1 /****************************************************************************\ 2 Copyright (c) 2002, NVIDIA Corporation. 3 4 NVIDIA Corporation("NVIDIA") supplies this software to you in 5 consideration of your agreement to the following terms, and your use, 6 installation, modification or redistribution of this NVIDIA software 7 constitutes acceptance of these terms. If you do not agree with these 8 terms, please do not use, install, modify or redistribute this NVIDIA 9 software. 10 11 In consideration of your agreement to abide by the following terms, and 12 subject to these terms, NVIDIA grants you a personal, non-exclusive 13 license, under NVIDIA's copyrights in this original NVIDIA software (the 14 "NVIDIA Software"), to use, reproduce, modify and redistribute the 15 NVIDIA Software, with or without modifications, in source and/or binary 16 forms; provided that if you redistribute the NVIDIA Software, you must 17 retain the copyright notice of NVIDIA, this notice and the following 18 text and disclaimers in all such redistributions of the NVIDIA Software. 19 Neither the name, trademarks, service marks nor logos of NVIDIA 20 Corporation may be used to endorse or promote products derived from the 21 NVIDIA Software without specific prior written permission from NVIDIA. 22 Except as expressly stated in this notice, no other rights or licenses 23 express or implied, are granted by NVIDIA herein, including but not 24 limited to any patent rights that may be infringed by your derivative 25 works or by other works in which the NVIDIA Software may be 26 incorporated. No hardware is licensed hereunder. 27 28 THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT 29 WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, 30 INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, 31 NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR 32 ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER 33 PRODUCTS. 34 35 IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, 36 INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED 37 TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF 38 USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY 39 OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE 40 NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, 41 TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF 42 NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 43 \****************************************************************************/ 44 // 45 // cppstruct.c 46 // 47 48 #include <stdio.h> 49 #include <stdlib.h> 50 51 #include "compiler/preprocessor/slglobals.h" 52 53 CPPStruct *cpp = NULL; 54 static int refCount = 0; 55 56 int InitPreprocessor(void); 57 int ResetPreprocessor(void); 58 int FreeCPPStruct(void); 59 int FinalizePreprocessor(void); 60 61 /* 62 * InitCPPStruct() - Initilaize the CPP structure. 63 * 64 */ 65 66 int InitCPPStruct(void) 67 { 68 int len; 69 char *p; 70 71 cpp = (CPPStruct *) malloc(sizeof(CPPStruct)); 72 if (cpp == NULL) 73 return 0; 74 75 refCount++; 76 77 // Initialize public members: 78 cpp->pLastSourceLoc = &cpp->lastSourceLoc; 79 80 p = (char *) &cpp->options; 81 len = sizeof(cpp->options); 82 while (--len >= 0) 83 p[len] = 0; 84 85 ResetPreprocessor(); 86 return 1; 87 } // InitCPPStruct 88 89 int ResetPreprocessor(void) 90 { 91 // Initialize private members: 92 93 cpp->lastSourceLoc.file = 0; 94 cpp->lastSourceLoc.line = 0; 95 cpp->pC=0; 96 cpp->CompileError=0; 97 cpp->ifdepth=0; 98 for(cpp->elsetracker=0; cpp->elsetracker<64; cpp->elsetracker++) 99 cpp->elsedepth[cpp->elsetracker]=0; 100 cpp->elsetracker=0; 101 cpp->tokensBeforeEOF = 0; 102 return 1; 103 } 104 105 //Intializing the Preprocessor. 106 107 int InitPreprocessor(void) 108 { 109 # define CPP_STUFF true 110 # ifdef CPP_STUFF 111 FreeCPPStruct(); 112 InitCPPStruct(); 113 cpp->options.Quiet = 1; 114 cpp->options.profileString = "generic"; 115 if (!InitAtomTable(atable, 0)) 116 return 1; 117 if (!InitScanner(cpp)) 118 return 1; 119 # endif 120 return 0; 121 } 122 123 //FreeCPPStruct() - Free the CPP structure. 124 125 int FreeCPPStruct(void) 126 { 127 if (refCount) 128 { 129 free(cpp); 130 refCount--; 131 } 132 133 return 1; 134 } 135 136 //Finalizing the Preprocessor. 137 138 int FinalizePreprocessor(void) 139 { 140 # define CPP_STUFF true 141 # ifdef CPP_STUFF 142 FreeAtomTable(atable); 143 FreeCPPStruct(); 144 FreeScanner(); 145 # endif 146 return 0; 147 } 148 149 150 /////////////////////////////////////////////////////////////////////////////////////////////// 151 ////////////////////////////////////// End of cppstruct.c ////////////////////////////////////// 152 /////////////////////////////////////////////////////////////////////////////////////////////// 153