionInside) { 1356 // We are fully selected. 1357 startPos = 0; 1358 endPos = textLength(); 1359 } else { 1360 selectionStartEnd(startPos, endPos); 1361 if (selectionState() == SelectionStart) 1362 endPos = textLength(); 1363 else if (selectionState() == SelectionEnd) 1364 startPos = 0; 1365 } 1366 1367 if (startPos == endPos) 1368 return IntRect(); 1369 1370 IntRect rect; 1371 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) { 1372 rect.unite(box->selectionRect(0, 0, startPos, endPos)); 1373 rect.unite(ellipsisRectForBox(box, startPos, endPos)); 1374 } 1375 1376 if (clipToVisibleContent) 1377 computeRectForRepaint(repaintContainer, rect); 1378 else { 1379 if (cb->hasColumns()) 1380 cb->adjustRectForColumns(rect); 1381 1382 rect = localToContainerQuad(FloatRect(rect), repaintContainer).enclosingBoundingBox(); 1383 } 1384 1385 return rect; 1386 } 1387 1388 int RenderText::caretMinOffset() const 1389 { 1390 InlineTextBox* box = firstTextBox(); 1391 if (!box) 1392 return 0; 1393 int minOffset = box->start(); 1394 for (box = box->nextTextBox(); box; box = box->nextTextBox()) 1395 minOffset = min<int>(minOffset, box->start()); 1396 return minOffset; 1397 } 1398 1399 int RenderText::caretMaxOffset() const 1400 { 1401 InlineTextBox* box = lastTextBox(); 1402 if (!box) 1403 return textLength(); 1404 int maxOffset = box->start() + box->len(); 1405 for (box = box->prevTextBox(); box; box = box->prevTextBox()) 1406 maxOffset = max<int>(maxOffset, box->start() + box->len()); 1407 return maxOffset; 1408 } 1409 1410 unsigned RenderText::caretMaxRenderedOffset() const 1411 { 1412 int l = 0; 1413 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) 1414 l += box->len(); 1415 return l; 1416 } 1417 1418 int RenderText::previousOffset(int current) const 1419 { 1420 StringImpl* si = m_text.impl(); 1421 TextBreakIterator* iterator = cursorMovementIterator(si->characters(), si->length()); 1422 if (!iterator) 1423 return current - 1; 1424 1425 long result = textBreakPreceding(iterator, current); 1426 if (result == TextBreakDone) 1427 result = current - 1; 1428 1429 #ifdef BUILDING_ON_TIGER 1430 // ICU 3.2 allows character breaks before a half-width Katakana voiced mark. 1431 if (static_cast<unsigned>(result) < si->length()) { 1432 UChar character = (*si)[result]; 1433 if (character == 0xFF9E || character == 0xFF9F) 1434 --result; 1435 } 1436 #endif 1437 1438 return result; 1439 } 1440 1441 #if PLATFORM(MAC) 1442 1443 #define HANGUL_CHOSEONG_START (0x1100) 1444 #define HANGUL_CHOSEONG_END (0x115F) 1445 #define HANGUL_JUNGSEONG_START (0x1160) 1446 #define HANGUL_JUNGSEONG_END (0x11A2) 1447 #define HANGUL_JONGSEONG_START (0x11A8) 1448 #define HANGUL_JONGSEONG_END (0x11F9) 1449 #define HANGUL_SYLLABLE_START (0xAC00) 1450 #define HANGUL_SYLLABLE_END (0xD7AF) 1451 #define HANGUL_JONGSEONG_COUNT (28) 1452 1453 enum HangulState { 1454 HangulStateL, 1455 HangulStateV, 1456 HangulStateT, 1457 HangulStateLV, 1458 HangulStateLVT, 1459 HangulStateBreak 1460 }; 1461 1462 inline bool isHangulLVT(UChar32 character) 1463 { 1464 return (character - HANGUL_SYLLABLE_START) % HANGUL_JONGSEONG_COUNT; 1465 } 1466 1467 inline bool isMark(UChar32 c) 1468 { 1469 int8_t charType = u_charType(c); 1470 return charType == U_NON_SPACING_MARK || charType == U_ENCLOSING_MARK || charType == U_COMBINING_SPACING_MARK; 1471 } 1472 1473 #endif 1474 1475 int RenderText::previousOffsetForBackwardDeletion(int current) const 1476 { 1477 #if PLATFORM(MAC) 1478 ASSERT(m_text); 1479 StringImpl& text = *m_text.impl(); 1480 UChar32 character; 1481 while (current > 0) { 1482 if (U16_IS_TRAIL(text[--current])) 1483 --current; 1484 if (current < 0) 1485 break; 1486 1487 UChar32 character = text.characterStartingAt(current); 1488 1489 // We don't combine characters in Armenian ... Limbu range for backward deletion. 