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    Searched refs:SDL_APPMOUSEFOCUS (Results 1 - 25 of 29) sorted by null

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  /external/qemu/distrib/sdl-1.2.12/include/
SDL_active.h 38 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
45 * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_active.h 38 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
45 * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_active.h 38 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
45 * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
  /prebuilt/windows/sdl/include/SDL/
SDL_active.h 38 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
45 * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
  /prebuilt/windows/sdl/host/include/SDL/
SDL_active.h 40 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
47 * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
  /external/qemu/distrib/sdl-1.2.12/src/events/
SDL_active.c 37 SDL_appstate = (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS);
  /external/qemu/distrib/sdl-1.2.12/src/video/gem/
SDL_gemevents.c 92 mouse_event = ( (SDL_GetAppState() & SDL_APPMOUSEFOCUS)
93 == SDL_APPMOUSEFOCUS) ? MO_LEAVE : MO_ENTER;
125 SDL_APPMOUSEFOCUS);
299 if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS)==0) {
SDL_gemmouse.c 169 const Uint8 full_focus = (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS);
  /external/qemu/distrib/sdl-1.2.12/src/video/qtopia/
SDL_sysevents.cc 108 if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) {
109 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
115 if ( ! (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) {
117 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
SDL_sysvideo.cc 329 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
333 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
  /external/qemu/distrib/sdl-1.2.12/src/video/photon/
SDL_ph_mouse.c 210 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
215 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
SDL_ph_events.c 128 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
132 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
184 if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS) == 0)
  /external/qemu/distrib/sdl-1.2.12/src/video/riscos/
SDL_wimppoll.c 196 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
206 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
  /external/qemu/distrib/sdl-1.2.12/src/video/bwindow/
SDL_sysevents.cc 204 if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) {
205 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
209 if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) {
210 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
SDL_sysvideo.cc 585 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
589 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzEvents.m 631 SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS | (QZ_IsMouseInWindow (this) ? SDL_APPMOUSEFOCUS : 0));
652 SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS | SDL_APPMOUSEFOCUS);
766 if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) { \
894 if ( !isInGameWin && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) {
    [all...]
SDL_QuartzWM.m 92 if (cursor_should_be_visible || !(SDL_GetAppState() & SDL_APPMOUSEFOCUS)) {
  /external/qemu/distrib/sdl-1.2.12/src/video/wincommon/
SDL_sysmouse.c 238 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
241 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
SDL_sysevents.c 431 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
467 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
  /external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/
SDL_amigaevents.c 138 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
143 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
SDL_cgxvideo.c 1214 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
1223 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
1229 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/nanox/
SDL_nxevents.c 186 SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS) ;
193 SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS) ;
SDL_nxvideo.c 475 SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS) ;
478 SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS) ;
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11mouse.c 229 const Uint8 full_focus = (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS);
  /external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
SDL_fbevents.c 927 SDL_PrivateAppActive(0, (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS));
961 SDL_PrivateAppActive(1, (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS));

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