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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_HWUI_DRAW_GL_INFO_H
     18 #define ANDROID_HWUI_DRAW_GL_INFO_H
     19 
     20 namespace android {
     21 namespace uirenderer {
     22 
     23 /**
     24  * Structure used by OpenGLRenderer::callDrawGLFunction() to pass and
     25  * receive data from OpenGL functors.
     26  */
     27 struct DrawGlInfo {
     28     // Input: current clip rect
     29     int clipLeft;
     30     int clipTop;
     31     int clipRight;
     32     int clipBottom;
     33 
     34     // Input: is the render target an FBO
     35     bool isLayer;
     36 
     37     // Input: current transform matrix, in OpenGL format
     38     float transform[16];
     39 
     40     // Output: dirty region to redraw
     41     float dirtyLeft;
     42     float dirtyTop;
     43     float dirtyRight;
     44     float dirtyBottom;
     45 }; // struct DrawGlInfo
     46 
     47 }; // namespace uirenderer
     48 }; // namespace android
     49 
     50 #endif // ANDROID_HWUI_DRAW_GL_INFO_H
     51