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    Searched refs:fTextureMatrixUni (Results 1 - 3 of 3) sorted by null

  /external/skia/gpu/src/
GrGLProgram.h 181 GrGLint fTextureMatrixUni;
187 fTextureMatrixUni = kUnusedUniform;
GrGLProgram.cpp 810 if (kSetAsAttribute == unis.fTextureMatrixUni) {
874 if (kUseUniform == locations.fTextureMatrixUni) {
877 locations.fTextureMatrixUni = GR_GL(GetUniformLocation(
880 GrAssert(kUnusedUniform != locations.fTextureMatrixUni);
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GrGpuGLShaders.cpp 279 fProgramData->fUniLocations.fStages[stage].fTextureMatrixUni) {
289 fProgramData->fUniLocations.fStages[stage].fTextureMatrixUni) {
388 const GrGLint& uni = fProgramData->fUniLocations.fStages[s].fTextureMatrixUni;
419 fProgramData->fUniLocations.fStages[s].fTextureMatrixUni) {
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