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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
      6 #define NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
      7 #pragma once
      8 
      9 #include <string>
     10 
     11 #include "base/logging.h"
     12 #include "base/memory/ref_counted.h"
     13 #include "base/memory/scoped_ptr.h"
     14 #include "base/time.h"
     15 #include "net/base/completion_callback.h"
     16 #include "net/base/load_states.h"
     17 #include "net/base/net_errors.h"
     18 #include "net/base/net_log.h"
     19 #include "net/base/request_priority.h"
     20 #include "net/http/http_response_info.h"
     21 #include "net/socket/client_socket.h"
     22 #include "net/socket/client_socket_pool.h"
     23 
     24 namespace net {
     25 
     26 // A container for a ClientSocket.
     27 //
     28 // The handle's |group_name| uniquely identifies the origin and type of the
     29 // connection.  It is used by the ClientSocketPool to group similar connected
     30 // client socket objects.
     31 //
     32 class ClientSocketHandle {
     33  public:
     34   enum SocketReuseType {
     35     UNUSED = 0,   // unused socket that just finished connecting
     36     UNUSED_IDLE,  // unused socket that has been idle for awhile
     37     REUSED_IDLE,  // previously used socket
     38     NUM_TYPES,
     39   };
     40 
     41   ClientSocketHandle();
     42   ~ClientSocketHandle();
     43 
     44   // Initializes a ClientSocketHandle object, which involves talking to the
     45   // ClientSocketPool to obtain a connected socket, possibly reusing one.  This
     46   // method returns either OK or ERR_IO_PENDING.  On ERR_IO_PENDING, |priority|
     47   // is used to determine the placement in ClientSocketPool's wait list.
     48   //
     49   // If this method succeeds, then the socket member will be set to an existing
     50   // connected socket if an existing connected socket was available to reuse,
     51   // otherwise it will be set to a new connected socket.  Consumers can then
     52   // call is_reused() to see if the socket was reused.  If not reusing an
     53   // existing socket, ClientSocketPool may need to establish a new
     54   // connection using |socket_params|.
     55   //
     56   // This method returns ERR_IO_PENDING if it cannot complete synchronously, in
     57   // which case the consumer will be notified of completion via |callback|.
     58   //
     59   // If the pool was not able to reuse an existing socket, the new socket
     60   // may report a recoverable error.  In this case, the return value will
     61   // indicate an error and the socket member will be set.  If it is determined
     62   // that the error is not recoverable, the Disconnect method should be used
     63   // on the socket, so that it does not get reused.
     64   //
     65   // A non-recoverable error may set additional state in the ClientSocketHandle
     66   // to allow the caller to determine what went wrong.
     67   //
     68   // Init may be called multiple times.
     69   //
     70   // Profiling information for the request is saved to |net_log| if non-NULL.
     71   //
     72   template <typename SocketParams, typename PoolType>
     73   int Init(const std::string& group_name,
     74            const scoped_refptr<SocketParams>& socket_params,
     75            RequestPriority priority,
     76            CompletionCallback* callback,
     77            PoolType* pool,
     78            const BoundNetLog& net_log);
     79 
     80   // An initialized handle can be reset, which causes it to return to the
     81   // un-initialized state.  This releases the underlying socket, which in the
     82   // case of a socket that still has an established connection, indicates that
     83   // the socket may be kept alive for use by a subsequent ClientSocketHandle.
     84   //
     85   // NOTE: To prevent the socket from being kept alive, be sure to call its
     86   // Disconnect method.  This will result in the ClientSocketPool deleting the
     87   // ClientSocket.
     88   void Reset();
     89 
     90   // Used after Init() is called, but before the ClientSocketPool has
     91   // initialized the ClientSocketHandle.
     92   LoadState GetLoadState() const;
     93 
     94   // Returns true when Init() has completed successfully.
     95   bool is_initialized() const { return is_initialized_; }
     96 
     97   // Returns the time tick when Init() was called.
     98   base::TimeTicks init_time() const { return init_time_; }
     99 
    100   // Returns the time between Init() and when is_initialized() becomes true.
    101   base::TimeDelta setup_time() const { return setup_time_; }
    102 
    103   // Used by ClientSocketPool to initialize the ClientSocketHandle.
