/external/quake/quake/src/QW/client/ |
cd_null.c | 3 void CDAudio_Play(byte track, qboolean looping)
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cdaudio.h | 22 void CDAudio_Play(byte track, qboolean looping);
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sound.h | 71 int looping; // where to loop, -1 = no looping
member in struct:__anon10278
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cd_linux.c | 96 void CDAudio_Play(byte track, qboolean looping) 154 playLooping = looping; 320 Con_Printf("Currently %s track %u\n", playLooping ? "looping" : "playing", playTrack); 322 Con_Printf("Paused %s track %u\n", playLooping ? "looping" : "playing", playTrack);
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cd_win.c | 103 void CDAudio_Play(byte track, qboolean looping)
169 playLooping = looping;
354 Con_Printf("Currently %s track %u\n", playLooping ? "looping" : "playing", playTrack);
356 Con_Printf("Paused %s track %u\n", playLooping ? "looping" : "playing", playTrack);
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cd_audio.c | 505 void CDAudio_Play(byte track, qboolean looping) 524 playLooping = looping; 721 Con_Printf("Currently %s track %u\n", playLooping ? "looping" : "playing", playTrack);
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/external/quake/quake/src/WinQuake/ |
cd_null.cpp | 22 void CDAudio_Play(byte track, qboolean looping)
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cdaudio.h | 22 void CDAudio_Play(byte track, qboolean looping);
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sound.h | 80 int looping; // where to loop, -1 = no looping member in struct:__anon10723
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cd_linux.cpp | 96 void CDAudio_Play(byte track, qboolean looping) 154 playLooping = looping; 320 Con_Printf("Currently %s track %u\n", playLooping ? "looping" : "playing", playTrack); 322 Con_Printf("Paused %s track %u\n", playLooping ? "looping" : "playing", playTrack);
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cd_win.cpp | 103 void CDAudio_Play(byte track, qboolean looping)
169 playLooping = looping;
354 Con_Printf("Currently %s track %u\n", playLooping ? "looping" : "playing", playTrack);
356 Con_Printf("Paused %s track %u\n", playLooping ? "looping" : "playing", playTrack);
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cd_audio.cpp | 495 void CDAudio_Play(byte track, qboolean looping)
514 playLooping = looping;
730 Con_Printf("Currently %s track %u\n", playLooping ? "looping" : "playing", playTrack);
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/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/unit/ |
MediaPlayerSetLoopingStateUnitTest.java | 29 private boolean looping = false; field in class:MediaPlayerSetLoopingStateUnitTest 57 looping = !looping; // Flip the looping mode. 58 player.setLooping(looping);
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/external/webkit/Source/JavaScriptCore/tests/mozilla/ecma_2/Statements/ |
dowhile-006.js | 28 function looping( object ) { function 42 this.looping = looping; 57 } while ( looping(object) );
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/external/webkit/Source/WebCore/webaudio/ |
AudioBufferSourceNode.idl | 35 attribute boolean looping; // FIXME: change name to 'loop' once samples are updated
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AudioBufferSourceNode.h | 74 bool looping() const { return m_isLooping; } function in class:WebCore::AudioBufferSourceNode 75 void setLooping(bool looping) { m_isLooping = looping; }
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AudioBufferSourceNode.cpp | 207 // from the end of the buffer to the start if playing back with looping and also the case where we simply reach the 239 if (!looping()) { 240 // If we're not looping, then stop playing when we get to the end. 244 // We're not looping and we've reached the end of the sample data, but we still need to provide more output,
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/frameworks/base/media/java/android/media/ |
AsyncPlayer.java | 42 boolean looping; field in class:AsyncPlayer.Command 47 return "{ code=" + code + " looping=" + looping + " stream=" + stream 63 player.setLooping(cmd.looping); 160 * @param looping Whether the audio should loop forever. 165 public void play(Context context, Uri uri, boolean looping, int stream) { 171 cmd.looping = looping;
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MediaPlayer.java | 188 * such as audio/sound volume, screenOnWhilePlaying, looping can be 259 * <li>If the looping mode was being set to <var>true</var>with 262 * <li>If the looping mode was set to <var>false [all...] |
/frameworks/base/services/java/com/android/server/ |
NotificationPlayer.java | 52 boolean looping; field in class:NotificationPlayer.Command 57 return "{ code=" + code + " looping=" + looping + " stream=" + stream 89 player.setLooping(mCmd.looping); 93 if (mCmd.looping) { 259 * @param looping Whether the audio should loop forever. 264 public void play(Context context, Uri uri, boolean looping, int stream) { 270 cmd.looping = looping;
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NotificationManagerService.java | 807 boolean looping = (notification.flags & Notification.FLAG_INSISTENT) != 0; 820 mSound.play(mContext, uri, looping, audioStreamType); [all...] |
/system/core/libcutils/ |
selector.c | 34 bool looping; member in struct:Selector 230 // Make sure we're not already looping. 231 if (selector->looping) { 232 LOG_ALWAYS_FATAL("Already looping."); 234 selector->looping = true;
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/system/media/wilhelm/tests/sandbox/ |
xaplay.c | 209 XAboolean looping = XA_BOOLEAN_FALSE; local 225 looping = XA_BOOLEAN_TRUE; 422 if (looping) {
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/external/v8/src/ |
array.js | 921 // loop will not affect the looping. 942 // loop will not affect the looping. 960 // loop will not affect the looping. 977 // loop will not affect the looping. 993 // loop will not affect the looping. [all...] |
/frameworks/base/media/jni/ |
android_media_MediaPlayer.cpp | 486 android_media_MediaPlayer_setLooping(JNIEnv *env, jobject thiz, jboolean looping) 488 LOGV("setLooping: %d", looping); 494 process_media_player_call( env, thiz, mp->setLooping(looping), NULL, NULL );
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