1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_HWUI_DRAW_GL_INFO_H 18 #define ANDROID_HWUI_DRAW_GL_INFO_H 19 20 namespace android { 21 namespace uirenderer { 22 23 /** 24 * Structure used by OpenGLRenderer::callDrawGLFunction() to pass and 25 * receive data from OpenGL functors. 26 */ 27 struct DrawGlInfo { 28 // Input: current clip rect 29 int clipLeft; 30 int clipTop; 31 int clipRight; 32 int clipBottom; 33 34 // Input: is the render target an FBO 35 bool isLayer; 36 37 // Input: current transform matrix, in OpenGL format 38 float transform[16]; 39 40 // Output: dirty region to redraw 41 float dirtyLeft; 42 float dirtyTop; 43 float dirtyRight; 44 float dirtyBottom; 45 }; // struct DrawGlInfo 46 47 }; // namespace uirenderer 48 }; // namespace android 49 50 #endif // ANDROID_HWUI_DRAW_GL_INFO_H 51