/external/clang/test/CodeGen/ |
PR4611-bitfield-layout.c | 5 unsigned int type:3, pack_id:16, depth:13; member in struct:object_entry
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/external/dbus/dbus/ |
dbus-message-factory.h | 47 int depth; member in struct:__anon5208
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/external/webkit/Source/WebKit/chromium/public/ |
WebScreenInfo.h | 39 // The screen depth in bits per pixel 40 int depth; member in struct:WebKit::WebScreenInfo 67 : depth(0)
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/frameworks/base/libs/rs/driver/ |
rsdFrameBuffer.cpp | 35 DrvAllocation *depth = NULL; local 37 depth = (DrvAllocation *)fb->mHal.state.depthTarget->mHal.drv; 39 if (depth->uploadDeferred) { 44 fbo->setDepthTarget(depth);
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/libcore/dalvik/src/main/java/dalvik/system/profiler/ |
PortableThreadSampler.java | 27 private int depth; field in class:PortableThreadSampler 29 @Override public void setDepth(int depth) { 30 this.depth = depth; 38 if (stackFrames.length > depth) { 39 stackFrames = Arrays.copyOfRange(stackFrames, 0, depth);
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DalvikThreadSampler.java | 24 private int depth; field in class:DalvikThreadSampler 27 * Reusable storage for sampling sized for the specified depth. 31 @Override public void setDepth(int depth) { 32 this.depth = depth; 33 this.mutableStackTraceElements = new StackTraceElement[depth+1][]; 40 int count = VMStack.fillStackTraceElements(thread, mutableStackTraceElements[depth]); 44 if (count < depth) { 45 System.arraycopy(mutableStackTraceElements[depth], 0,
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/development/tools/emulator/opengl/tests/ut_renderer/ |
X11RendererSurface.cpp | 44 int depth = DefaultDepth(dpy, defaultScreen); local
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X11Windowing.cpp | 93 int depth = DefaultDepth(dpy, defaultScreen); local 96 XMatchVisualInfo(dpy, defaultScreen, depth, TrueColor, visualInfo);
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/external/chromium/base/debug/ |
trace_event_win.cc | 84 DWORD depth = CaptureStackBackTrace(0, local 88 event.SetField(3, sizeof(depth), &depth); 89 event.SetField(4, sizeof(backtrace[0]) * depth, backtrace);
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/external/chromium/base/ |
logging_win.cc | 67 DWORD depth = 0; local 72 depth = CaptureStackBackTrace(2, kMaxBacktraceDepth, backtrace, NULL); 79 event.SetField(0, sizeof(depth), &depth); 80 event.SetField(1, sizeof(backtrace[0]) * depth, &backtrace);
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/external/expat/examples/ |
elements.c | 49 int depth = 0; local 50 XML_SetUserData(parser, &depth);
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/external/javassist/src/main/javassist/runtime/ |
Cflow.java | 26 private static class Depth { 27 private int depth; field in class:Cflow.Depth 28 Depth() { depth = 0; } 29 int get() { return depth; } 30 void inc() { ++depth; } 31 void dec() { --depth; } 35 return new Depth(); 41 public void enter() { ((Depth)get()).inc(); } 46 public void exit() { ((Depth)get()).dec(); [all...] |
/external/webkit/Source/WebCore/platform/brew/ |
ScreenBrew.cpp | 46 int depth; member in struct:WebCore::DisplayInfo 59 info.depth = bitmapInfo.nDepth; 80 return info.depth;
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/external/webkit/Source/WebCore/platform/qt/ |
PlatformScreenQt.cpp | 56 return QApplication::desktop()->screen(screenNumber(w))->depth(); 61 int depth = QApplication::desktop()->screen(0)->depth(); local 68 depth = view->depth(); 73 // values for each screen depth and assume RGB/RGBA where appropriate. 77 switch (depth) { 83 return qRound(depth / 3);
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/dalvik/dx/src/com/android/dx/merge/ |
SortableType.java | 39 if (a.depth != b.depth) { 40 return a.depth - b.depth; 48 private int depth = -1; field in class:SortableType 68 * Assigns this type's depth if the depths of its supertype and implemented 69 * interfaces are known. Returns false if the depth couldn't be computed 80 } else if (sortableSupertype.depth == -1) { 83 max = sortableSupertype.depth; 91 } else if (implemented.depth == -1) [all...] |
