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      1 //===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 //  This header file implements the operating system DynamicLibrary concept.
     11 //
     12 // FIXME: This file leaks the ExplicitSymbols and OpenedHandles vector, and is
     13 // not thread safe!
     14 //
     15 //===----------------------------------------------------------------------===//
     16 
     17 #include "llvm/Support/DynamicLibrary.h"
     18 #include "llvm/Support/Mutex.h"
     19 #include "llvm/Config/config.h"
     20 #include <cstdio>
     21 #include <cstring>
     22 #include <map>
     23 #include <vector>
     24 
     25 // Collection of symbol name/value pairs to be searched prior to any libraries.
     26 static std::map<std::string, void*> *ExplicitSymbols = 0;
     27 
     28 namespace {
     29 
     30 struct ExplicitSymbolsDeleter {
     31   ~ExplicitSymbolsDeleter() {
     32     if (ExplicitSymbols)
     33       delete ExplicitSymbols;
     34   }
     35 };
     36 
     37 }
     38 
     39 static ExplicitSymbolsDeleter Dummy;
     40 
     41 void llvm::sys::DynamicLibrary::AddSymbol(const char* symbolName,
     42                                           void *symbolValue) {
     43   if (ExplicitSymbols == 0)
     44     ExplicitSymbols = new std::map<std::string, void*>();
     45   (*ExplicitSymbols)[symbolName] = symbolValue;
     46 }
     47 
     48 #ifdef LLVM_ON_WIN32
     49 
     50 #include "Windows/DynamicLibrary.inc"
     51 
     52 #else
     53 
     54 #if HAVE_DLFCN_H
     55 #include <dlfcn.h>
     56 using namespace llvm;
     57 using namespace llvm::sys;
     58 
     59 //===----------------------------------------------------------------------===//
     60 //=== WARNING: Implementation here must contain only TRULY operating system
     61 //===          independent code.
     62 //===----------------------------------------------------------------------===//
     63 
     64 static std::vector<void *> *OpenedHandles = 0;
     65 
     66 
     67 static SmartMutex<true>& getMutex() {
     68   static SmartMutex<true> HandlesMutex;
     69   return HandlesMutex;
     70 }
     71 
     72 
     73 bool DynamicLibrary::LoadLibraryPermanently(const char *Filename,
     74                                             std::string *ErrMsg) {
     75   void *H = dlopen(Filename, RTLD_LAZY|RTLD_GLOBAL);
     76   if (H == 0) {
     77     if (ErrMsg) *ErrMsg = dlerror();
     78     return true;
     79   }
     80 #ifdef __CYGWIN__
     81   // Cygwin searches symbols only in the main
     82   // with the handle of dlopen(NULL, RTLD_GLOBAL).
     83   if (Filename == NULL)
     84     H = RTLD_DEFAULT;
     85 #endif
     86   SmartScopedLock<true> Lock(getMutex());
     87   if (OpenedHandles == 0)
     88     OpenedHandles = new std::vector<void *>();
     89   OpenedHandles->push_back(H);
     90   return false;
     91 }
     92 #else
     93 
     94 using namespace llvm;
     95 using namespace llvm::sys;
     96 
     97 bool DynamicLibrary::LoadLibraryPermanently(const char *Filename,
     98                                             std::string *ErrMsg) {
     99   if (ErrMsg) *ErrMsg = "dlopen() not supported on this platform";
    100   return true;
    101 }
    102 #endif
    103 
    104 namespace llvm {
    105 void *SearchForAddressOfSpecialSymbol(const char* symbolName);
    106 }
    107 
    108 void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
    109   // First check symbols added via AddSymbol().
    110   if (ExplicitSymbols) {
    111     std::map<std::string, void *>::iterator I =
    112       ExplicitSymbols->find(symbolName);
    113     std::map<std::string, void *>::iterator E = ExplicitSymbols->end();
    114 
    115     if (I != E)
    116       return I->second;
    117   }
    118 
    119 #if HAVE_DLFCN_H
    120   // Now search the libraries.
    121   SmartScopedLock<true> Lock(getMutex());
    122   if (OpenedHandles) {
    123     for (std::vector<void *>::iterator I = OpenedHandles->begin(),
    124          E = OpenedHandles->end(); I != E; ++I) {
    125       //lt_ptr ptr = lt_dlsym(*I, symbolName);
    126       void *ptr = dlsym(*I, symbolName);
    127       if (ptr) {
    128         return ptr;
    129       }
    130     }
    131   }
    132 #endif
    133 
    134   if (void *Result = llvm::SearchForAddressOfSpecialSymbol(symbolName))
    135     return Result;
    136 
    137 // This macro returns the address of a well-known, explicit symbol
    138 #define EXPLICIT_SYMBOL(SYM) \
    139    if (!strcmp(symbolName, #SYM)) return &SYM
    140 
    141 // On linux we have a weird situation. The stderr/out/in symbols are both
    142 // macros and global variables because of standards requirements. So, we
    143 // boldly use the EXPLICIT_SYMBOL macro without checking for a #define first.
    144 #if defined(__linux__) && !defined(__android__)
    145   {
    146     EXPLICIT_SYMBOL(stderr);
    147     EXPLICIT_SYMBOL(stdout);
    148     EXPLICIT_SYMBOL(stdin);
    149   }
    150 #else
    151   // For everything else, we want to check to make sure the symbol isn't defined
    152   // as a macro before using EXPLICIT_SYMBOL.
    153   {
    154 #ifndef stdin
    155     EXPLICIT_SYMBOL(stdin);
    156 #endif
    157 #ifndef stdout
    158     EXPLICIT_SYMBOL(stdout);
    159 #endif
    160 #ifndef stderr
    161     EXPLICIT_SYMBOL(stderr);
    162 #endif
    163   }
    164 #endif
    165 #undef EXPLICIT_SYMBOL
    166 
    167   return 0;
    168 }
    169 
    170 #endif // LLVM_ON_WIN32
    171