1 /* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2004 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Library General Public 7 License as published by the Free Software Foundation; either 8 version 2 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Library General Public License for more details. 14 15 You should have received a copy of the GNU Library General Public 16 License along with this library; if not, write to the Free 17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 18 19 Sam Lantinga 20 slouken (at) libsdl.org 21 */ 22 23 #ifdef SAVE_RCSID 24 static char rcsid = 25 "@(#) $Id: SDL_active.h,v 1.6 2004/01/04 16:49:07 slouken Exp $"; 26 #endif 27 28 /* Include file for SDL application focus event handling */ 29 30 #ifndef _SDL_active_h 31 #define _SDL_active_h 32 33 #include "begin_code.h" 34 /* Set up for C function definitions, even when using C++ */ 35 #ifdef __cplusplus 36 extern "C" { 37 #endif 38 39 /* The available application states */ 40 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */ 41 #define SDL_APPINPUTFOCUS 0x02 /* The app has input focus */ 42 #define SDL_APPACTIVE 0x04 /* The application is active */ 43 44 /* Function prototypes */ 45 /* 46 * This function returns the current state of the application, which is a 47 * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and 48 * SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to 49 * see your application, otherwise it has been iconified or disabled. 50 */ 51 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); 52 53 54 /* Ends C function definitions when using C++ */ 55 #ifdef __cplusplus 56 } 57 #endif 58 #include "close_code.h" 59 60 #endif /* _SDL_active_h */ 61