/external/bluetooth/glib/tests/ |
markup-test.c | 7 static int depth = 0; variable 13 while (i < depth) 45 ++depth; 54 --depth;
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/external/mesa3d/src/glsl/ |
lower_if_to_cond_assign.cpp | 41 * maximum nesting depth N. Drivers for such hardware can call 45 * to attempt to flatten any if-statements appearing at depth > N. 57 this->depth = 0; 65 unsigned depth; member in class:ir_if_to_cond_assign_visitor 144 this->depth++; 151 /* Only flatten when beyond the GPU's maximum supported nesting depth. */ 152 if (this->depth <= this->max_depth) 155 this->depth--;
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/external/mesa3d/src/pixelflinger2/ |
buffer.cpp | 133 assert(sizeof(d) == sizeof(ctx->clearState.depth)); 134 ctx->clearState.depth = (int &)d; // bit reinterpretation 135 if (0x80000000 & ctx->clearState.depth) // smaller negative float has bigger int representation, so flip 136 ctx->clearState.depth ^= 0x7fffffff; // since -FLT_MAX is close to -1 when bitcasted 166 const unsigned depth = ctx->clearState.depth; local 168 *start = depth;
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scanline.cpp | 182 int * depth, unsigned char * stencil, 231 int * depth = depthBuffer + y * bufferWidth + startX; local 239 scanLineFunction(&vertex, &vertexDx, constants, frame, depth, stencil, activeStencil, endX - startX + 1); 301 // int * depth = (int *)ctx->depthSurface.data + y * ctx->frameSurface.width + startX; 315 // scanLineFunction(&vertex, &vertexDx, ctx->glCtx->CurrentProgram->ValuesUniform, frame, depth, stencil, &ctx->activeStencil, endX - startX + 1); 380 // zCmp = z < *depth; 383 // zCmp = z == *depth; 386 // zCmp = z <= *depth; 389 // zCmp = z > *depth; 392 // zCmp = z != *depth; [all...] |
/external/proguard/src/proguard/shrink/ |
ShortestUsageMark.java | 40 private final int depth; field in class:ShortestUsageMark 53 this.depth = 0; 88 this.depth = previousUsageMark.depth + cost; 104 this.depth = otherUsageMark.depth; 134 return this.depth < otherUsageMark.depth; 178 return "certain=" + certain + ", depth="+depth+": " [all...] |
/external/webkit/Source/WebCore/html/canvas/ |
WebGLContextAttributes.cpp | 70 bool WebGLContextAttributes::depth() const function in class:WebCore::WebGLContextAttributes 72 return m_attrs.depth; 75 void WebGLContextAttributes::setDepth(bool depth) 77 m_attrs.depth = depth;
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/external/webkit/Source/WebCore/platform/graphics/win/ |
QTDecompressionSession.cpp | 78 // The depth and cType fields of the ImageDescriptionHandle are filled 86 unsigned int depth = 24; // The default depth is 24. local 88 depth = 32; // Any pixel format with alpha gets a depth of 32. 92 // and 8-bit grayscale have the same pixel depth. 93 depth = 32 + std::min<unsigned int>(8, pixelFormatInfo.bitsPerPixel[0]); 95 // Indexed pixel formats get a depth of 1 through 8, depending on 97 depth = pixelFormatInfo.bitsPerPixel[0]; 115 (**description).depth = depth [all...] |
/system/core/libpixelflinger/ |
clear.cpp | 30 static void ggl_clearDepthx(void* c, GGLclampx depth); 45 c->state.clear.depth = FIXED_ONE; 111 if (c->state.buffers.depth.format == 0) 136 uint32_t depth = fixedToZ(c->state.clear.depth); local 137 c->state.clear.depthPacked = (depth<<16)|depth; 140 memset2d(c, c->state.buffers.depth, packed, l, t, w, h); 157 static void ggl_clearDepthx(void* con, GGLclampx depth) 160 c->state.clear.depth = gglClampx(depth) [all...] |
/system/media/wilhelm/src/itf/ |
I3DMacroscopic.c | 23 SLmillimeter width, SLmillimeter height, SLmillimeter depth) 29 (0 <= depth) && (depth <= SL_MILLIMETER_MAX))) { 36 thiz->mSize.mDepth = depth; 57 SLmillimeter depth = thiz->mSize.mDepth; local 61 *pDepth = depth;
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/dalvik/vm/native/ |
dalvik_system_VMStack.cpp | 77 size_t depth = dvmComputeExactFrameDepth(fp); local 78 UniquePtr<const Method*[]> methods(new const Method*[depth]); 79 dvmFillStackTraceArray(fp, methods.get(), depth); 84 for (size_t i = kSkip; i < depth && size < maxSize; ++i) { 115 for (size_t i = kSkip; i < depth; ++i) { 131 * thread is not still alive. *depth is set to the length of a
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