    104   void set_is_reused(bool is_reused) { is_reused_ = is_reused; }
    105   void set_socket(ClientSocket* s) { socket_.reset(s); }
    106   void set_idle_time(base::TimeDelta idle_time) { idle_time_ = idle_time; }
    107   void set_pool_id(int id) { pool_id_ = id; }
    108   void set_is_ssl_error(bool is_ssl_error) { is_ssl_error_ = is_ssl_error; }
    109   void set_ssl_error_response_info(const HttpResponseInfo& ssl_error_state) {
    110     ssl_error_response_info_ = ssl_error_state;
    111   }
    112   void set_pending_http_proxy_connection(ClientSocketHandle* connection) {
    113     pending_http_proxy_connection_.reset(connection);
    114   }
    115 
    116   // Only valid if there is no |socket_|.
    117   bool is_ssl_error() const {
    118     DCHECK(socket_.get() == NULL);
    119     return is_ssl_error_;
    120   }
    121   // On an ERR_PROXY_AUTH_REQUESTED error, the |headers| and |auth_challenge|
    122   // fields are filled in. On an ERR_SSL_CLIENT_AUTH_CERT_NEEDED error,
    123   // the |cert_request_info| field is set.
    124   const HttpResponseInfo& ssl_error_response_info() const {
    125     return ssl_error_response_info_;
    126   }
    127   ClientSocketHandle* release_pending_http_proxy_connection() {
    128     return pending_http_proxy_connection_.release();
    129   }
    130 
    131   // These may only be used if is_initialized() is true.
    132   const std::string& group_name() const { return group_name_; }
    133   int id() const { return pool_id_; }
    134   ClientSocket* socket() { return socket_.get(); }
    135   ClientSocket* release_socket() { return socket_.release(); }
    136   bool is_reused() const { return is_reused_; }
    137   base::TimeDelta idle_time() const { return idle_time_; }
    138   SocketReuseType reuse_type() const {
    139     if (is_reused()) {
    140       return REUSED_IDLE;
    141     } else if (idle_time() == base::TimeDelta()) {
    142       return UNUSED;
    143     } else {
    144       return UNUSED_IDLE;
    145     }
    146   }
    147 
    148  private:
    149   // Called on asynchronous completion of an Init() request.
    150   void OnIOComplete(int result);
    151 
    152   // Called on completion (both asynchronous & synchronous) of an Init()
    153   // request.
    154   void HandleInitCompletion(int result);
    155 
    156   // Resets the state of the ClientSocketHandle.  |cancel| indicates whether or
    157   // not to try to cancel the request with the ClientSocketPool.  Does not
    158   // reset the supplemental error state.
    159   void ResetInternal(bool cancel);
    160 
    161   // Resets the supplemental error state.
    162   void ResetErrorState();
    163 
    164   bool is_initialized_;
    165   ClientSocketPool* pool_;
    166   scoped_ptr<ClientSocket> socket_;
    167   std::string group_name_;
    168   bool is_reused_;
    169   CompletionCallbackImpl<ClientSocketHandle> callback_;
    170   CompletionCallback* user_callback_;
    171   base::TimeDelta idle_time_;
    172   int pool_id_;  // See ClientSocketPool::ReleaseSocket() for an explanation.
    173   bool is_ssl_error_;
    174   HttpResponseInfo ssl_error_response_info_;
    175   scoped_ptr<ClientSocketHandle> pending_http_proxy_connection_;
    176   base::TimeTicks init_time_;
    177   base::TimeDelta setup_time_;
    178 
    179   NetLog::Source requesting_source_;
    180 
    181   DISALLOW_COPY_AND_ASSIGN(ClientSocketHandle);
    182 };
    183 
    184 // Template function implementation:
    185 template <typename SocketParams, typename PoolType>
    186 int ClientSocketHandle::Init(const std::string& group_name,
    187                              const scoped_refptr<SocketParams>& socket_params,
    188                              RequestPriority priority,
    189                              CompletionCallback* callback,
    190                              PoolType* pool,
    191                              const BoundNetLog& net_log) {
    192   requesting_source_ = net_log.source();
    193 
    194   CHECK(!group_name.empty());
    195   // Note that this will result in a compile error if the SocketParams has not
    196   // been registered for the PoolType via REGISTER_SOCKET_PARAMS_FOR_POOL
    197   // (defined in client_socket_pool.h).
    198   CheckIsValidSocketParamsForPool<PoolType, SocketParams>();
    199   ResetInternal(true);
    200   ResetErrorState();
    201   pool_ = pool;
    202   group_name_ = group_name;
    203   init_time_ = base::TimeTicks::Now();
    204   int rv = pool_->RequestSocket(
    205       group_name, &socket_params, priority, this, &callback_, net_log);
    206   if (rv == ERR_IO_PENDING) {
    207     user_callback_ = callback;
    208   } else {
    209     HandleInitCompletion(rv);
    210   }
    211   return rv;
    212 }
    213 
    214 }  // namespace net
    215 
    216 #endif  // NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
    217