1 #include "jni.h" 2 #include <android_runtime/AndroidRuntime.h> 3 4 #include "SkCamera.h" 5 6 static jfieldID gNativeInstanceFieldID; 7 8 static void Camera_constructor(JNIEnv* env, jobject obj) { 9 Sk3DView* view = new Sk3DView; 10 env->SetIntField(obj, gNativeInstanceFieldID, (int)view); 11 } 12 13 static void Camera_destructor(JNIEnv* env, jobject obj) { 14 delete (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); 15 } 16 17 static void Camera_save(JNIEnv* env, jobject obj) { 18 Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); 19 v->save(); 20 } 21 22 static void Camera_restore(JNIEnv* env, jobject obj) { 23 Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); 24 v->restore(); 25 } 26 27 static void Camera_translate(JNIEnv* env, jobject obj, 28 float dx, float dy, float dz) { 29 Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); 30 v->translate(SkFloatToScalar(dx), SkFloatToScalar(dy), SkFloatToScalar(dz)); 31 } 32 33 static void Camera_rotateX(JNIEnv* env, jobject obj, float degrees) { 34 Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); 35 v->rotateX(SkFloatToScalar(degrees)); 36 } 37 38 static void Camera_rotateY(JNIEnv* env, jobject obj, float degrees) { 39 Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); 40 v->rotateY(SkFloatToScalar(degrees)); 41 } 42 43 static void Camera_rotateZ(JNIEnv* env, jobject obj, float degrees) { 44 Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); 45 v->rotateZ(SkFloatToScalar(degrees)); 46 } 47 48 static void Camera_rotate(JNIEnv* env, jobject obj, jfloat x, jfloat y, jfloat z) { 49 Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); 50 v->rotateX(SkFloatToScalar(x)); 51 v->rotateY(SkFloatToScalar(y)); 52 v->rotateZ(SkFloatToScalar(z)); 53 } 54 55 static void Camera_setLocation(JNIEnv* env, jobject obj, jfloat x, jfloat y, jfloat z) { 56 Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); 57 v->setCameraLocation(SkFloatToScalar(x), SkFloatToScalar(y), SkFloatToScalar(z)); 58 } 59 60 static void Camera_getMatrix(JNIEnv* env, jobject obj, int native_matrix) { 61 Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); 62 v->getMatrix((SkMatrix*)native_matrix); 63 } 64 65 static void Camera_applyToCanvas(JNIEnv* env, jobject obj, int native_canvas) { 66 Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); 67 v->applyToCanvas((SkCanvas*)native_canvas); 68 } 69 70 static float Camera_dotWithNormal(JNIEnv* env, jobject obj, 71 float x, float y, float z) { 72 Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); 73 SkScalar dot = v->dotWithNormal(SkFloatToScalar(x), SkFloatToScalar(y), 74 SkFloatToScalar(z)); 75 return SkScalarToFloat(dot); 76 } 77 78 // ---------------------------------------------------------------------------- 79 80 /* 81 * JNI registration. 82 */ 83 static JNINativeMethod gCameraMethods[] = { 84 /* name, signature, funcPtr */ 85 86 { "nativeConstructor", "()V", (void*)Camera_constructor }, 87 { "nativeDestructor", "()V", (void*)Camera_destructor }, 88 { "save", "()V", (void*)Camera_save }, 89 { "restore", "()V", (void*)Camera_restore }, 90 { "translate", "(FFF)V", (void*)Camera_translate }, 91 { "rotateX", "(F)V", (void*)Camera_rotateX }, 92 { "rotateY", "(F)V", (void*)Camera_rotateY }, 93 { "rotateZ", "(F)V", (void*)Camera_rotateZ }, 94 { "rotate", "(FFF)V", (void*)Camera_rotate }, 95 { "setLocation", "(FFF)V", (void*)Camera_setLocation }, 96 { "nativeGetMatrix", "(I)V", (void*)Camera_getMatrix }, 97 { "nativeApplyToCanvas", "(I)V", (void*)Camera_applyToCanvas }, 98 { "dotWithNormal", "(FFF)F", (void*)Camera_dotWithNormal } 99 }; 100 101 int register_android_graphics_Camera(JNIEnv* env) { 102 jclass clazz = env->FindClass("android/graphics/Camera"); 103 if (clazz == 0) { 104 return -1; 105 } 106 gNativeInstanceFieldID = env->GetFieldID(clazz, "native_instance", "I"); 107 if (gNativeInstanceFieldID == 0) { 108 return -1; 109 } 110 return android::AndroidRuntime::registerNativeMethods(env, 111 "android/graphics/Camera", 112 gCameraMethods, 113 SK_ARRAY_COUNT(gCameraMethods)); 114 } 115