1490 if ((character >= 0x0530) && (character < 0x1950)) 1491 break; 1492 1493 if (!isMark(character) && (character != 0xFF9E) && (character != 0xFF9F)) 1494 break; 1495 } 1496 1497 if (current <= 0) 1498 return current; 1499 1500 // Hangul 1501 character = text.characterStartingAt(current); 1502 if (((character >= HANGUL_CHOSEONG_START) && (character <= HANGUL_JONGSEONG_END)) || ((character >= HANGUL_SYLLABLE_START) && (character <= HANGUL_SYLLABLE_END))) { 1503 HangulState state; 1504 HangulState initialState; 1505 1506 if (character < HANGUL_JUNGSEONG_START) 1507 state = HangulStateL; 1508 else if (character < HANGUL_JONGSEONG_START) 1509 state = HangulStateV; 1510 else if (character < HANGUL_SYLLABLE_START) 1511 state = HangulStateT; 1512 else 1513 state = isHangulLVT(character) ? HangulStateLVT : HangulStateLV; 1514 1515 initialState = state; 1516 1517 while (current > 0 && ((character = text.characterStartingAt(current - 1)) >= HANGUL_CHOSEONG_START) && (character <= HANGUL_SYLLABLE_END) && ((character <= HANGUL_JONGSEONG_END) || (character >= HANGUL_SYLLABLE_START))) { 1518 switch (state) { 1519 case HangulStateV: 1520 if (character <= HANGUL_CHOSEONG_END) 1521 state = HangulStateL; 1522 else if ((character >= HANGUL_SYLLABLE_START) && (character <= HANGUL_SYLLABLE_END) && !isHangulLVT(character)) 1523 state = HangulStateLV; 1524 else if (character > HANGUL_JUNGSEONG_END) 1525 state = HangulStateBreak; 1526 break; 1527 case HangulStateT: 1528 if ((character >= HANGUL_JUNGSEONG_START) && (character <= HANGUL_JUNGSEONG_END)) 1529 state = HangulStateV; 1530 else if ((character >= HANGUL_SYLLABLE_START) && (character <= HANGUL_SYLLABLE_END)) 1531 state = (isHangulLVT(character) ? HangulStateLVT : HangulStateLV); 1532 else if (character < HANGUL_JUNGSEONG_START) 1533 state = HangulStateBreak; 1534 break; 1535 default: 1536 state = (character < HANGUL_JUNGSEONG_START) ? HangulStateL : HangulStateBreak; 1537 break; 1538 } 1539 if (state == HangulStateBreak) 1540 break; 1541 1542 --current; 1543 } 1544 } 1545 1546 return current; 1547 #else 1548 // Platforms other than Mac delete by one code point. 1549 return current - 1; 1550 #endif 1551 } 1552 1553 int RenderText::nextOffset(int current) const 1554 { 1555 StringImpl* si = m_text.impl(); 1556 TextBreakIterator* iterator = cursorMovementIterator(si->characters(), si->length()); 1557 if (!iterator) 1558 return current + 1; 1559 1560 long result = textBreakFollowing(iterator, current); 1561 if (result == TextBreakDone) 1562 result = current + 1; 1563 1564 #ifdef BUILDING_ON_TIGER 1565 // ICU 3.2 allows character breaks before a half-width Katakana voiced mark. 1566 if (static_cast<unsigned>(result) < si->length()) { 1567 UChar character = (*si)[result]; 1568 if (character == 0xFF9E || character == 0xFF9F) 1569 ++result; 1570 } 1571 #endif 1572 1573 return result; 1574 } 1575 1576 #ifndef NDEBUG 1577 1578 void RenderText::checkConsistency() const 1579 { 1580 #ifdef CHECK_CONSISTENCY 1581 const InlineTextBox* prev = 0; 1582 for (const InlineTextBox* child = m_firstTextBox; child != 0; child = child->nextTextBox()) { 1583 ASSERT(child->renderer() == this); 1584 ASSERT(child->prevTextBox() == prev); 1585 prev = child; 1586 } 1587 ASSERT(prev == m_lastTextBox); 1588 #endif 1589 } 1590 1591 #endif 1592 1593 } // namespace WebCore 1594